Craftsman Jacob Hanrahan permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0)
Narrow-Minded, Smiling, Unreceptive
 
Skills
Admin 1
Advocate 1
Art (Instrument) 1
Astrogation 2
Broker 1
Carouse 2
Deception 2
Drive (Mole) 1
Drive (Walker) 2
Drive (Wheel) 2
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Explosives 1
Flyer 0
Gunner (Turret) 1
Investigate 1
Mechanic 3
Medic 0
Persuade 0
Profession (Belter) 1
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Science (History) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 3 4
Citizen Worker Craftsman 4 7
Navy Line/Crew Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Artist at age 18
1Invited to take part in a controversial event or exhibition that injures your social standing.
1Promoted to rank 1
2Continued as Artist at age 22
2Moved to a new world.
2Promoted to rank 2
3Continued as Artist at age 26
3Victim of a crime
3Promoted to rank 3
4Continued as Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
4Forced to muster out.
5Became a Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8Gained a contact.
9Continued as Worker at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
9Promoted to rank 3
10Continued as Worker at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Promoted to rank 4
10Is now a Craftsman
11Continued as Worker at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Became a Line/Crew at age 62
12Is now a Crewman
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Line/Crew rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Line/Crew at age 66
13Abuse your position for profit
13Promoted to Line/Crew rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Line/Crew at age 70
14Vessel participates in a notable military engagement.
14Promoted to Line/Crew rank 3
14Is now a Petty Officer, 2nd class
15Aging Crisis. Owe 20,000 for medical bills.