Crewman Emmie Armstrong
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
4 (-1) |
1 (-2) |
8 (0) |
8 (0) |
9 (1) |
12 (2) |
| Glamorous |
| Skills |
| Advocate 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Investigate 2 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scholar |
Field Researcher |
|
2 |
4 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 1 | Gain an Enemy |
| 2 | Voluntarily left Physician |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 4 | Switched to Field Researcher at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Win a prestigious prize for your work. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | Survived a risky adventure but gained nothing. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Contact with Government. |