Staff Writer Fitzhugh Howell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
M |
3 (-1) |
1 (-2) |
1 (-2) |
5 (-1) |
8 (0) |
6 (0) |
| Unbending, Sanctimonious, Nagging |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Endurance) 2 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Jack-of-all-Trades 2 |
| Leadership 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot 0 |
| Profession 0 |
| Recon 1 |
| Streetwise 0 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
3 |
| Agent |
Intelligence |
|
0 |
1 |
| Entertainer |
Journalist |
Staff Writer |
2 |
2 |
| Army |
Cavalry |
Captain |
2 / 0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Journalist at age 34 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Continued as Journalist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 2 |
| 6 | Is now a Staff Writer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Display heroism in battle. |
| 7 | Commissioned in Army/Cavalry |
| 7 | Is now a Lieutenant |
| 7 | Promoted to Cavalry officer rank 2 |
| 7 | Is now a Captain |
| 8 | Continued as Cavalry at age 46 |
| 8 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 9 | Switched to Explorer at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Became a Scavenger at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |