Corporal Victor Blakely permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 6 (0)
Reckless
 
Skills
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 0
Persuade 1
Recon 2
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Rogue Pirate Lackey 0 1
Scout Explorer Scout 1 2
Army Army Support Corporal 2 3
Navy Line/Crew Crewman 0 2
Retired 0 6
 
TermHistory
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Pirate at age 22
2Is now a Lackey
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Explorer at age 26
3Spend several years jumping from world to world in your scout ship.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Army Support at age 34
5Is now a Private
5Assigned to an urbanised planet torn by war.
5Promoted to Army Support rank 1
5Is now a Lance Corporal
6Continued as Army Support at age 38
6Surrounded and outnumbered by the enemy, you hold out until relief arrives.
6Promoted to Army Support rank 2
6Is now a Corporal
7Continued as Army Support at age 42
7Moved to a new world.
7Forced to muster out.
8Became a Line/Crew at age 46
8Is now a Crewman
8You join a gambling circle on board.
8Attempt at commissioned failed.
9Continued as Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 50,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.