| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Uncover a major conspiracy against your employers. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Intelligence |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | time as a ruler or playboy gives you a wide range of experiences. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Dilettante at age 34 |
| 5 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Ingrate |
| 6 | Continued as Dilettante at age 38 |
| 6 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 7 | Continued as Dilettante at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Dilettante at age 46 |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Forced to muster out. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Became a Physician at age 58 |
| 11 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 11 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Gain an Enemy |