| Term | History |
| 1 | Entered University at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Dropped out of university. |
| 2 | Became a Explorer at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 4 Contacts. Gain 3 Enemies. |
| 3 | Became a Colonist at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Colonist at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Forced to muster out. |
| 6 | Became a Free Trader at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Intelligence at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | Arrested |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Became a Inmate at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Inmate at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Switched to Thug at age 54 |
| 10 | Joined a prison gang |
| 10 | Promoted to rank 1 |
| 10 | Paroled from prison. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |