| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Amnesia. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find Ancient Technology. |
| 3 | Continued as Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Courier at age 42 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Continued as Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 3 Contacts. Gain 3 Enemies. |
| 10 | Switched to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Became a Law Enforcement at age 58 |
| 11 | Is now a Rookie |
| 11 | Given specialist training in vehicles. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Corporal |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Law Enforcement at age 62 |
| 12 | Go undercover to investigate an enemy. |
| 12 | Hard times caused by a lack of interstellar trade costs you your job. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Sergeant |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Law Enforcement at age 66 |
| 13 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |