Scout Margarette Sullivan permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 3 (-1) 3 (-1) 6 (0) 9 (1)
Quick Tempered, Matronly, Independent
 
Skills
Athletics (Endurance) 2
Athletics (Strength) 1
Deception 0
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Jack-of-all-Trades 2
Mechanic 1
Melee (Blade) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 0 1
Scout Explorer Scout 2 7
Drifter Barbarian 1 2
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Thief at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Explorer at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Explorer at age 30
4Lost eye or limb. Owe 2,500 for medical bills.
5Continued as Explorer at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Explorer at age 46
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 2
9Continued as Explorer at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Became a Barbarian at age 54
10Attempted a risky adventure and was injured.
10Scarred. Fully recovered. Owe 2,500 for medical bills.
10Promoted to rank 1
11Continued as Barbarian at age 58
11Survived a risky adventure but gained nothing.
11Forced to muster out.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.