Term | History |
1 | Became a Thief at age 18 |
1 | Involved in the planning of an impressive heist. |
1 | Promoted to rank 1 |
2 | Continued as Thief at age 22 |
2 | You spend months in the dangerous criminal underworld. |
2 | Promoted to rank 2 |
3 | Continued as Thief at age 26 |
3 | Arrested and charged. |
3 | Failed to defend self. Gain an Enemy and go to prison. |
3 | Promoted to rank 3 |
4 | Became a Thug at age 30 |
4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 | Switched to Inmate at age 34 |
5 | Disgraced. Word of your criminal past reaches your homeworld. |
6 | Continued as Inmate at age 38 |
6 | Disgraced. Word of your criminal past reaches your homeworld. |
7 | Continued as Inmate at age 42 |
7 | Escaped from prison. |
7 | Promoted to rank 1 |
8 | Became a Merchant Marine at age 46 |
8 | Is now a Crewman |
8 | Befriend a useful ally in one sphere. Gain an Ally. |
8 | Promoted to rank 1 |
8 | Is now a Senior Crewman |
9 | Continued as Merchant Marine at age 50 |
9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
10 | Became a Scientist at age 54 |
10 | Accused of a crime |
10 | Promoted to rank 1 |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Returned to Inmate at age 58 |
11 | A guard takes a dislike to you. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Switched to Fixer at age 62 |
12 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Continued as Fixer at age 66 |
13 | Disgraced. Word of your criminal past reaches your homeworld. |
14 | Aging Crisis. Owe 50,000 for medical bills. |