| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Voluntarily left Artist |
| 2 | Became a Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Psychologically damaged by your time in the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 2 Contacts. Gain 3 Enemies. |
| 4 | Forced to muster out. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Special assignment or duty on board ship. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Forced to muster out. |
| 9 | Became a Worker at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | You are rewarded for your diligence or cunning. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Worker at age 58 |
| 11 | Your business expands, your corporation grows, or the colony thrives. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | You befriend a superior in the corporation or the colony. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Technician |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Worker at age 66 |
| 13 | Hard times caused by a lack of interstellar trade costs you your job. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |