Scout Crawford Boyd permalink

Age Sex Str Dex End Int Edu Soc
47 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)
Approachable, Rash, Scary
 
Skills
Art 0
Athletics 0
Diplomat 0
Drive (Mole) 1
Electronics 0
Gun Combat 0
Investigate 0
Medic 0
Pilot (Small craft) 1
Recon 0
Science 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Citizen Colonist 0 2
Rogue Thief 0 1
Drifter Wanderer 0 1
Scout Surveyor Scout 1 2
 
TermHistory
1Became a Physician at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Colonist at age 22
2You are rewarded for your diligence or cunning.
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Thief at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
6Became a Surveyor at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Aging Crisis. Owe 50,000 for medical bills.