Settler Maggie Steeves permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Imaginative, Careless
 
Skills
Admin 1
Animals 0
Athletics 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gunner (Screen) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Recon 0
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Citizen Corporate 1 2
Drifter Wanderer 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Switched to Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Wanderer at age 38
7Continued as Wanderer at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Severely injured.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.