Field Agent Ida Keating permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 10 (1)
Saucy, Joyous
 
Skills
Admin 0
Deception 1
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 2
Flyer 0
Investigate 2
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 1
Persuade 1
Science (Chemistry) 1
Science (Cosmology) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (Genetics) 1
Science (Robotics) 1
Science (Sophontology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 3 8
Agent Intelligence Field Agent 2 3
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
2Continued as Scientist at age 22
2A new romantic starts. Gain an Ally.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Continued as Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A disaster or war strikes.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Gain an Enemy
5Continued as Scientist at age 34
5Refused to perform research that goes against your conscience.
6Continued as Scientist at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 2
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 3
8Continued as Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.
9Became a Intelligence at age 50
9Established a network of contacts. Gain 3 contacts.
9Promoted to rank 1
9Is now a Agent
10Continued as Intelligence at age 54
10Go undercover to investigate an enemy.
10Life ruined by a criminal gang. Gain the gang as an Enemy
10Promoted to rank 2
10Is now a Field Agent
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Intelligence at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.