| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Nearly killed. Fully recovered. |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 7 | Returned to Journalist at age 42 |
| 7 | Public opinion turns on you. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Switched to Performer at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 11 | Continued as Performer at age 58 |
| 11 | Public opinion turns on you. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |