| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Continued as Physician at age 26 |
| 3 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Physician at age 30 |
| 4 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Physician at age 34 |
| 5 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 5 | Promoted to rank 4 |
| 6 | Voluntarily left Physician |
| 6 | Became a Broker at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Voluntarily left Broker |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Moved to a new world. |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 9 | Continued as Pirate at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Gain a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |