Master Chief Ferdinand Johnson permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 7 (0)
Ruthless, Zealot, Weird
 
Skills
Art 0
Astrogation 1
Athletics 0
Drive (Walker) 1
Electronics (Comms) 2
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 2
Gunner (Ortillery) 1
Jack-of-all-Trades 1
Mechanic 5
Medic 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Agent Law Enforcement Corporal 1 2
Citizen Colonist 0 2
Navy Line/Crew Master Chief 7 8
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1War breaks out, triggering a mandatory draft.
1Fled from the draft.
1Dropped out of university.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Law Enforcement at age 26
3Is now a Rookie
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4Severely injured. Owe 3,750 for medical bills.
5Became a Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 3
9Is now a Petty Officer, 2nd class
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Line/Crew at age 54
10Commanding officer takes an interest in your career.
10Promoted to Line/Crew rank 4
10Is now a Petty Officer, 1st class
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Line/Crew at age 58
11You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
11Promoted to Line/Crew rank 5
11Is now a Chief Petty Officer
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Line/Crew at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Line/Crew rank 6
12Is now a Master Chief
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Line/Crew at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Promoted to Line/Crew rank 7
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Line/Crew at age 70
14Advanced training in a specialist field
14Forced to muster out.
15Aging Crisis. Owe 60,000 for medical bills.