| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Courier at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Courier at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 7 | Continued as Courier at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 4 Contacts. Gain 2 Enemies. |
| 8 | Became a Barbarian at age 46 |
| 8 | Good fortune |
| 9 | Continued as Barbarian at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Forced to muster out. |
| 10 | Switched to Flight at age 54 |
| 10 | Special assignment or duty on board ship. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Flight at age 58 |
| 11 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |