| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Physician |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner officer rank 3 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Engineer/Gunner officer rank 4 |
| 5 | Is now a Commander |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 8 | Became a Enforcer at age 46 |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Enforcer at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |