Able Spacehand Kay Ramirez permalink

Age Sex Str Dex End Int Edu Soc
51 F 5 (-1) 1 (-2) 7 (0) 8 (0) 4 (-1) 7 (0)
Incoherent
 
Skills
Astrogation 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 2
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Scout Courier 0 3
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 3
 
TermHistory
1Became a Scavenger at age 18
1Find valuable salvage.
1Promoted to rank 1
2Voluntarily left Scavenger
2Became a Courier at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Continued as Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
4Forced to muster out.
5Became a Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.