Scout Lorna Winn permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 3 (-1) 9 (1) 10 (1) 4 (-1)
Intolerant
 
Skills
Advocate 1
Animals 0
Astrogation 2
Athletics 0
Deception 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Science 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 4
Prisoner Fixer 1 2
Prisoner Inmate 1 1
Citizen Worker 0 1
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Scarred. Owe 5,000 for medical bills.
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Psychologically damaged by your time in the scouts.
4Continued as Courier at age 30
4Accused of a crime
4Promoted to rank 2
5Became a Fixer at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Continued as Fixer at age 38
6Good Behaviour.
6Promoted to rank 1
7Switched to Inmate at age 42
7Special Duty.
7Promoted to rank 1
7Paroled from prison.
8Became a Worker at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 60,000 for medical bills.