Captain Metta Watkins permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)
Opinionated
 
Skills
Art 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 0
Science (Cosmology) 1
Stealth 2
Streetwise 5
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 1
Marine Ground Assault Captain 2 / 0 1
Drifter Scavenger 5 6
Prisoner Fixer 0 4
Prisoner Inmate 1 2
 
TermHistory
1Became a Wanderer at age 18
1Drafted into Marine
1Promoted to rank 1
2Became a Ground Assault at age 22
2Is now a Marine
2On the front lines of a planetary assault and occupation.
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Voluntarily left Ground Assault
3Switched to Scavenger at age 26
3Find Ancient Technology.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Moved to a new world.
4Promoted to rank 2
5Continued as Scavenger at age 34
5Attacked by enemies and injured.
5Severely injured.
5Gain Enemy if you don't already have one.
5Promoted to rank 3
6Continued as Scavenger at age 38
6Spend time with an alien race. Gain a contact.
6Promoted to rank 4
7Continued as Scavenger at age 42
7Contact with Government.
7Forced to continue current assignment
7Promoted to rank 5
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Forced to muster out.
9Became a Fixer at age 50
9Beaten by a prison gang.
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Continued as Fixer at age 54
10Nearly killed. Fully recovered. Owe 35,000 for medical bills.
11Switched to Inmate at age 58
11A guard takes a dislike to you.
12Returned to Fixer at age 62
12Make friends with another inmate; gain them as a Contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Fixer at age 66
13A guard takes a dislike to you.
14Aging Crisis. Owe 30,000 for medical bills.
14Returned to Inmate at age 70
14Good Behaviour.
14Promoted to rank 1
14Paroled from prison.
15Aging Crisis. Owe 30,000 for medical bills.