| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 3 | Continued as Scientist at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Gain an Enemy |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Voluntarily left Scientist |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Gained a contact. |
| 5 | Attempt at commissioned failed. |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Courier at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Promoted to rank 2 |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Courier at age 46 |
| 8 | Accused of a crime |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |