Minnie Knight permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 5 (-1)
Manipulative, Insincere
 
Skills
Art (Instrument) 1
Art (Visual Media) 1
Carouse 1
Deception 0
Drive 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 2
Persuade 1
Profession (Hydroponics) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Scout Courier 0 1
Entertainer Journalist 0 1
Rogue Enforcer 3 5
Retired 0 6
 
TermHistory
1Became a Artist at age 18
1Amnesia.
1Promoted to rank 1
2Continued as Artist at age 22
2Works is especially well received and popular, making you a minor celebrity
2Forced to muster out.
3Became a Courier at age 26
3Psychologically damaged by your time in the scouts.
4Switched to Journalist at age 30
4Public opinion turns on you.
5Became a Enforcer at age 34
5Nearly killed. Owe 15,000 for medical bills.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Involved in a feud with a rival criminal organization.
6Lightly injured, no permanent damage. Fully recovered.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 3
8Continued as Enforcer at age 46
8Victim of a crime
9Continued as Enforcer at age 50
9Involved in a gambling ring.
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.