Pat Oliver permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 8 (0)
Jolly, Youthful, Pert
 
Skills
Advocate 1
Art (Perform) 1
Athletics (Endurance) 1
Broker 2
Carouse 0
Deception 4
Drive 0
Electronics 0
Investigate 1
Medic 0
Melee (Unarmed) 1
Persuade 0
Recon 1
Stealth 2
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 3 5
Prisoner Inmate 0 1
Prisoner Fixer 2 2
Drifter Wanderer 1 2
Retired 0 4
 
TermHistory
1Became a Performer at age 18
1Works is especially well received and popular, making you a minor celebrity
2Continued as Performer at age 22
2Accused of a crime
3Became a Inmate at age 26
3Defeated a prison gang. Gain an Enemy.
4Switched to Fixer at age 30
4Joined a prison gang
4Promoted to rank 1
5Continued as Fixer at age 34
5Hire a new lawyer.
5Promoted to rank 2
5Paroled from prison.
6Returned to Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
6Promoted to rank 1
7Continued as Performer at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 2
8Continued as Performer at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Promoted to rank 3
9Voluntarily left Performer
9Became a Wanderer at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 1
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.