| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Thief |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Graduated at age 22. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Advanced training in a specialist field |
| 3 | Attempt at commissioned failed. |
| 4 | Voluntarily left Cavalry |
| 4 | Switched to Infantry at age 26 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Barbarian at age 30 |
| 5 | Find valuable salvage. |
| 6 | Continued as Barbarian at age 34 |
| 6 | Spend time with an alien race. Gain a contact. |
| 7 | Continued as Barbarian at age 38 |
| 7 | Attempted a risky adventure and was injured. |
| 7 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 42 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |