Manager Gerhard Mcdonalid permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 3 (-1) 3 (-1) 12 (2) 3 (-1) 5 (-1)
Devilish, Restless
 
Skills
Admin 1
Advocate 1
Animals 0
Broker 0
Carouse 0
Deception 0
Diplomat 2
Drive (Hovercraft) 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 3
Leadership 0
Melee 0
Pilot (Small Craft) 1
Recon 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 4
Merchant Merchant Marine Crewman 0 1
Entertainer Journalist 0 1
Army Cavalry Lance Corporal 1 1
Drifter Barbarian 1 2
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Corporate at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 3
4Continued as Corporate at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Merchant Marine at age 34
5Is now a Crewman
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Journalist at age 38
6Public opinion turns on you.
7Became a Cavalry at age 42
7Is now a Private
7Advanced training in a specialist field
7Attempt at commissioned failed.
7Promoted to Cavalry rank 1
7Is now a Lance Corporal
8Voluntarily left Cavalry
8Became a Barbarian at age 46
8Survived a risky adventure but gained nothing.
9Continued as Barbarian at age 50
9Birth or Death involving a family member or close friend.
9Promoted to rank 1