Petty Officer, 3rd class Freeman Edward permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 10 (1) 7 (0) 8 (0) 7 (0) 11 (1)
Sagely, Insecure
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Mechanic 2
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Drifter Wanderer 1 2
Drifter Scavenger 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
4Became a Wanderer at age 30
4Attacked by enemies and injured.
4Injured. Fully recovered. Owe 5,000 for medical bills.
4Gain Enemy if you don't already have one.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Wanderer at age 34
5Suffer from a life-threatening illness.
6Switched to Scavenger at age 38
6Attacked by enemies and injured.
6Severely injured. Owe 5,000 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Attacked by enemies and injured.
7Nearly killed. Fully recovered. Owe 22,500 for medical bills.
7Gain Enemy if you don't already have one.
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class