Experienced Trader Kenneth Douglas permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 3 (-1) 10 (1) 7 (0) 7 (0)
Shifty
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 1
Drive (Mole) 1
Electronics (Sensors) 2
Engineer (M-drive) 2
Gun Combat 2
Gunner (Screen) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 3
Persuade 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Merchant Free Trader Experienced Trader 3 5
Rogue Pirate Lackey 0 1
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Moved to a new world.
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Voluntarily left Line/Crew
4Switched to Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Free Trader at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Given advanced training in a specialist field
9Continued as Free Trader at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 2
10Continued as Free Trader at age 54
10Befriend a useful ally in one sphere. Gain an Ally.
10Promoted to rank 3
10Is now a Experienced Trader
11Continued as Free Trader at age 58
11Your ship or starport is destroyed by criminals. Gain them as an Enemy.
12Became a Pirate at age 62
12Is now a Lackey
12A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.