Crewman George Stone permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 6 (0)
Feisty, Foolish, Expert
 
Skills
Athletics 0
Broker 3
Deception 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Merchant Broker 2 5
Merchant Free Trader 0 2
Navy Engineer/Gunner Crewman 0 2
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Wanderer at age 22
2Offered job by a patron. Now owe him a favor.
2Forced to muster out.
3Became a Broker at age 26
3Gained a contact.
4Continued as Broker at age 30
4Embroiled in legal trouble.
4Promoted to rank 1
5Continued as Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Broker at age 38
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 2
7Continued as Broker at age 42
7Embroiled in legal trouble.
7Forced to muster out.
8Switched to Free Trader at age 46
8Given advanced training in a specialist field
9Continued as Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.