| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Thief at age 22 |
| 2 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Explorer at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Explorer at age 30 |
| 4 | Lost eye or limb. Owe 2,500 for medical bills. |
| 5 | Continued as Explorer at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Explorer at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 8 | Continued as Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Explorer at age 50 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Became a Barbarian at age 54 |
| 10 | Attempted a risky adventure and was injured. |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Barbarian at age 58 |
| 11 | Survived a risky adventure but gained nothing. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |