Experienced Trader Nellie Welter permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)
Uptight, Stimulating
 
Skills
Art (Visual Media) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Carouse 1
Drive 0
Electronics 0
Gun Combat (Slug) 2
Gun Combat 1
Heavy Weapons (Man Portable) 2
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Stealth 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Agent Law Enforcement Rookie 0 2
Merchant Free Trader Experienced Trader 3 4
Entertainer Artist 1 1
Navy Engineer/Gunner Able Spacehand 1 1
Navy Flight 1 1
Retired 0 2
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Free Trader at age 26
3Promoted to rank 1
4Continued as Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 2
5Continued as Free Trader at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 3
5Is now a Experienced Trader
6Continued as Free Trader at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Artist at age 42
7Gained a contact.
7Promoted to rank 1
8Voluntarily left Artist
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Voluntarily left Engineer/Gunner
9Returned to Law Enforcement at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Switched to Flight at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.