| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Advanced training in a specialist field |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Scarred. Owe 1,250 for medical bills. |
| 5 | Became a Thief at age 34 |
| 5 | Arrested |
| 6 | Became a Fixer at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Thug at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 8 | Continued as Thug at age 46 |
| 8 | Vocational Training. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Became a Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Artist at age 54 |
| 10 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |