| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Voluntarily left Engineer/Gunner |
| 2 | Switched to Flight at age 22 |
| 2 | Severely injured. |
| 3 | Became a Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Artist |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | Nearly killed. Owe 5,000 for medical bills. |
| 6 | Became a Colonist at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Line/Crew rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Returned to Engineer/Gunner at age 50 |
| 9 | Severely injured. Fully recovered. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |