Technician Elinor Brewer permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 9 (1)
Scarred, Dainty
 
Skills
Animals 0
Astrogation 0
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Citizen Worker Technician 3 6
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Continued as Worker at age 26
3Advanced training in a specialist field.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 3
6Continued as Worker at age 38
6Advanced training in a specialist field.
7Continued as Worker at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.