Petty Officer, 1st class Jessica Hart permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 7 (0)
Content
 
Skills
Admin 1
Astrogation 1
Athletics (Endurance) 2
Athletics (Strength) 1
Broker 0
Deception 1
Electronics (Comms) 1
Engineer (Life Support) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Ortillery) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 2
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class 2 3
Army Infantry Captain 2 / 0 3
Agent Corporate Agent Agent 1 2
Merchant Merchant Marine Senior Crewman 1 2
Drifter Barbarian 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Continued as Line/Crew at age 26
3Special assignment or duty on board ship.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Voluntarily left Line/Crew
4Became a Infantry at age 30
4Is now a Private
4Advanced training in a specialist field
5Continued as Infantry at age 34
5Display heroism in battle.
5Commissioned in Army/Infantry
5Is now a Lieutenant
5Promoted to Infantry officer rank 2
5Is now a Captain
6Continued as Infantry at age 38
6Forced out after co-operating with military investigation in commanding officer's illegal activity.
7Became a Corporate Agent at age 42
7An investigation takes on a dangerous turn.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Embroiled in legal trouble.
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Became a Barbarian at age 58
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Became a Colonist at age 62
12Refused to co-operate with investigation by the planetary authorities. Gain an Ally
13Switched to Engineer/Gunner at age 66
13Vessel participates in a notable military engagement.
13Promoted to Engineer/Gunner rank 3
13Is now a Petty Officer, 2nd class
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
14Promoted to Engineer/Gunner rank 4
14Is now a Petty Officer, 1st class
15Aging Crisis. Owe 10,000 for medical bills.