| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 2 | Switched to Scientist at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 3 | Continued as Scientist at age 26 |
| 3 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Win a prestigious prize for your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Forced to muster out. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Accused of a crime |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Became a Thug at age 50 |
| 9 | Special Duty. |
| 10 | Switched to Inmate at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Returned to Thug at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Beaten by a prison gang. |
| 12 | Nearly killed. Owe 40,000 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Switched to Fixer at age 70 |
| 14 | Disgraced. Word of your criminal past reaches your homeworld. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |