2nd Officer Flossie Elliott permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 6 (0)
Uninhibited, Unfriendly, Anxious
 
Skills
Admin 2
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Investigate 0
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Army Infantry Private 0 1
Navy Flight Sublieutenant 2 / 0 2
Merchant Merchant Marine 2nd Officer 4 6
Retired 0 1
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Continued as Corporate Agent at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Entered Army Academy at age 26
3Study Leadership as a hobby.
3Graduated at age 26.
4Became a Infantry at age 26
4Is now a Private
4Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
5Became a Flight at age 30
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Flight
5Is now a Ensign
5Promoted to Flight officer rank 2
5Is now a Sublieutenant
6Continued as Flight at age 34
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Merchant Marine at age 38
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 42
8Birth or Death involving a family member or close friend.
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Merchant Marine at age 46
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Forced to continue current assignment
9Promoted to rank 2
9Is now a 4th Officer
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Merchant Marine at age 50
10Your business or ship thrives.
10Promoted to rank 3
10Is now a 3rd Officer
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Merchant Marine at age 54
11A new romantic starts. Gain an Ally.
11Promoted to rank 4
11Is now a 2nd Officer
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Merchant Marine at age 58
12Given advanced training in a specialist field
12Forced to muster out.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 62
13Victim of a crime
14Aging Crisis. Owe 10,000 for medical bills.