| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Corporate at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Corporate |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 4 | Became a Scavenger at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Courier at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 6 | Continued as Courier at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Forced to muster out. |
| 8 | Became a Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Inherit a gift from a rich relative. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |
| 9 | Voluntarily left Administrator |
| 9 | Switched to Surveyor at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 6 Contacts. Gain 3 Enemies. |
| 10 | Switched to Wanderer at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Flight rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Flight at age 62 |
| 12 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |