Petty Officer, 3rd class Wilbert Candy permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)
Spontaneous
 
Skills
Admin 2
Athletics (Dexterity) 2
Athletics (Endurance) 1
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 1
Flyer 0
Gunner (Ortillery) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Navigation 1
Pilot (Capital Ships) 1
Profession (Polymers) 2
Recon 0
Science 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Citizen Colonist 0 1
Citizen Corporate 1 2
Drifter Scavenger 1 1
Rogue Thief 0 1
Navy Flight Able Spacehand 1 2
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Nearly killed. Fully recovered. Owe 12,500 for medical bills.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 1
4Continued as Corporate at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Scavenger at age 34
5Attacked by enemies and injured.
5Nearly killed. Fully recovered. Owe 11,250 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Voluntarily left Scavenger
6Became a Thief at age 38
6Scarred. Owe 5,000 for medical bills.
7Switched to Flight at age 42
7Special assignment or duty on board ship.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Returned to Engineer/Gunner at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Accused of a crime
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.