| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
6 (0) |
9 (1) |
2 (-2) |
5 (-1) |
7 (0) |
11 (1) |
| Manipulative, Grouchy |
| Skills |
| Animals 0 |
| Art (Visual Media) 1 |
| Broker 0 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Mechanic 1 |
| Persuade 0 |
| Profession 0 |
| Science (Archaeology) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
3 |
| Rogue |
Thief |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 2 | Continued as Free Trader at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Free Trader at age 26 |
| 3 | Injured. Fully recovered. |
| 3 | Forced to muster out. |
| 4 | Became a Thief at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Artist |
| 6 | Became a Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |