Lance Sergeant Tressie Evans permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Honor Bound, Frank
 
Skills
Animals (Handling) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 2
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 2
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Profession 0
Science (Philosophy) 1
Science (Psionicology) 1
Science (Xenology) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Sergeant 3 4
Drifter Wanderer 0 1
Scholar Field Researcher 2 3
Citizen Colonist Settler 2 3
Retired 0 4
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Report commander and gain an Enemy.
1Attempt at commissioned failed.
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Report commander and gain an Enemy.
2Attempt at commissioned failed.
2Promoted to Ground Assault rank 2
2Is now a Corporal
3Continued as Ground Assault at age 26
3Assigned to an assault on an enemy fortress.
3Attempt at commissioned failed.
3Promoted to Ground Assault rank 3
3Is now a Lance Sergeant
4Continued as Ground Assault at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Wanderer at age 34
5Severely injured. Owe 3,750 for medical bills.
6Became a Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
8Continued as Field Researcher at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Gain an Enemy
8Forced to muster out.
9Became a Colonist at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 1
10Continued as Colonist at age 54
10You are rewarded for your diligence or cunning.
10Promoted to rank 2
10Is now a Settler
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Colonist at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Injured. Fully recovered. Owe 5,000 for medical bills.
16Aging Crisis. Owe 10,000 for medical bills.