Able Spacehand Almira Bishop permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)
Calm, Unpredictable, Dauntless
 
Skills
Athletics (Strength) 1
Deception 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Pilot (Small Craft) 1
Recon 2
Science (Cosmology) 1
Science (Physics) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Navy Flight Able Spacehand 1 3
Merchant Free Trader 0 2
Scout Courier 0 2
Scholar Scientist 2 2
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Survived a risky adventure but gained nothing.
2Promoted to rank 2
3Continued as Wanderer at age 26
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Severely injured. Fully recovered.
5Became a Free Trader at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Free Trader at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Returned to Flight at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8Nearly killed. Fully recovered.
9Became a Courier at age 50
9Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
10Continued as Courier at age 54
10Serve as the courier for an important message from the Imperium.
11Voluntarily left Courier
11Became a Scientist at age 58
11Make a breakthrough in your field.
11Promoted to rank 1
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Scientist at age 62
12Refuse to join a cheat in some fashion.
12Promoted to rank 2
13Aging Crisis. Owe 60,000 for medical bills.