| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Scarred. Owe 1,250 for medical bills. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Returned to Broker at age 30 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Voluntarily left Broker |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Voluntarily left Law Enforcement |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Pirate at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Became a Artist at age 54 |
| 10 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |