| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Continued as Journalist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Study Science (Genetics) as a hobby. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Journalist at age 26 |
| 4 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 5 | Became a Courier at age 30 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 34 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Courier at age 38 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Became a Enforcer at age 42 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Became a Wanderer at age 46 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Scavenger at age 50 |
| 10 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 11 | Returned to Wanderer at age 54 |
| 12 | Continued as Wanderer at age 58 |
| 12 | Drafted into Marine |
| 12 | Promoted to rank 1 |