Scout Alford Buckman
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
1 (-2) |
4 (-1) |
6 (0) |
8 (0) |
7 (0) |
5 (-1) |
| Truthful, Blasé, Attentive |
| Skills |
| Admin 0 |
| Advocate 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Investigate 0 |
| Jack-of-all-Trades 2 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Persuade 0 |
| Recon 2 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
3 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Education | Graduated |
| Army Academy |
Graduated |
|
| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Entered Army Academy at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Graduated at age 22. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Colonist at age 26 |
| 4 | Nearly killed. Owe 6,250 for medical bills. |
| 5 | Became a Performer at age 30 |
| 5 | Public opinion turns on you. |
| 6 | Became a Scavenger at age 34 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 7 | Switched to Wanderer at age 38 |
| 7 | Find Ancient Technology. |
| 8 | Continued as Wanderer at age 42 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Continued as Wanderer at age 46 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 9 | Promoted to rank 1 |
| 10 | Became a Explorer at age 50 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Explorer at age 54 |
| 11 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |