| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Given specialist training in vehicles. |
| 5 | Voluntarily left Law Enforcement |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Assigned to a peacekeeping role. |
| 6 | Continued as Cavalry at age 38 |
| 6 | Assigned to a planet with a hostile or wild environment. |
| 6 | Promoted to Cavalry rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Cavalry at age 42 |
| 7 | Thrown into a brutal ground war |
| 7 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Cavalry rank 2 |
| 7 | Is now a Corporal |
| 8 | Voluntarily left Cavalry |
| 8 | Switched to Corporate Agent at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Established a network of contacts. Gain 3 contacts. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Befriended by a senior agent. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Spend time with an alien race. Gain a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |