2nd Officer Anne Coleman permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 6 (0) 1 (-2) 8 (0) 5 (-1) 7 (0)
Safe, Alert, Ethical
 
Skills
Animals 0
Broker 2
Carouse 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gambler 2
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 1
Melee 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Biologicals) 1
Science (Physics) 1
Science (Xenology) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Merchant Merchant Marine 2nd Officer 4 7
Retired 0 3
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2Drafted into Merchant Marine
3Became a Merchant Marine at age 26
3Is now a Crewman
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
5Continued as Merchant Marine at age 34
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Embroiled in legal trouble.
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
8Continued as Merchant Marine at age 46
8Risk your fortune on a possibility lucrative deal and win.
8Promoted to rank 4
8Is now a 2nd Officer
9Continued as Merchant Marine at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Good fortune
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.