| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 3 | Switched to Line/Crew at age 22 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Colonist at age 26 |
| 4 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 5 | Became a Barbarian at age 30 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 34 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Returned to Engineer/Gunner at age 38 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | Special assignment or duty on board ship. |
| 8 | Forced to muster out. |
| 9 | Became a Field Researcher at age 46 |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |
| 10 | Continued as Field Researcher at age 50 |
| 10 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Became a Surveyor at age 54 |
| 11 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 11 | Gain 3 Contacts. Gain 2 Enemies. |
| 12 | Became a Broker at age 58 |
| 12 | Gained a contact. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Broker at age 62 |
| 13 | Risk your fortune on a possibility lucrative deal and win. |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Broker at age 66 |
| 14 | Risk your fortune on a possibility lucrative deal and win. |
| 14 | Forced to continue current assignment |
| 14 | Promoted to rank 3 |
| 14 | Is now a Experienced Broker |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |