Term | History |
1 | Entered Army Academy at age 18 |
1 | War breaks out, triggering a mandatory draft. |
1 | Fled from the draft. |
1 | Dropped out of military academy. |
2 | Became a Scavenger at age 18 |
2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
3 | Became a Inmate at age 22 |
3 | Failed to escaped from prison. |
4 | Continued as Inmate at age 26 |
4 | Offended a prison gang you tried to join. Gain an Enemy. |
4 | Promoted to rank 1 |
5 | Continued as Inmate at age 30 |
5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 | Switched to Fixer at age 34 |
6 | Scarred. Owe 5,000 for medical bills. |
7 | Returned to Inmate at age 38 |
7 | A guard takes a dislike to you. |
8 | Aging Crisis. Owe 20,000 for medical bills. |
8 | Switched to Thug at age 42 |
8 | Accused of assaulting a prison guard. |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Returned to Inmate at age 46 |
9 | Beaten by a prison gang. |
9 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Returned to Fixer at age 50 |
10 | A guard takes a dislike to you. |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Returned to Inmate at age 54 |
11 | A guard takes a dislike to you. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Returned to Fixer at age 58 |
12 | Disgraced. Word of your criminal past reaches your homeworld. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Returned to Thug at age 62 |
13 | Injured. |
14 | Aging Crisis. Owe 60,000 for medical bills. |