| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Continued as Dilettante at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Dilettante at age 26 |
| 3 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Dilettante at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Ingrate |
| 5 | Continued as Dilettante at age 34 |
| 5 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Dilettante at age 38 |
| 6 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 6 | Forced to muster out. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | Perform an exemplary service for the scouts. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Good fortune |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 11 | Gain 1 Contacts. Gain 2 Enemies. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |