| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Entered Army Academy at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Graduated at age 26. |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 5 | Became a Corporate at age 30 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 34 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Wanderer at age 38 |
| 7 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Became a Scientist at age 42 |
| 8 | Moved to a new world. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 46 |
| 9 | Advanced training in a specialist field. |
| 10 | Continued as Scientist at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Scientist at age 54 |
| 11 | Work leads to a considerable breakthrough. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Scientist at age 58 |
| 12 | Advanced training in a specialist field. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |