Senior Crewman Jeremiah Armstrong permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)
Compassionate, Insipid, Feisty
 
Skills
Athletics (Dexterity) 1
Carouse 0
Deception 0
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Turret) 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 2
Recon 0
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 1
Prisoner Thug 1 2
Merchant Merchant Marine Senior Crewman 1 3
Navy Line/Crew Able Spacehand 1 2
Retired 0 6
 
TermHistory
1Became a Enforcer at age 18
1Arrested and charged.
1Failed to defend self. Gain an Enemy and go to prison.
1Promoted to rank 1
2Became a Thug at age 22
2Parole hearing.
3Continued as Thug at age 26
3Assigned to difficult or backbreaking labour.
3Promoted to rank 1
3Paroled from prison.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
6Continued as Merchant Marine at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 50,000 for medical bills.
9Voluntarily left Line/Crew
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.