| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Became a Artist at age 30 |
| 4 | Expose or are involved in a scandal of some sort. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was injured. |
| 5 | Nearly killed. Owe 20,000 for medical bills. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Special assignment or duty on board ship. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Encounter a Psionic institute. |
| 9 | Tested for psionic powers |
| 9 | Forced to muster out. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Spend time with an alien race. Gain a contact. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |