| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 4 | Forced to muster out. |
| 5 | Became a Surveyor at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Barbarian at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 7 | Became a Enforcer at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Promoted to rank 3 |
| 10 | Is now a 3rd Officer |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Risk your fortune on a possibility lucrative deal and win. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |