Frank Mullabyaly permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0)
Worthless
 
Skills
Art (Perform) 1
Carouse 1
Deception 0
Drive 0
Jack-of-all-Trades 1
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Pilot (Small Craft) 1
Profession (Belter) 1
Science (Economics) 1
Seafarer 0
Stealth 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 4
Scout Surveyor 0 2
Drifter Scavenger 0 3
Drifter Barbarian 0 2
Retired 0 4
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Continued as Artist at age 22
2Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2Promoted to rank 1
3Continued as Artist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Surveyor at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Surveyor at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Barbarian at age 42
7Scarred. Fully recovered. Owe 10,000 for medical bills.
8Returned to Scavenger at age 46
9Continued as Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Returned to Barbarian at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Returned to Artist at age 58
11Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
11Forced to muster out.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 10,000 for medical bills.