Agent Emile Campbell permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 6 (0) 12 (2)
Right
 
Skills
Broker 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Investigate 3
Language (Zdetl (Zhodani)) 1
Persuade 1
Profession 0
Recon 2
Science (Economics) 1
Science (Philosophy) 2
Science (Physics) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Army Cavalry Private 0 1
Agent Intelligence Agent 1 2
Scholar Scientist 4 6
Drifter Scavenger 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Cavalry at age 22
2Is now a Private
2Nearly killed. Fully recovered. Owe 11,250 for medical bills.
3Became a Intelligence at age 26
3Go undercover to investigate an enemy.
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Severely injured. Owe 7,500 for medical bills.
5Became a Scientist at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 1
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
7Continued as Scientist at age 42
7Refuse to join a cheat in some fashion.
7Promoted to rank 3
8Continued as Scientist at age 46
8Gained a contact.
9Continued as Scientist at age 50
9Entangled in a bureaucratic or legal morass that distracts you from your work.
9Promoted to rank 4
10Continued as Scientist at age 54
10Refuse to join a cheat in some fashion.
10Forced to muster out.
11Became a Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.