Petty Officer, 3rd class Myrle Shackley permalink

Age Sex Str Dex End Int Edu Soc
59 F 7 (0) 4 (-1) 5 (-1) 7 (0) 9 (1) 6 (0)
Coherent, Needs Social Approval
 
Skills
Admin 0
Animals 0
Broker 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Jack-of-all-Trades 1
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 4
Entertainer Performer 2 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Embroiled in legal trouble.
3Continued as Free Trader at age 26
3Smuggle illegal items onto a planet.
3Promoted to rank 2
4Continued as Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Performer at age 38
6Works is especially well received and popular, making you a minor celebrity
6Promoted to rank 2
7Continued as Performer at age 42
7Public opinion turns on you.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Special assignment or duty on board ship.
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9You join a gambling circle on board.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.