Field Agent Jason Ruiz permalink

Age Sex Str Dex End Int Edu Soc Psi
51 M 4 (-1) 4 (-1) 5 (-1) 4 (-1) 9 (1) 10 (1) 3 (-1)
Disorganized, Complacent, Helpful
 
Skills
Animals 0
Art 0
Astrogation 0
Carouse 3
Clairvoyance 0
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 0
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Science 0
Stealth 2
Streetwise 1
Survival 1
Telekinesis 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Drifter Scavenger 0 1
Entertainer Performer 1 3
Scout Explorer 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1An investigation takes on a dangerous turn.
1Accepted a deal with criminal or other figure under investigation.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Scavenger at age 26
3Find an Alien Artifact.
4Voluntarily left Scavenger
4Became a Performer at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 1
5Continued as Performer at age 34
5Works is especially well received and popular, making you a minor celebrity
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.
8Switched to Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.