| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 3 | Returned to Wanderer at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | Victim of a crime |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Explorer at age 42 |
| 7 | You survey an alien world. |
| 8 | Voluntarily left Explorer |
| 8 | Switched to Courier at age 46 |
| 8 | You discover a world, item or information of worth to the Imperium. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | Gain a contact in an alien race. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | You spend a great deal of time on the fringes of Charted Space. |
| 10 | Gain a contact in an alien race. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |