| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
1 (-2) |
1 (-2) |
3 (-1) |
3 (-1) |
4 (-1) |
8 (0) |
| Paces, Disciplined |
| Skills |
| Art (Instrument) 1 |
| Broker 0 |
| Carouse 1 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer 0 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Persuade 2 |
| Profession (Biologicals) 1 |
| Science 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
2 |
| Entertainer |
Artist |
|
2 |
3 |
| Citizen |
Worker |
|
1 |
4 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 2 | Continued as Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Forced to muster out. |
| 3 | Became a Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 6 | Became a Worker at age 38 |
| 6 | Victim of a crime |
| 7 | Continued as Worker at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Gain a criminal contact. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Voluntarily left Worker |
| 10 | Retired at age 54 |
| 10 | Amnesia. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |