| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 2 | Became a Explorer at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 2 Contacts. Gain 3 Enemies. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Explorer at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Explorer at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Senior Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |