| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Barbarian at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 3 | Continued as Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Worker at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Aging Crisis. Owe 50,000 for medical bills. |
| 5 | Retired at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |