Able Spacehand Jackson Heriot permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 3 (-1)
Dishonest, Reserved, Ruthless
 
Skills
Athletics (Dexterity) 1
Broker 1
Drive (Mole) 1
Electronics 0
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 0 1
Scout Explorer 0 1
Merchant Broker 1 3
Scout Courier Scout 1 3
Retired 0 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Broker at age 38
6Promoted to rank 1
7Continued as Broker at age 42
7Embroiled in legal trouble.
8Continued as Broker at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Forced to muster out.
9Switched to Courier at age 50
9Accused of a crime
9Forced to continue current assignment
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10Nearly killed. Owe 15,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Courier at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 3 Contacts. Gain 2 Enemies.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Find Ancient Technology.
14Aging Crisis. Owe 10,000 for medical bills.