| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Good fortune |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Severely injured. Fully recovered. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Drafted into Merchant Marine |
| 5 | Promoted to rank 1 |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Nearly killed. Owe 8,750 for medical bills. |
| 7 | Became a Performer at age 42 |
| 7 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Performer |
| 8 | Switched to Broker at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 50 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Became a Explorer at age 54 |
| 10 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 10 | Psychologically damaged by your time in the scouts. |
| 11 | Continued as Explorer at age 58 |
| 11 | Gained a contact. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Explorer at age 62 |
| 12 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 12 | Gain 3 Contacts. Gain 1 Enemies. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |