| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. |
| 2 | Entered University at age 22 |
| 2 | Good fortune |
| 2 | Dropped out of university. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Scarred. |
| 6 | Became a Worker at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |
| 7 | Continued as Worker at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |