Commander Christy Thompson permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 9 (1)
Conscientious
 
Skills
Admin 0
Animals 0
Carouse 0
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat 2
Leadership 2
Mechanic 5
Melee (Blade) 2
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 1
Streetwise 1
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 6
Drifter Barbarian 0 2
Drifter Wanderer 1 2
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2Vessel participates in a diplomatic mission.
3Continued as Line/Crew at age 26
3Gained a contact.
4Continued as Line/Crew at age 30
4Refuse to abuse your position for profit
4Promoted to Line/Crew officer rank 3
4Is now a Lieutenant
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew officer rank 4
5Is now a Commander
6Voluntarily left Line/Crew
6Became a Barbarian at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Wanderer at age 46
8Moved to a new world.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Suffer from a life-threatening illness.
10Returned to Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Forced to muster out.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.