Crewman Ted Russell permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 3 (-1) 4 (-1) 4 (-1) 7 (0) 6 (0)
Deep
 
Skills
Admin 1
Animals 0
Carouse 0
Drive 0
Engineer (J-drive) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 2
Melee 0
Recon 1
Science (Cybernetics) 1
Science (Philosophy) 1
Seafarer 0
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 3
Scholar Scientist 1 4
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Barbarian at age 26
3Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4Became a Scientist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Scientist at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 1
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
7Continued as Scientist at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.