| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Scavenger at age 22 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Worker at age 26 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Switched to Barbarian at age 30 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Colonist at age 38 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Returned to Scavenger at age 42 |
| 8 | Drafted into Scout |
| 8 | Promoted to rank 1 |
| 9 | Became a Explorer at age 46 |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 10 | Returned to Scavenger at age 50 |
| 10 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |