4th Officer Hope Male permalink

Age Sex Str Dex End Int Edu Soc
48 F 5 (-1) 2 (-2) 5 (-1) 9 (1) 8 (0) 10 (1)
Ignorant, Happy
 
Skills
Broker 2
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 3
Flyer 0
Gambler 1
Investigate 1
Mechanic 1
Persuade 0
Science (Biology) 1
Science (Chemistry) 1
Science (History) 1
Science (Planetology) 1
Science (Sophontology) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 2
Scholar Field Researcher 3 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 2
2Is now a 4th Officer
3Voluntarily left Merchant Marine
3Became a Field Researcher at age 26
3Win a prestigious prize for your work.
4Continued as Field Researcher at age 30
4Agreed to perform research that goes against your conscience. Gain 3 Enemies.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Moved to a new world.
6Promoted to rank 3
7Continued as Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.