Marine Christ Hare
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
2 (-2) |
1 (-2) |
1 (-2) |
3 (-1) |
3 (-1) |
5 (-1) |
| Sassy, Persistent, Perverse |
| Skills |
| Astrogation 0 |
| Carouse 0 |
| Drive (Track) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 3 |
| Heavy Weapons (Man Portable) 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Recon 2 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
5 |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Nearly killed. |
| 2 | Became a Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Returned to Wanderer at age 30 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Surveyor at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Became a Colonist at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |