| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 5 | Continued as Scientist at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Continued as Scientist at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 7 | Forced to muster out. |
| 8 | Switched to Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 9 | Became a Star Marine at age 50 |
| 9 | Is now a Marine |
| 9 | Assigned to the security staff of a space station. |
| 9 | Promoted to Star Marine rank 1 |
| 9 | Is now a Lance Corporal |
| 10 | Continued as Star Marine at age 54 |
| 10 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 10 | Report commander and gain an Enemy. |
| 10 | Promoted to Star Marine rank 2 |
| 10 | Is now a Corporal |
| 11 | Voluntarily left Star Marine |
| 11 | Became a Wanderer at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |