| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Artist at age 30 |
| 4 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 5 | Became a Enforcer at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Backstab a fellow rogue for personal gain. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Enforcer at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 10 | Promoted to rank 5 |
| 10 | Forced to muster out. |
| 11 | Became a Colonist at age 58 |
| 11 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 12 | Became a Courier at age 62 |
| 12 | Serve as the courier for an important message from the Imperium. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | Psychologically damaged by your time in the scouts. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |