Lance Corporal Hans Fleming permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 2 (-2) 6 (0) 7 (0) 2 (-2) 7 (0)
Willing
 
Skills
Animals (Training) 1
Athletics (Endurance) 1
Drive (Mole) 1
Electronics 0
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Natural) 1
Profession 0
Recon 1
Science (Biology) 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Merchant Free Trader 0 1
Army Army Support Lance Corporal 1 3
Drifter Barbarian 1 3
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Forced to muster out.
2Became a Free Trader at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Army Support at age 26
3Is now a Private
3Advanced training in a specialist field
4Continued as Army Support at age 30
4Advanced training in a specialist field
4Promoted to Army Support rank 1
4Is now a Lance Corporal
5Continued as Army Support at age 34
5Assigned to a planet with a hostile or wild environment.
5Forced to muster out.
6Became a Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Barbarian at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.