Able Spacehand Leon Wilson permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 2 (-2)
Cranky
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 2
Gunner (Ortillery) 2
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Science (Chemistry) 1
Science (Linguistics) 1
Stealth 2
Steward 3
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Merchant Free Trader 1 2
Drifter Wanderer 0 1
Entertainer Performer 1 4
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
2Forced to muster out.
3Became a Free Trader at age 26
3Imperial trade restrictions force you out of business.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Performer at age 38
6Spend time with an alien race. Gain a contact.
6Promoted to rank 1
7Continued as Performer at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Continued as Performer at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
9Continued as Performer at age 50
9Public opinion turns on you.
10Switched to Merchant Marine at age 54
10Is now a Crewman
10Your business or ship thrives.
10Promoted to rank 1
10Is now a Senior Crewman
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Merchant Marine at age 58
11Spend time with an alien race. Gain a contact.
11Forced to muster out.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 20,000 for medical bills.