Crewman Johnny Bennett permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 4 (-1) 1 (-2) 4 (-1) 7 (0) 7 (0)
Daring
 
Skills
Art 0
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Grav) 1
Gunner (Turret) 1
Investigate 0
Medic 0
Melee 0
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Entertainer Performer 1 2
Agent Corporate Agent 0 1
Citizen Colonist 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 3
Retired 0 1
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Forced to muster out.
3Became a Performer at age 26
3Works is especially well received and popular, making you a minor celebrity
3Promoted to rank 1
4Continued as Performer at age 30
4Expose or are involved in a scandal of some sort.
5Became a Corporate Agent at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.