Able Spacehand Reginald Miles permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 4 (-1) 3 (-1) 6 (0) 3 (-1) 7 (0)
Jovial, Artistic
 
Skills
Astrogation 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Agent Corporate Agent 0 2
Navy Flight Crewman 0 1
Navy Line/Crew 0 4
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Scavenger at age 18
2Continued as Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Corporate Agent at age 26
3An investigation takes on a dangerous turn.
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Flight at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Switched to Line/Crew at age 38
6Advanced training in a specialist field
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Continued as Line/Crew at age 46
8Special assignment or duty on board ship.
9Continued as Line/Crew at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Switched to Engineer/Gunner at age 54
10Contact with Government.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Continued as Engineer/Gunner at age 58
11Vessel participates in a notable military engagement.