| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | Find Ancient Technology. |
| 3 | Voluntarily left Scavenger |
| 3 | Entered Marine Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Broker at age 30 |
| 5 | Your business or ship thrives. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 34 |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Broker |
| 7 | Became a Courier at age 38 |
| 7 | You survey an alien world. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 42 |
| 8 | Moved to a new world. |
| 9 | Continued as Courier at age 46 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Returned to Broker at age 50 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Switched to Barbarian at age 54 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |