| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Entered Army Academy at age 22 |
| 2 | Graduated at age 22. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Commissioned in Army/Cavalry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Cavalry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Cavalry at age 26 |
| 4 | Severely injured. |
| 5 | Became a Thief at age 30 |
| 5 | Involved in a gambling ring. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 34 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 38 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Became a Engineer/Gunner at age 42 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Voluntarily left Engineer/Gunner |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 50,000 for medical bills. |