| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Explorer at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Amnesia. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Returned to Explorer at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 2 Enemies. |
| 11 | Became a Scientist at age 58 |
| 11 | Work leads to a considerable breakthrough. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |