| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Severely injured. Owe 1,250 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | You commit a legendary crime. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 5 | Became a Intelligence at age 34 |
| 5 | Established a network of contacts. Gain 1 contacts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Established a network of contacts. Gain 1 contacts. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Returned to Free Trader at age 46 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Became a Artist at age 50 |
| 9 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Artist at age 54 |
| 10 | Join homeworld’s celebrity circles |
| 10 | Gain a contact |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Artist at age 58 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | Win a prestigious prize. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |