| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 3 Contacts. Gain 1 Enemies. |
| 2 | Continued as Surveyor at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Entered Naval Academy at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Surveyor at age 26 |
| 4 | Lost eye or limb. Owe 5,000 for medical bills. |
| 5 | Became a Army Support at age 30 |
| 5 | Is now a Private |
| 5 | Given a special assignment or duty in your unit. |
| 5 | Promoted to Army Support rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Army Support at age 34 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to Army Support rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Army Support at age 38 |
| 7 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |