Crewman Filomena Butler permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 6 (0) 1 (-2) 7 (0) 2 (-2) 5 (-1)
Threatening, Impudent, Self-Controlling
 
Skills
Art 0
Drive 0
Electronics 0
Engineer 0
Gunner (Turret) 1
Mechanic 0
Melee (Unarmed) 3
Persuade 1
Profession 0
Science 0
Stealth 4
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Entertainer Artist 0 1
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 2 2
Prisoner Thug 0 2
Prisoner Inmate 1 1
Prisoner Fixer 0 2
 
TermHistory
1Became a Worker at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Thief at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 1
5Continued as Thief at age 34
5Arrested and charged.
5Failed to defend self. Gain an Enemy and go to prison.
5Promoted to rank 2
6Became a Thug at age 38
6Defeated a prison gang. Gain an Enemy.
7Switched to Inmate at age 42
7Make friends with another inmate; gain them as a Contact.
7Promoted to rank 1
8Returned to Thug at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Switched to Fixer at age 50
9Disgraced. Word of your criminal past reaches your homeworld.
10Continued as Fixer at age 54
10Persecuted by a prison gang.