| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Voluntarily left Pirate |
| 2 | Became a Barbarian at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Your business or ship thrives. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Continued as Free Trader at age 38 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 6 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 9 | Promoted to rank 7 |
| 9 | Forced to muster out. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Became a Courier at age 58 |
| 11 | Spend several years jumping from world to world in your scout ship. |
| 12 | Continued as Courier at age 62 |
| 12 | Psychologically damaged by your time in the scouts. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |