| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Rewarded for a successful mission. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Given specialist training in vehicles. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Scavenger at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Severely injured. Owe 12,500 for medical bills. |
| 8 | Became a Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Good fortune |
| 9 | Continued as Administrator at age 50 |
| 9 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Administrator at age 54 |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |