| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Thrown into a brutal ground war |
| 2 | Nearly killed. Owe 8,750 for medical bills. |
| 2 | Promoted to Army Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Army Support at age 26 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Army Support rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Army Support at age 30 |
| 4 | Given a special assignment or duty in your unit. |
| 5 | Voluntarily left Army Support |
| 5 | Switched to Colonist at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Continued as Colonist at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Free Trader at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Became a Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Attempted a risky adventure and was injured. |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Switched to Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 12 | Promoted to rank 2 |
| 12 | Is now a 4th Officer |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Merchant Marine at age 70 |
| 14 | A good deal ensures you are living the high life for a few years. |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Retired at age 74 |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |