Term | History |
1 | Became a Scavenger at age 18 |
1 | Promoted to rank 1 |
2 | Continued as Scavenger at age 22 |
2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 | Became a Engineer/Gunner at age 26 |
3 | Is now a Crewman |
3 | Advanced training in a specialist field |
3 | Promoted to Engineer/Gunner rank 1 |
3 | Is now a Able Spacehand |
4 | Continued as Engineer/Gunner at age 30 |
4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 | Became a Corporate at age 34 |
5 | You are rewarded for your diligence or cunning. |
5 | Promoted to rank 1 |
6 | Voluntarily left Corporate |
6 | Switched to Worker at age 38 |
6 | Betrayal. Convert an Ally into a Rival or Enemy. |
6 | Promoted to rank 1 |
7 | Continued as Worker at age 42 |
7 | You are rewarded for your diligence or cunning. |
7 | Promoted to rank 2 |
7 | Is now a Technician |
8 | Continued as Worker at age 46 |
8 | You are rewarded for your diligence or cunning. |
8 | Promoted to rank 3 |
9 | Continued as Worker at age 50 |
9 | Your business expands, your corporation grows, or the colony thrives. |
9 | Promoted to rank 4 |
9 | Is now a Craftsman |
10 | Continued as Worker at age 54 |
10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
10 | Promoted to rank 5 |
11 | Continued as Worker at age 58 |
11 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
11 | Promoted to rank 6 |
11 | Is now a Master Technician |