Special Agent Joshua Watkins permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 5 (-1)
Resourceful, Fresh, Facetious
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 2
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 1
Leadership 1
Melee (Blade) 1
Recon 1
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence Special Agent 4 5
Navy Engineer/Gunner Lieutenant 3 / 0 3
Rogue Enforcer 0 1
Entertainer Performer 0 1
Drifter Wanderer 0 2
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Moved to a new world.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2You go above and beyond the call of duty.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Gained a contact.
3Promoted to rank 3
4Continued as Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Intelligence at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Abuse your position for profit
7Continued as Engineer/Gunner at age 42
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Abuse your position for profit
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Voluntarily left Engineer/Gunner
9Became a Enforcer at age 50
9A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Became a Performer at age 54
10You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
11Became a Wanderer at age 58
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Wanderer at age 62
12Injured. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.