Settler Bell Nisbet permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 2 (-2)
Impotent, Babbling, Crude
 
Skills
Animals 0
Art (Holography) 1
Athletics 0
Carouse 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 2
Profession (Civil Engineering) 1
Recon 0
Seafarer 0
Steward 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Entertainer Journalist Staff Writer 2 3
Scout Surveyor 0 3
Navy Flight Crewman 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Journalist at age 30
4Invited to take part in a controversial event or exhibition that injures your social standing.
4Promoted to rank 1
4Is now a Freelancer
5Continued as Journalist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 2
5Is now a Staff Writer
6Continued as Journalist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Surveyor at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Surveyor at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Severely injured. Fully recovered. Owe 15,000 for medical bills.
9Continued as Surveyor at age 50
9Nearly killed. Fully recovered. Owe 40,000 for medical bills.
10Became a Flight at age 54
10Is now a Crewman
10Scarred. Fully recovered. Owe 2,500 for medical bills.
11Switched to Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 70
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 20,000 for medical bills.