| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Nearly killed. Owe 17,500 for medical bills. |
| 2 | Became a Scientist at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Abuse your position for profit |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Lost eye or limb. Owe 2,500 for medical bills. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Switched to Flight at age 54 |
| 10 | Injured. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Find an Alien Artifact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |