Technician Melton Smith
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
8 (0) |
3 (-1) |
4 (-1) |
4 (-1) |
12 (2) |
8 (0) |
| Slow Paced, Eccentric |
| Skills |
| Admin 1 |
| Advocate 1 |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer (Grav) 1 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Mechanic 2 |
| Persuade 0 |
| Profession (Belter) 1 |
| Profession (Biologicals) 1 |
| Profession (Polymers) 2 |
| Science (Economics) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
3 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Citizen |
Worker |
Technician |
3 |
3 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Good fortune |
| 2 | Continued as Corporate at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Forced to muster out. |
| 7 | Switched to Worker at age 42 |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Continued as Worker at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Promoted to rank 3 |