Marion Walsh permalink

Age Sex Str Dex End Int Edu Soc Psi
67 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 11 (1) None
Scruffy, Rough, Skillful
 
Skills
Animals 0
Art 0
Astrogation 1
Flyer 0
Gun Combat (Slug) 1
Mechanic 0
Pilot 0
Profession (Biologicals) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 2 2
Drifter Scavenger 1 2
Retired 0 7
 
TermHistory
1Became a Explorer at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Became a Wanderer at age 22
2Find valuable salvage.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Find valuable salvage.
3Promoted to rank 2
4Voluntarily left Wanderer
4Switched to Scavenger at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Aging Crisis. Owe 40,000 for medical bills.
6Retired at age 38
6Birth or Death involving a family member or close friend.
7Betrayal. Convert an Ally into a Rival or Enemy.
8Contact with Government.
9Aging Crisis. Owe 40,000 for medical bills.
9Encounter a Psionic institute.
9Tested for psionic powers
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.