Able Spacehand Lamar Coleman permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 7 (0) 4 (-1) 6 (0) 1 (-2) 8 (0)
Crazy
 
Skills
Astrogation 0
Athletics (Endurance) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 2
Mechanic 1
Pilot (Capital Ships) 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 4
Marine Marine Support Marine 0 1
Scout Surveyor Scout 1 2
Retired 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Engineer/Gunner at age 22
2Good fortune
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Refuse to abuse your position for profit
4Continued as Engineer/Gunner at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Forced to muster out.
5Became a Marine Support at age 34
5Is now a Marine
5A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
6Became a Surveyor at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Promoted to rank 1
6Is now a Scout
7Aging Crisis. Owe 40,000 for medical bills.
7Continued as Surveyor at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 3 Enemies.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.