Able Spacehand Lamar Gonzalez permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 1 (-2) 4 (-1) 5 (-1) 9 (1) 7 (0)
Attentive, Efficient
 
Skills
Admin 1
Advocate 0
Broker 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 1
Medic 0
Melee (Natural) 1
Pilot (Spacecraft) 1
Science (Psychology) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Scholar Field Researcher 1 2
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Field Researcher at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Wanderer at age 34
5Offered job by a patron. Now owe him a favor.
6Became a Line/Crew at age 38
6Is now a Crewman
6Special assignment or duty on board ship.
6Attempt at commissioned failed.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Switched to Scavenger at age 46
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 60,000 for medical bills.