| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Broker at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Broker |
| 6 | Returned to Wanderer at age 38 |
| 6 | Survived a risky adventure but gained nothing. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Scientist at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Scientist at age 58 |
| 11 | Make a breakthrough in your field. |
| 12 | Continued as Scientist at age 62 |
| 12 | Make a breakthrough in your field. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Scientist at age 66 |
| 13 | Make a breakthrough in your field. |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Scientist at age 70 |
| 14 | Refused to perform research that goes against your conscience. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |