Able Spacehand Ben Lynch permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 6 (0) 1 (-2) 7 (0) 3 (-1) 4 (-1)
Fair, Succinct
 
Skills
Broker 0
Diplomat 0
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Science (Psionicology) 1
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 1
Drifter Barbarian 0 1
Navy Line/Crew Able Spacehand 1 3
Merchant Free Trader 1 2
Scout Surveyor 0 1
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Voluntarily left Scientist
2Became a Barbarian at age 22
2Suffer from a life-threatening illness.
3Became a Line/Crew at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Imperial trade restrictions force you out of business.
7Became a Surveyor at age 42
7Psychologically damaged by your time in the scouts.
8Returned to Line/Crew at age 46
8Good fortune
8Forced to muster out.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.