Settler Elijah James permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 6 (0) 1 (-2) 6 (0) 3 (-1) 6 (0)
Spunky, Precise
 
Skills
Animals (Training) 1
Athletics 0
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 2
Flyer (Ornithopter) 1
Gambler 1
Jack-of-all-Trades 1
Pilot (Spacecraft) 2
Recon 1
Stealth 1
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Scout Courier 0 5
Rogue Thief 1 3
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Courier at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 6 Contacts. Gain 2 Enemies.
9Became a Thief at age 50
9Refuse to backstab a fellow rogue for personal gain. Gain an Ally
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Thief at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 1
11Continued as Thief at age 58
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.