Petty Officer, 2nd class Carole Dickman permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 4 (-1) 5 (-1) 9 (1) 10 (1) 6 (0)
Giving, Outspoken
 
Skills
Admin 1
Animals 0
Art (Holography) 1
Athletics (Endurance) 1
Broker 0
Carouse 0
Deception 0
Diplomat 2
Drive 0
Electronics 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Citizen Corporate Manager 2 4
Scout Explorer 0 1
Navy Line/Crew Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Performer at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Voluntarily left Corporate
3Became a Explorer at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Returned to Corporate at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 2
5Is now a Manager
6Continued as Corporate at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Line/Crew at age 42
7Is now a Crewman
7Advanced training in a specialist field
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Continued as Line/Crew at age 50
9Vessel participates in a notable military engagement.
9Promoted to Line/Crew rank 3
9Is now a Petty Officer, 2nd class