Detective Evert Odonaghue permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 2 (-2)
Scary, Cranky, Easygoing
 
Skills
Admin 0
Advocate 3
Athletics 0
Deception 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 1
Mechanic 0
Melee (Unarmed) 1
Recon 2
Science (Planetology) 1
Stealth 1
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Agent Law Enforcement Detective 3 4
Scout Courier Scout 1 3
Retired 0 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Wanderer at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
2Continued as Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Entered Army Academy at age 26
3Birth or Death involving a family member or close friend.
3Dropped out of military academy.
4Continued as Wanderer at age 26
4Survived a risky adventure but gained nothing.
4Promoted to rank 2
5Voluntarily left Wanderer
5Became a Law Enforcement at age 30
5Is now a Rookie
5Gained a contact.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 34
6Betrayal. Convert an Ally into a Rival or Enemy.
6Forced to continue current assignment
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 38
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 3
7Is now a Detective
8Continued as Law Enforcement at age 42
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Courier at age 46
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 3 Contacts. Gain 3 Enemies.
10Continued as Courier at age 50
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Promoted to rank 1
10Is now a Scout
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Courier at age 54
11Severely injured. Fully recovered. Owe 2,500 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 58
12Nearly killed. Owe 35,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14Spend time with an alien race. Gain a contact.
15Aging Crisis. Owe 10,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 60,000 for medical bills.