Able Spacehand Robert Price
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
M |
1 (-2) |
2 (-2) |
3 (-1) |
5 (-1) |
8 (0) |
5 (-1) |
| Insipid |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Electronics (Sensors) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 2 |
| Melee (Unarmed) 3 |
| Navigation 1 |
| Pilot (Spacecraft) 1 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
| Prisoner |
Fixer |
|
0 |
2 |
| Prisoner |
Inmate |
|
3 |
3 |
| Marine |
Ground Assault |
Lance Corporal |
1 |
2 |
| Drifter |
Barbarian |
|
1 |
1 |
| Scout |
Surveyor |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Accused of a crime |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Became a Fixer at age 22 |
| 2 | Disgraced. Word of your criminal past reaches your homeworld. |
| 3 | Switched to Inmate at age 26 |
| 3 | Attacked by another prisoner. |
| 3 | Promoted to rank 1 |
| 4 | Returned to Fixer at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Returned to Inmate at age 34 |
| 5 | Vocational Training. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Inmate at age 38 |
| 6 | Vocational Training. |
| 6 | Promoted to rank 3 |
| 6 | Paroled from prison. |
| 7 | Became a Ground Assault at age 42 |
| 7 | Is now a Marine |
| 7 | Assigned to an assault on an enemy fortress. |
| 7 | Promoted to Ground Assault rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Ground Assault at age 46 |
| 8 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 9 | Became a Barbarian at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 9 | Promoted to rank 1 |
| 10 | Became a Surveyor at age 54 |
| 10 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 2 Enemies. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Surveyor at age 58 |
| 11 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |