Petty Officer, 3rd class General Moore permalink

Age Sex Str Dex End Int Edu Soc
65 M 3 (-1) 5 (-1) 1 (-2) 8 (0) 6 (0) 5 (-1)
Sultry
 
Skills
Animals 0
Art (Visual Media) 1
Astrogation 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Jack-of-all-Trades 1
Mechanic 2
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Profession (Construction) 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 3
Scout Explorer 0 2
Entertainer Artist 1 2
Agent Law Enforcement Corporal 1 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Explorer at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Artist at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Returned to Scavenger at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 1
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Gained a contact.
8Promoted to rank 1
8Is now a Corporal
9Voluntarily left Law Enforcement
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Vessel participates in a diplomatic mission.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10A new romantic starts. Gain an Ally.
10Promoted to Engineer/Gunner rank 2
10Is now a Petty Officer, 3rd class
11Continued as Engineer/Gunner at age 58
11During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.