Crewman Hettie Hunter permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 6 (0)
Mild, Terrible
 
Skills
Astrogation 2
Drive (Hovercraft) 1
Electronics 0
Engineer 0
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Science 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Agent Corporate Agent 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 0 2
Drifter Barbarian 0 1
Drifter Wanderer 0 2
Scout Courier 0 1
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1Moved to a new world.
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Forced to muster out.
3Became a Corporate Agent at age 26
3Injured.
4Became a Flight at age 30
4Is now a Crewman
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Scavenger at age 34
6Continued as Scavenger at age 38
6Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7Switched to Barbarian at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Wanderer at age 46
8Survived a risky adventure but gained nothing.
9Continued as Wanderer at age 50
9Drafted into Scout
9Forced to muster out.
10Aging Crisis. Owe 10,000 for medical bills.
10Became a Courier at age 54
10Injured.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.