| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to an assault on an enemy fortress. |
| 1 | Commissioned in Marine/Ground Assault |
| 1 | Is now a Lieutenant |
| 1 | Forced to muster out. |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | Lost eye or limb. Owe 2,500 for medical bills. |
| 3 | Became a Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Explorer at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Lost eye or limb. Owe 2,500 for medical bills. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Aging Crisis. Owe 30,000 for medical bills. |
| 5 | Continued as Explorer at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Retired at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Good fortune |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |