| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Barbarian at age 30 |
| 4 | Drafted into Merchant Marine |
| 4 | Promoted to rank 1 |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Infantry at age 42 |
| 7 | Is now a Private |
| 7 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 8 | Returned to Merchant Marine at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Given advanced training in a specialist field |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |