| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Entered University at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain a Rival. |
| 2 | Graduated at age 26. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Scientist at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Switched to Physician at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Physician at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 46 |
| 8 | Accused of a crime |
| 9 | Became a Fixer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Vocational Training. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | Failed to escaped from prison. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | A guard takes a dislike to you. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Parole hearing. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |