Lieutenant Colonel Jesus Terry permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 6 (0)
Embittered
 
Skills
Admin 1
Athletics 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Gambler 1
Gun Combat (Slug) 1
Leadership 3
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Marine Ground Assault Lieutenant Colonel 4 / 0 4
Agent Corporate Agent Agent 1 3
Navy Line/Crew Crewman 0 1
Army Infantry Private 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
2Voluntarily left Enforcer
2Became a Ground Assault at age 22
2Is now a Marine
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 26
3Moved to a new world.
3Promoted to Ground Assault officer rank 3
3Is now a Force Commander
4Continued as Ground Assault at age 30
4Assigned to an assault on an enemy fortress.
4Injured
4Promoted to Ground Assault officer rank 4
4Is now a Lieutenant Colonel
5Continued as Ground Assault at age 34
5Scarred. Fully recovered.
6Became a Corporate Agent at age 38
6Established a network of contacts. Gain 1 contacts.
7Continued as Corporate Agent at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Nearly killed. Owe 10,000 for medical bills.
9Became a Line/Crew at age 50
9Is now a Crewman
9Lost eye or limb. Fully recovered.
10Became a Infantry at age 54
10Is now a Private
10Good fortune
10Forced to muster out.
11Became a Barbarian at age 58
11Offered job by a patron. Now owe him a favor.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 20,000 for medical bills.