Manager Gordon Treadway
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
3 (-1) |
3 (-1) |
10 (1) |
7 (0) |
2 (-2) |
| Perseveres |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Explosives 1 |
| Flyer (Wing) 1 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Profession 0 |
| Recon 0 |
| Science (Psionicology) 1 |
| Science (Robotics) 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Physician |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Scholar |
Scientist |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Physician at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lost eye or limb. Owe 5,000 for medical bills. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Given advanced training in a specialist field |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Voluntarily left Merchant Marine |
| 4 | Switched to Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Switched to Scientist at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Gain an Enemy |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |