| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Worker |
| 4 | Became a Wanderer at age 30 |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Enforcer at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Spend time with an alien race. Gain a contact. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Scavenger |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |