Explorer Toney Williams permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 3 (-1)
Frightened, Refined
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Melee (Natural) 1
Navigation 1
Pilot (Spacecraft) 1
Recon 0
Science (Economics) 1
Science (Philosophy) 1
Seafarer (Sails) 1
Steward 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 4
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 2
Drifter Barbarian 1 3
Merchant Merchant Marine 3rd Officer 3 4
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 3
4Continued as Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 4
4Is now a Explorer
5Voluntarily left Colonist
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Explorer at age 38
6You survey an alien world.
7Continued as Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Barbarian at age 46
8Amnesia.
8Promoted to rank 1
9Continued as Barbarian at age 50
10Continued as Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Became a Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Merchant Marine at age 62
12Promoted to rank 1
12Is now a Senior Crewman
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Merchant Marine at age 66
13Befriend a useful ally in one sphere. Gain an Ally.
13Promoted to rank 2
13Is now a 4th Officer
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Merchant Marine at age 70
14Make an unexpected connection outside your normal circles. Gain a Contact.
14Promoted to rank 3
14Is now a 3rd Officer
15Aging Crisis. Owe 50,000 for medical bills.