Able Spacehand Maggie Beale permalink

Age Sex Str Dex End Int Edu Soc
51 F 5 (-1) 8 (0) 8 (0) 7 (0) 7 (0) 11 (1)
Exuberant
 
Skills
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Science (Chemistry) 1
Science (History) 1
Science (Linguistics) 1
Science (Psionicology) 1
Science (Xenology) 1
Seafarer 0
Stealth 1
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Navy Line/Crew Able Spacehand 1 3
Scholar Scientist 1 2
Rogue Thief 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Line/Crew at age 26
3A new romantic starts. Gain an Ally.
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Became a Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Promoted to rank 1
7Continued as Scientist at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Voluntarily left Scientist
8Became a Thief at age 46
8Involved in a gambling ring.
8Promoted to rank 1