| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Entered University at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Fled from the draft. |
| 3 | Dropped out of university. |
| 4 | Became a Barbarian at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You join a gambling circle on board. |
| 7 | Promoted to Line/Crew rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |