Crewman Clifford Desmond permalink

Age Sex Str Dex End Int Edu Soc
36 M 5 (-1) 4 (-1) 5 (-1) 2 (-2) 11 (1) 12 (2)
Furtive, Sour, Detached
 
Skills
Admin 0
Athletics (Endurance) 1
Gun Combat 3
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 1 2
Marine Star Marine Marine 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 1
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Star Marine at age 30
4Is now a Marine
4Nearly killed. Owe 10,000 for medical bills.