| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Scientist at age 30 |
| 4 | A disaster or war strikes. |
| 4 | Nearly killed. Owe 7,500 for medical bills. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | Lost eye or limb. Owe 5,000 for medical bills. |
| 7 | Became a Wanderer at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Journalist at age 46 |
| 8 | Spend time with an alien race. Gain a contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Freelancer |
| 9 | Continued as Journalist at age 50 |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |