| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Broker at age 18 |
| 2 | Moved to a new world. |
| 3 | Continued as Broker at age 22 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Intelligence at age 26 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Performer at age 30 |
| 5 | Win a prestigious prize. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 34 |
| 6 | Victim of a crime |
| 7 | Continued as Performer at age 38 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Performer at age 42 |
| 8 | Join homeworld’s celebrity circles |
| 8 | Promoted to rank 3 |
| 9 | Continued as Performer at age 46 |
| 9 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 9 | Forced to muster out. |
| 10 | Became a Courier at age 50 |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Became a Wanderer at age 54 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Switched to Scavenger at age 58 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |