Able Spacehand Marvin Palmer permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 2 (-2) 8 (0) 5 (-1) 4 (-1)
Worldly
 
Skills
Art 0
Astrogation 0
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 1
Investigate 0
Mechanic 2
Medic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Biology) 1
Science (Cosmology) 1
Science (Planetology) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Scholar Physician 1 7
Merchant Broker 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer 0 1
 
TermHistory
1Became a Physician at age 18
1A disaster or war strikes.
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
2Continued as Physician at age 22
2A disaster or war strikes.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
3Continued as Physician at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Continued as Physician at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Physician at age 34
5Make a breakthrough in your field.
6Continued as Physician at age 38
6Win a prestigious prize for your work.
7Continued as Physician at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Forced to muster out.
8Became a Broker at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9A romantic relationship ends badly. Gain a Rival or Enemy.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Abuse your position for profit
11Continued as Engineer/Gunner at age 58
11During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
12Became a Explorer at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 3 Contacts. Gain 3 Enemies.
13Aging Crisis. Owe 20,000 for medical bills.