Able Spacehand Paul Neal permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 12 (2) 3 (-1) 4 (-1) 6 (0) 7 (0)
Annoying, Orcish
 
Skills
Athletics 0
Deception 0
Diplomat 1
Electronics 0
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 2
Medic 1
Pilot (Capital Ships) 1
Recon 0
Science (Xenology) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Physician 2 4
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Voluntarily left Thief
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Physician at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Physician at age 34
5Refused to perform research that goes against your conscience.
6Continued as Physician at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 2
7Continued as Physician at age 42
7Win a prestigious prize for your work.