Chief Maurice Cooper permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 5 (-1)
Overwhelming, Helpless
 
Skills
Admin 1
Advocate 1
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 2
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 2
Gunner (Turret) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 3
Pilot (Spacecraft) 1
Recon 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Administrator Chief 4 5
Navy Line/Crew Able Spacehand 1 2
Army Cavalry Lance Corporal 1 2
Drifter Wanderer 0 2
Merchant Free Trader 0 1
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1You manipulate and charm your way through high society. Gain a Rival and an Ally.
1Promoted to rank 1
1Is now a Clerk
2Continued as Administrator at age 22
2Refuse to join a conspiracy of nobles. Gain an Enemy.
2Promoted to rank 2
2Is now a Supervisor
3Continued as Administrator at age 26
3Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Promoted to rank 3
3Is now a Manager
4Continued as Administrator at age 30
4You manipulate and charm your way through high society. Gain a Rival and an Ally.
4Promoted to rank 4
4Is now a Chief
5Continued as Administrator at age 34
5You manipulate and charm your way through high society. Gain a Rival and an Ally.
5Forced to muster out.
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Gained a contact.
7Forced to muster out.
8Became a Cavalry at age 46
8Is now a Private
8Assigned to a planet with a hostile or wild environment.
8Promoted to Cavalry rank 1
8Is now a Lance Corporal
9Continued as Cavalry at age 50
9You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
10Became a Wanderer at age 54
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Became a Free Trader at age 58
11Imperial trade restrictions force you out of business.
12Returned to Wanderer at age 62
12You do not know what happened to you. There is a gap in your memory.
13Switched to Scavenger at age 66
13run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.