Crewman Kurt Buckman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
7 (0) |
6 (0) |
7 (0) |
2 (-2) |
10 (1) |
11 (1) |
| Coherent, Short, Rowdy |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Diplomacy 1 |
| Diplomat 2 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Medic 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Science 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Entertainer |
Performer |
|
0 |
2 |
| Noble |
Dilettante |
Wastrel |
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Performer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Performer at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Dilettante at age 34 |
| 5 | Is now a Wastrel |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Voluntarily left Dilettante |
| 7 | Became a Wanderer at age 42 |
| 7 | Lost eye or limb. |
| 8 | Returned to Dilettante at age 46 |
| 8 | Inherit a gift from a rich relative. |
| 8 | Forced to muster out. |