| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Advanced training in a specialist field |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Infantry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Infantry at age 26 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Infantry officer rank 3 |
| 3 | Is now a Major |
| 4 | Continued as Infantry at age 30 |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Go undercover to investigate an enemy. |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Artist at age 42 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 9 | Continued as Artist at age 50 |
| 9 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Advanced training in a specialist field |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Promoted to Engineer/Gunner rank 2 |
| 11 | Is now a Petty Officer, 3rd class |