Senior Crewman Smith Mathew permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 5 (-1) 5 (-1) 10 (1) 7 (0) 11 (1)
Elated, Obedient, Unsympathetic
 
Skills
Advocate 1
Art (Visual Media) 1
Astrogation 0
Athletics 0
Broker 0
Carouse 1
Drive 0
Electronics (Comms) 1
Gun Combat 0
Investigate 1
Jack-of-all-Trades 2
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Pilot 0
Profession 0
Science (Chemistry) 1
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Merchant Merchant Marine Senior Crewman 1 3
Scholar Field Researcher 1 1
Entertainer Artist 4 5
Citizen Worker 0 1
 
TermHistory
1Became a Scavenger at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Smuggle illegal items onto a planet.
4Continued as Merchant Marine at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 1
6Voluntarily left Field Researcher
6Became a Artist at age 38
6Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6Promoted to rank 1
7Continued as Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 2
8Continued as Artist at age 46
8Gained a contact.
8Promoted to rank 3
9Continued as Artist at age 50
9Find an Alien Artifact.
9Promoted to rank 4
10Continued as Artist at age 54
10Works is especially well received and popular, making you a minor celebrity
10Forced to muster out.
11Became a Worker at age 58
11Advanced training in a specialist field.