2nd Officer Mertie Curtis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
6 (0) |
1 (-2) |
3 (-1) |
10 (1) |
11 (1) |
7 (0) |
| Temperate, Disorderly |
| Skills |
| Admin 1 |
| Athletics 0 |
| Broker 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Sensors) 2 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Capital Ships) 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
2 |
| Merchant |
Merchant Marine |
2nd Officer |
4 |
4 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Entered University at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Dropped out of university. |
| 3 | Continued as Pirate at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 7 | Promoted to rank 4 |
| 7 | Is now a 2nd Officer |