Chief Petty Officer Travis Hart permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 1 (-2)
Obnoxious, Faded
 
Skills
Athletics (Endurance) 2
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 5
Medic 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 3
Survival 0
Vacc Suit 5
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class 4 5
Drifter Scavenger 1 3
Navy Flight Chief Petty Officer 5 1
Scout Courier Scout 2 4
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
3Promoted to Line/Crew rank 3
3Is now a Petty Officer, 2nd class
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew rank 4
4Is now a Petty Officer, 1st class
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Voluntarily left Line/Crew
6Became a Scavenger at age 38
6Amnesia.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Find valuable salvage.
8Voluntarily left Scavenger
8Switched to Flight at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Flight rank 5
8Is now a Chief Petty Officer
9Voluntarily left Flight
9Returned to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Courier at age 54
10When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
10Psychologically damaged by your time in the scouts.
10Promoted to rank 1
10Is now a Scout
11Continued as Courier at age 58
11When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Forced to continue current assignment
11Promoted to rank 2
12Continued as Courier at age 62
12Perform an exemplary service for the scouts.
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Courier at age 66
13Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
14Aging Crisis. Owe 10,000 for medical bills.
14Retired at age 70
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.