| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Clerk |
| 3 | Continued as Administrator at age 26 |
| 3 | Join a conspiracy of nobles that were caught. |
| 3 | Injured. |
| 4 | Continued as Administrator at age 30 |
| 4 | time as a ruler or playboy gives you a wide range of experiences. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Supervisor |
| 5 | Continued as Administrator at age 34 |
| 5 | Inherit a gift from a rich relative. |
| 5 | Forced to muster out. |
| 6 | Returned to Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | time as a ruler or playboy gives you a wide range of experiences. |
| 8 | Continued as Dilettante at age 46 |
| 8 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |