Petty Officer, 2nd class Jorge Jephcots permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 7 (0)
Uncouth
 
Skills
Astrogation 1
Athletics (Endurance) 1
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee (Blade) 2
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession 0
Recon 3
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Navy Line/Crew Crewman 0 1
Drifter Wanderer 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Scout Surveyor 0 2
Retired 0 3
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1Moved to a new world.
1Graduated at age 18.
2Became a Infantry at age 18
2Is now a Private
2Nearly killed.
3Became a Line/Crew at age 22
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Wanderer at age 26
4Find valuable salvage.
4Promoted to rank 1
5Continued as Wanderer at age 30
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Engineer/Gunner at age 34
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Surveyor at age 38
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Surveyor at age 42
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Returned to Engineer/Gunner at age 46
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Forced to continue current assignment
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 50
10Vessel participates in a notable military engagement.
10Promoted to Engineer/Gunner rank 2
10Is now a Petty Officer, 3rd class
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 54
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 3
11Is now a Petty Officer, 2nd class
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 58
12Injured. Fully recovered.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 62
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.