| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 3 | Continued as Thief at age 26 |
| 3 | You commit a legendary crime. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Arrested and charged. |
| 4 | Hired a lawyer to beat the charges. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 38 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Thief at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Switched to Enforcer at age 46 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Became a Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Work leads to a considerable breakthrough. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |