Technician Nellie Oliver permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 2 (-2) 2 (-2) 6 (0) 9 (1) 6 (0)
Unpredictable, Intelligent
 
Skills
Admin 0
Advocate 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gambler 2
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Recon 0
Science 0
Steward 2
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 4
Citizen Corporate 1 2
Citizen Colonist 0 1
Drifter Wanderer 0 1
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Switched to Corporate at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 1
6Continued as Corporate at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Switched to Colonist at age 42
7Severely injured. Fully recovered.
8Became a Wanderer at age 46
8Drafted into Merchant Marine
8Forced to muster out.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Given advanced training in a specialist field
9Promoted to rank 1
9Is now a Senior Crewman