Sergeant Luther Borthwell permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 5 (-1) 9 (1) 6 (0) 5 (-1) 6 (0)
Panicky, Pleasing, Rich
 
Skills
Advocate 1
Animals 0
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Citizen Worker 1 2
Agent Law Enforcement Sergeant 2 3
Navy Engineer/Gunner Crewman 0 1
Rogue Enforcer 1 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
3Voluntarily left Courier
3Became a Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Worker at age 30
4You befriend a superior in the corporation or the colony.
4Forced to muster out.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Established a network of contacts. Gain 2 contacts.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Accepted a deal with criminal or other figure under investigation.
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
9Became a Enforcer at age 50
9Backstab a fellow rogue for personal gain.
9Promoted to rank 1