| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Commissioned in Navy/Flight |
| 1 | Is now a Ensign |
| 1 | Promoted to Flight officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Voluntarily left Flight |
| 2 | Became a Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Forced to muster out. |
| 5 | Became a Corporate at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Corporate at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Senior Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | You rise to a position of power in your colony or corporation. |
| 9 | Promoted to rank 5 |
| 10 | Continued as Corporate at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 6 |
| 10 | Is now a Director |
| 10 | Forced to muster out. |