Samantha Kennedy permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 1 (-2) 1 (-2) 8 (0) 10 (1) 8 (0)
Facetious, Candid, Amused
 
Skills
Advocate 2
Animals 0
Art (Write) 1
Athletics 0
Carouse 2
Deception 0
Drive (Hovercraft) 1
Flyer 0
Investigate 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Science 0
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Wanderer 2 3
Entertainer Artist 4 5
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Voluntarily left Colonist
2Became a Wanderer at age 22
2Attacked by enemies and injured.
2Lightly injured, no permanent damage. Fully recovered.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Promoted to rank 2
4Continued as Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Artist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 2
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 3
8Continued as Artist at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 4
9Continued as Artist at age 50
9Nearly killed.
10Aging Crisis. Owe 30,000 for medical bills.