Petty Officer, 3rd class Haywood Elliott permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 4 (-1)
Lucky, Fearful
 
Skills
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 1
Gunner (Screen) 1
Investigate 1
Mechanic 3
Persuade 2
Pilot (Small Craft) 1
Profession 0
Science (Planetology) 1
Steward 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Petty Officer, 3rd class 2 4
Merchant Free Trader 2 4
Agent Corporate Agent Agent 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Line/Crew at age 22
2Commanding officer takes an interest in your career.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Gained a contact.
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5You join a gambling circle on board.
5Forced to muster out.
6Switched to Free Trader at age 38
6Given advanced training in a specialist field
7Continued as Free Trader at age 42
7Promoted to rank 1
8Continued as Free Trader at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 2
9Continued as Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Became a Corporate Agent at age 54
10You go above and beyond the call of duty.
10Promoted to rank 1
10Is now a Agent
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Corporate Agent at age 58
11Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12Aging Crisis. Owe 60,000 for medical bills.