| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Moved to a new world. |
| 2 | Continued as Broker at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Continued as Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Broker at age 34 |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Broker |
| 6 | Continued as Broker at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Thrown into a brutal ground war |
| 7 | Nearly killed. Owe 8,750 for medical bills. |
| 7 | Commissioned in Army/Cavalry |
| 7 | Is now a Lieutenant |
| 7 | Promoted to Cavalry officer rank 2 |
| 7 | Is now a Captain |
| 8 | Voluntarily left Cavalry |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Abuse your position for profit |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Line/Crew |
| 9 | Became a Surveyor at age 50 |
| 9 | You survey an alien world. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | Severely injured. Owe 5,000 for medical bills. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Surveyor at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Surveyor at age 62 |
| 12 | Serve as the courier for an important message from the Imperium. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Surveyor at age 66 |
| 13 | Spend several years jumping from world to world in your scout ship. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Surveyor at age 70 |
| 14 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 14 | Gain 3 Contacts. Gain 2 Enemies. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |