Lance Corporal Unknown Thompson permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 5 (-1)
Faithless, Simple
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 0
Melee (Blade) 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 3
Navy Engineer/Gunner Crewman 0 1
Entertainer Journalist 0 1
Army Cavalry Lance Corporal 1 2
Rogue Pirate Henchman 1 3
Retired 0 5
 
TermHistory
1Became a Enforcer at age 18
1Victim of a crime
1Promoted to rank 1
2Continued as Enforcer at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
3Continued as Enforcer at age 26
3A job goes wrong, forcing you to flee off-planet.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5Became a Journalist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Cavalry at age 38
6Is now a Private
6Thrown into a brutal ground war
6Lightly injured, no permanent damage. Fully recovered.
6Promoted to Cavalry rank 1
6Is now a Lance Corporal
7Continued as Cavalry at age 42
7You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8Switched to Pirate at age 46
8Is now a Lackey
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
8Is now a Henchman
9Continued as Pirate at age 50
9Involved in a gambling ring.
10Continued as Pirate at age 54
10A job goes wrong, forcing you to flee off-planet.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Find an Alien Artifact.
16Aging Crisis. Owe 30,000 for medical bills.