Scout Hildred Robinson permalink

Age Sex Str Dex End Int Edu Soc
51 F 6 (0) 13 (2) 10 (1) 11 (1) 7 (0) 9 (1)
Unhappy
 
Skills
Broker 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Medic 0
Persuade 1
Pilot (Small craft) 1
Recon 1
Science (Archaeology) 1
Science (Cybernetics) 1
Science (Psionicology) 1
Science (Robotics) 1
Science (Sophontology) 1
Science (Xenology) 1
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Scout Explorer Scout 1 3
Scholar Scientist 3 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2Continued as Merchant Marine at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Explorer at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 2 Contacts. Gain 1 Enemies.
4Continued as Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Forced to muster out.
6Became a Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 2 Enemies.
6Promoted to rank 1
7Continued as Scientist at age 42
7Good fortune
7Promoted to rank 2
8Continued as Scientist at age 46
8Refused to perform research that goes against your conscience.
8Promoted to rank 3