Able Spacehand Jess Sapping permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 7 (0) 5 (-1) 8 (0) 4 (-1) 7 (0)
Strong
 
Skills
Drive 0
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Medic 0
Pilot 0
Profession 0
Recon 0
Science (Psychology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 1 4
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Flight at age 22
2Is now a Crewman
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Scavenger at age 26
3Contact with Government.
4Continued as Scavenger at age 30
4Spend time with an alien race. Gain a contact.
5Continued as Scavenger at age 34
5Find valuable salvage.
5Promoted to rank 1
6Continued as Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Line/Crew at age 42
7Vessel participates in a notable military engagement.
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand