Crewman Ward Carson permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)
Painstaking
 
Skills
Astrogation 0
Electronics 0
Flyer 0
Gun Combat 0
Mechanic 2
Pilot (Small Craft) 1
Profession 0
Recon 1
Science (Cosmology) 1
Science (Economics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 3
Scout Surveyor 0 1
Scholar Scientist 0 2
Navy Line/Crew Crewman 0 1
Retired 0 6
 
TermHistory
1Became a Scavenger at age 18
2Continued as Scavenger at age 22
2Spend time with an alien race. Gain a contact.
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Surveyor at age 30
4Severely injured. Owe 2,500 for medical bills.
5Became a Scientist at age 34
5Make a breakthrough in your field.
6Continued as Scientist at age 38
6Severely injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 30,000 for medical bills.
9Good fortune
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Find an Alien Artifact.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.