Lieutenant Docia Mar permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 11 (1)
Tight
 
Skills
Admin 3
Art (Holography) 1
Carouse 0
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Investigate 0
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot 0
Profession 0
Science (Physics) 1
Science (Sophontology) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 4
Agent Intelligence 0 1
Marine Star Marine Marine 0 1
Navy Flight Crewman 0 1
Navy Line/Crew Lieutenant 3 / 0 2
Drifter Scavenger 1 3
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
2Continued as Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Moved to a new world.
4Forced to muster out.
5Became a Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Star Marine at age 38
6Is now a Marine
6Injured. Fully recovered.
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Switched to Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew officer rank 3
9Is now a Lieutenant
10Voluntarily left Line/Crew
10Became a Scavenger at age 54
10Forced to continue current assignment
10Promoted to rank 1
11Continued as Scavenger at age 58
11Attacked by enemies that you easily defeat.
11Gain Enemy if you don't already have one.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Scavenger at age 62
12Scarred. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.