| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Good fortune |
| 4 | Continued as Scientist at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Nearly killed. Owe 6,250 for medical bills. |
| 4 | Gain an Enemy |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Voluntarily left Scientist |
| 7 | Became a Artist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Became a Explorer at age 46 |
| 8 | Severely injured. Owe 25,000 for medical bills. |
| 9 | Became a Wanderer at age 50 |
| 9 | Drafted into Scout |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Returned to Explorer at age 54 |
| 10 | You spend a great deal of time on the fringes of Charted Space. |
| 10 | Psychologically damaged by your time in the scouts. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Explorer at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Explorer at age 62 |
| 12 | Severely injured. Owe 2,500 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |