| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Worker at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Forced to muster out. |
| 4 | Became a Explorer at age 30 |
| 4 | Nearly killed. Owe 45,000 for medical bills. |
| 5 | Became a Administrator at age 34 |
| 5 | Is now a Assistant |
| 5 | Inherit a gift from a rich relative. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Clerk |
| 6 | Voluntarily left Administrator |
| 6 | Returned to Worker at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Switched to Diplomat at age 50 |
| 9 | Is now a Intern |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Continued as Diplomat at age 54 |
| 10 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Promoted to rank 1 |
| 10 | Is now a 3rd Secretary |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |