Crewman Henry Payne permalink

Age Sex Str Dex End Int Edu Soc
55 F 2 (-2) 2 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)
Impotent
 
Skills
Animals 0
Athletics 0
Deception 2
Diplomat 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 3
Gun Combat (Slug) 2
Gun Combat 1
Gunner (Screen) 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot 0
Recon 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 4 6
Rogue Thief 0 1
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
2Continued as Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Gained a contact.
3Promoted to rank 2
4Continued as Enforcer at age 30
4Involved in the planning of an impressive heist.
4Promoted to rank 3
5Continued as Enforcer at age 34
5Involved in the planning of an impressive heist.
5Promoted to rank 4
6Continued as Enforcer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Thief at age 42
7A job goes wrong, forcing you to flee off-planet.
8Became a Surveyor at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.