| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Physician at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 3 | Gain an Enemy |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Physician at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Physician at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Continued as Physician at age 42 |
| 7 | A disaster or war strikes. |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 8 | Continued as Physician at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |