Technician Sherry Curtis permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 2 (-2) 4 (-1) 9 (1) 8 (0)
Carefree
 
Skills
Admin 0
Advocate 1
Animals (Veterinary) 1
Broker 0
Deception 1
Diplomat 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Medic 0
Pilot 0
Profession (Belter) 1
Profession (Hydroponics) 1
Science 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Citizen Worker Technician 2 4
Drifter Scavenger 0 1
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Switched to Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 1
4Continued as Worker at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Voluntarily left Worker
7Became a Scavenger at age 42
7Drafted into Merchant Marine
8Became a Merchant Marine at age 46
8Is now a Crewman
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.