| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Thrown into a brutal ground war |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Cavalry |
| 2 | Entered Naval Academy at age 22 |
| 2 | Join a social movement. |
| 2 | Graduated at age 22. |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Performer at age 26 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Colonist at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 34 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Wanderer at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Merchant Marine at age 42 |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Continued as Merchant Marine at age 50 |
| 10 | A good deal ensures you are living the high life for a few years. |
| 10 | Promoted to rank 2 |
| 10 | Is now a 4th Officer |
| 11 | Continued as Merchant Marine at age 54 |
| 11 | Imperial trade restrictions force you out of business. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 58 |
| 12 | Given advanced training in a specialist field |
| 12 | Promoted to rank 3 |
| 12 | Is now a 3rd Officer |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Voluntarily left Merchant Marine |
| 13 | Retired at age 62 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |