| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
4 (-1) |
7 (0) |
4 (-1) |
8 (0) |
10 (1) |
6 (0) |
| Cowardly, Joyous |
| Skills |
| Advocate 1 |
| Art 0 |
| Deception 1 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Investigate 0 |
| Mechanic 0 |
| Medic 0 |
| Navigation 1 |
| Pilot (Spacecraft) 1 |
| Seafarer 0 |
| Stealth 4 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scout |
Courier |
Scout |
1 |
4 |
| Agent |
Corporate Agent |
Agent |
1 |
4 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Courier at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Rewarded for a successful mission. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Rewarded for a successful mission. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |