Kylie Cooper permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 1 (-2)
Disorderly
 
Skills
Admin 0
Advocate 1
Broker 0
Carouse 1
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Leadership 0
Persuade 1
Profession (Biologicals) 2
Seafarer 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Citizen Worker 0 5
Merchant Free Trader 2 3
Retired 0 2
 
TermHistory
1Became a Corporate at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Became a Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Free Trader at age 50
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9Promoted to rank 2
10Continued as Free Trader at age 54
10Your ship or starport is destroyed by criminals. Gain them as an Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.