| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Continued as Courier at age 22 |
| 2 | You discover a world, item or information of worth to the Imperium. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Barbarian at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Warrior |
| 6 | Continued as Barbarian at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 7 | Became a Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Continued as Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | You rise to a position of power in your colony or corporation. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Craftsman |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | You gain experience in a technical field as a computer operator or surveyor. |
| 12 | Promoted to rank 5 |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |