Crewman Harvey Kennedy permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 6 (0) 2 (-2) 8 (0) 5 (-1) 6 (0)
Clever, Dreamy, Dazzling
 
Skills
Athletics (Dexterity) 1
Deception 0
Electronics (Comms) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Profession 0
Recon 0
Science (Cybernetics) 1
Science (Linguistics) 1
Stealth 0
Steward 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 3 3
Prisoner Thug 1 1
Navy Line/Crew Crewman 0 1
Merchant Broker 0 1
Scholar Field Researcher 1 2
 
TermHistory
1Became a Enforcer at age 18
1Arrested and charged.
1Hired a lawyer to beat the charges.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in a feud with a rival criminal organization.
2Promoted to rank 2
3Continued as Enforcer at age 26
3Accused of a crime
3Promoted to rank 3
4Became a Thug at age 30
4Vocational Training.
4Promoted to rank 1
4Paroled from prison.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Forced to muster out.
6Became a Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Field Researcher at age 42
7Make a breakthrough in your field.
7Promoted to rank 1
8Continued as Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.