| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Switched to Flight at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Scavenger at age 30 |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Colonist at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Moved to a new world. |
| 6 | Forced to muster out. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 9 | Forced to muster out. |
| 10 | Returned to Barbarian at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Returned to Scavenger at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |