| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 3 | Voluntarily left Scientist |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Given specialist training in vehicles. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Good fortune |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 3 |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Befriended by a senior agent. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Special Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 5 |
| 8 | Is now a Assistant Director |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Established a network of contacts. Gain 2 contacts. |
| 9 | Forced to muster out. |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | Special assignment or duty on board ship. |
| 11 | Voluntarily left Engineer/Gunner |
| 11 | Switched to Line/Crew at age 58 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Gain a contact. |
| 11 | Promoted to Line/Crew rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 12 | Promoted to Line/Crew rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |