Petty Officer, 1st class Nella White permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)
Tenacious, Materialistic, Relaxed
 
Skills
Animals 0
Astrogation 1
Diplomat 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Turret) 1
Language 0
Mechanic 2
Pilot (Capital Ships) 2
Pilot (Small craft) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Recon 1
Science (Economics) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scout Explorer Scout 2 3
Scout Surveyor Scout 1 5
Navy Line/Crew Petty Officer, 1st class 4 6
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Psychologically damaged by your time in the scouts.
3Promoted to rank 2
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 1 Contacts. Gain 2 Enemies.
5Switched to Surveyor at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 2 Contacts. Gain 3 Enemies.
6Continued as Surveyor at age 38
6You survey an alien world.
7Continued as Surveyor at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Injured. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 1
8Continued as Surveyor at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Continued as Surveyor at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Forced to muster out.
10Switched to Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Line/Crew at age 58
11Vessel participates in a notable military engagement.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Line/Crew at age 62
12Vessel participates in a notable military engagement.
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13Vessel participates in a notable military engagement.
13Promoted to Line/Crew rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Line/Crew at age 70
14Advanced training in a specialist field
14Promoted to Line/Crew rank 3
14Is now a Petty Officer, 2nd class
15Aging Crisis. Owe 40,000 for medical bills.
15Continued as Line/Crew at age 74
15Commanding officer takes an interest in your career.
15Promoted to Line/Crew rank 4
15Is now a Petty Officer, 1st class
16Aging Crisis. Owe 20,000 for medical bills.