Able Spacehand Corbett Raby permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 8 (0)
Dashing, Contrite, Unfocused
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Mechanic 1
Pilot 0
Profession 0
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Rogue Thief 2 3
Navy Line/Crew Able Spacehand 1 3
Citizen Colonist 1 2
Retired 0 6
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Thief at age 22
2Involved in a gambling ring.
2Promoted to rank 1
3Continued as Thief at age 26
3Backstab a fellow rogue for personal gain.
3Promoted to rank 2
4Continued as Thief at age 30
4A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Victim of a crime
7Continued as Line/Crew at age 42
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Accused of a crime
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 40,000 for medical bills.