| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Scavenger at age 30 |
| 4 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Enforcer at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Enforcer |
| 6 | Returned to Scavenger at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Voluntarily left Scavenger |
| 7 | Became a Journalist at age 42 |
| 7 | Refused to criticise a questionable political leader on your homeworld. |
| 7 | Forced to muster out. |
| 8 | Became a Army Support at age 46 |
| 8 | Is now a Private |
| 8 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 8 | Promoted to Army Support rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Army Support at age 50 |
| 9 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 10 | Became a Scientist at age 54 |
| 10 | Gained a contact. |
| 11 | Continued as Scientist at age 58 |
| 11 | Win a prestigious prize for your work. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |