| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Arrested |
| 4 | Became a Thug at age 30 |
| 4 | The warden takes an interest in your case. |
| 5 | Switched to Inmate at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Switched to Fixer at age 38 |
| 6 | Hire a new lawyer. |
| 7 | Continued as Fixer at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Returned to Thug at age 46 |
| 8 | Parole hearing. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Returned to Fixer at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Returned to Inmate at age 54 |
| 10 | The warden takes an interest in your case. |
| 10 | Paroled from prison. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |