Oscar Tow permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 1 (-2)
Austere
 
Skills
Animals 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer 0
Melee (Bludgeon) 1
Profession (Polymers) 1
Recon 0
Science (Cybernetics) 1
Science (Xenology) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Citizen Worker 1 5
Retired 0 8
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Continued as Wanderer at age 22
2Attempted a risky adventure and was wildly successful.
2Forced to muster out.
3Became a Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
7Continued as Worker at age 42
7Injured.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.