Henchman Andrea Moore permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 7 (0) 4 (-1) 7 (0) 2 (-2) 7 (0)
Soft-Spoken, Light-Hearted
 
Skills
Art 0
Broker 0
Deception 1
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Gunner (Ortillery) 1
Language (Anglic (3rd Imperium)) 2
Mechanic 0
Medic 0
Persuade 1
Recon 1
Science (Sophontology) 1
Steward 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 2 2
Scholar Scientist 0 2
Entertainer Performer 2 3
Rogue Pirate Henchman 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Scavenger at age 22
2Find valuable salvage.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 2
4Became a Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
5Continued as Scientist at age 34
5Your work is sabotaged by unknown parties. You may salvage what you can and give up.
6Became a Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Performer at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 2
8Continued as Performer at age 46
8Expose or are involved in a scandal of some sort.
9Became a Pirate at age 50
9Is now a Lackey
9A crime lord considers you his protégé.
9Promoted to rank 1
9Is now a Henchman