Craftsman Brandon Hall permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 9 (1)
Repugnant, Nut, Nervous
 
Skills
Athletics (Endurance) 1
Carouse 1
Drive (Track) 2
Electronics (Comms) 1
Engineer 0
Explosives 1
Gambler 1
Gun Combat 1
Gunner (Turret) 1
Mechanic 2
Pilot (Spacecraft) 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Science (Cybernetics) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 8
Retired 0 2
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Made lifelong friends. Gain 3 Allies.
1Dropped out of military academy.
2Became a Worker at age 18
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Worker at age 22
3Advanced training in a specialist field.
4Continued as Worker at age 26
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 30
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 34
6Gained a contact.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 38
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Worker at age 42
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 3
9Continued as Worker at age 46
9A romantic relationship ends badly. Gain a Rival or Enemy.
9Promoted to rank 4
9Is now a Craftsman
9Forced to muster out.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 50
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.