| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Amnesia. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Cavalry |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Clerk |
| 3 | Continued as Administrator at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Administrator at age 30 |
| 4 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Supervisor |
| 5 | Voluntarily left Administrator |
| 5 | Became a Barbarian at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attempted a risky adventure and was injured. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Continued as Barbarian at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Drafted into Law Enforcement |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |