Experienced Trader Emery Magrath
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
M |
3 (-1) |
1 (-2) |
2 (-2) |
6 (0) |
8 (0) |
8 (0) |
| Comfortable |
| Skills |
| Advocate 1 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Broker 1 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 2 |
| Medic 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Streetwise 3 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
2 |
| Merchant |
Free Trader |
Experienced Trader |
5 |
6 |
| Navy |
Line/Crew |
Crewman |
0 |
3 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Free Trader at age 26 |
| 3 | Smuggle illegal items onto a planet. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Embroiled in legal trouble. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Continued as Free Trader at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Commanding officer takes an interest in your career. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Advanced training in a specialist field |
| 11 | Continued as Line/Crew at age 58 |
| 11 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |