Emmet Askew permalink

Age Sex Str Dex End Int Edu Soc
68 M 5 (-1) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)
Average, Hedonistic
 
Skills
Art 0
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Melee (Unarmed) 2
Persuade 2
Pilot 0
Profession (Belter) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 1
Scout Courier 0 2
Rogue Enforcer 1 1
Prisoner Inmate 1 1
Prisoner Thug 0 1
Prisoner Fixer 1 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Promoted to rank 1
2Voluntarily left Wanderer
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Scarred. Owe 5,000 for medical bills.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Voluntarily left Courier
4Became a Enforcer at age 30
4Arrested and charged.
4Failed to defend self. Gain an Enemy and go to prison.
4Promoted to rank 1
5Became a Inmate at age 34
5Attacked by another prisoner.
5Promoted to rank 1
6Switched to Thug at age 38
6Accused of assaulting a prison guard.
7Switched to Fixer at age 42
7The warden takes an interest in your case.
7Promoted to rank 1
7Paroled from prison.
8Switched to Barbarian at age 46
8Nearly killed. Owe 12,500 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 40,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.