| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 5 Contacts. Gain 3 Enemies. |
| 3 | Became a Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Supervisor |
| 6 | Continued as Administrator at age 38 |
| 6 | time as a ruler or playboy gives you a wide range of experiences. |
| 6 | Forced to muster out. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Artist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Became a Field Researcher at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Field Researcher at age 58 |
| 11 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | Assigned to work on a secret project for a patron or organisation. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Field Researcher at age 66 |
| 13 | Make a breakthrough in your field. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Field Researcher at age 70 |
| 14 | Win a prestigious prize for your work. |
| 14 | Promoted to rank 4 |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Continued as Field Researcher at age 74 |
| 15 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 15 | Promoted to rank 5 |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |