Petty Officer, 3rd class Roderick Cooper permalink

Age Sex Str Dex End Int Edu Soc
66 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1)
Rough, Dull
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Track) 1
Electronics 0
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Persuade 1
Pilot (Small craft) 1
Profession 0
Recon 1
Science 0
Stealth 1
Streetwise 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 1
Navy Line/Crew Petty Officer, 3rd class 2 4
Entertainer Performer 1 2
Scout Courier Scout 1 5
 
TermHistory
1Became a Corporate Agent at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Corporate Agent
2Became a Line/Crew at age 22
2Is now a Crewman
2A new romantic starts. Gain an Ally.
3Continued as Line/Crew at age 26
3You join a gambling circle on board.
3Promoted to rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Forced to muster out.
6Became a Performer at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 1
7Continued as Performer at age 42
7Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
8Voluntarily left Performer
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Injured
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 6 Contacts. Gain 1 Enemies.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Courier at age 54
10Spend several years jumping from world to world in your scout ship.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Courier at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Courier at age 62
12You spend a great deal of time on the fringes of Charted Space.
12Psychologically damaged by your time in the scouts.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 20,000 for medical bills.