Correspondent Dottie Johnson permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 5 (-1)
Thick Skinned, Affable, Needs Social Approval
 
Skills
Art (Write) 1
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gunner (Ortillery) 1
Investigate 1
Jack-of-all-Trades 3
Mechanic 1
Medic 0
Persuade 1
Profession 0
Recon 1
Science (Genetics) 1
Science (Sophontology) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Correspondent 4 5
Scout Courier Scout 2 4
Navy Flight Crewman 0 1
Citizen Colonist 0 1
Retired 0 4
 
TermHistory
1Became a Journalist at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2Win a prestigious prize.
2Promoted to rank 2
2Is now a Staff Writer
3Continued as Journalist at age 26
3Find an Alien Artifact.
3Promoted to rank 3
4Continued as Journalist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 4
4Is now a Correspondent
5Continued as Journalist at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Forced to muster out.
6Became a Courier at age 38
6Spend several years jumping from world to world in your scout ship.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7You survey an alien world.
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 2
9Continued as Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10Voluntarily left Courier
10Became a Flight at age 54
10Is now a Crewman
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Became a Colonist at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.