Senior Scout Herman Mitchell permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)
Enthusiastic, Passive, Composed
 
Skills
Admin 0
Art 0
Astrogation 2
Broker 0
Carouse 2
Diplomat 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 1
Medic 1
Navigation 1
Persuade 2
Pilot (Small craft) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout 4 6
Entertainer Journalist Freelancer 1 2
Citizen Colonist 1 2
Merchant Merchant Marine 2nd Officer 4 5
 
TermHistory
1Became a Surveyor at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Surveyor
3Became a Journalist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3Promoted to rank 1
3Is now a Freelancer
4Continued as Journalist at age 30
4Public opinion turns on you.
5Returned to Surveyor at age 34
5Gained a contact.
5Promoted to rank 2
5Is now a Scout
6Continued as Surveyor at age 38
6You spend a great deal of time on the fringes of Charted Space.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Promoted to rank 3
6Is now a Senior Scout
7Continued as Surveyor at age 42
7Serve as the courier for an important message from the Imperium.
7Promoted to rank 4
8Continued as Surveyor at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 1 Contacts. Gain 1 Enemies.
9Became a Colonist at age 50
9You befriend a superior in the corporation or the colony.
9Promoted to rank 1
10Continued as Colonist at age 54
10Advanced training in a specialist field.
10Forced to muster out.
11Became a Merchant Marine at age 58
11Is now a Crewman
11Befriend a useful ally in one sphere. Gain an Ally.
11Promoted to rank 1
11Is now a Senior Crewman
12Continued as Merchant Marine at age 62
12Embroiled in legal trouble.
12Promoted to rank 2
12Is now a 4th Officer
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Merchant Marine at age 66
13Make an unexpected connection outside your normal circles. Gain a Contact.
13Promoted to rank 3
13Is now a 3rd Officer
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Merchant Marine at age 70
14A good deal ensures you are living the high life for a few years.
15Aging Crisis. Owe 20,000 for medical bills.
15Continued as Merchant Marine at age 74
15A good deal ensures you are living the high life for a few years.
15Promoted to rank 4
15Is now a 2nd Officer
16Aging Crisis. Owe 30,000 for medical bills.