| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Gained a contact. |
| 1 | Commissioned in Army/Army Support |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Army Support officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Army Support at age 22 |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Scavenger at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 2 Enemies. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Survived a risky adventure but gained nothing. |
| 6 | Forced to muster out. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Advanced training in a specialist field |
| 8 | Continued as Line/Crew at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Returned to Scavenger at age 50 |
| 9 | Attempted a risky adventure and was injured. |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |