Able Spacehand Bernie Miller permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Appreciative, Crafty, Unpredictable
 
Skills
Athletics (Strength) 1
Deception 0
Diplomat 0
Drive 0
Electronics 0
Flyer (Wing) 1
Gun Combat 1
Investigate 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Recon 0
Science 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Navy Line/Crew Able Spacehand 1 5
Agent Intelligence 0 1
Drifter Wanderer 0 2
Retired 0 4
 
TermHistory
1Became a Physician at age 18
1Injured. Fully recovered.
2Became a Line/Crew at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Returned to Line/Crew at age 30
4Abuse your position for profit
5Continued as Line/Crew at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Line/Crew at age 38
6Special assignment or duty on board ship.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Moved to a new world.
7Forced to muster out.
8Became a Wanderer at age 46
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Wanderer at age 50
9Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Accused of a crime
11Aging Crisis. Owe 40,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.