Able Spacehand Jules Miller
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
2 (-2) |
2 (-2) |
8 (0) |
4 (-1) |
5 (-1) |
6 (0) |
| Intimidating, Obstinate, Mentally Slow |
| Skills |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Gun Combat 3 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Marine |
Star Marine |
Lance Corporal |
1 |
1 |
| Drifter |
Wanderer |
|
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Corporate at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Report commander and gain an Enemy. |
| 4 | Promoted to Star Marine rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Star Marine |
| 5 | Became a Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Promoted to rank 1 |