| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 5 Contacts. Gain 3 Enemies. |
| 3 | Switched to Barbarian at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Enforcer at age 34 |
| 5 | Involved in a gambling ring. |
| 6 | Voluntarily left Enforcer |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 7 | Became a Scientist at age 42 |
| 7 | Win a prestigious prize for your work. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Accused of a crime |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Accused of a crime |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |