Petty Officer, 2nd class Tim Lewis permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 1 (-2)
Mature, Modest, Curious
 
Skills
Animals (Handling) 1
Carouse 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 2
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Profession 0
Recon 3
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Citizen Colonist 1 3
Retired 0 6
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Assigned to a planet with a hostile or wild environment.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Colonist at age 34
5Advanced training in a specialist field.
6Continued as Colonist at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Returned to Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9Abuse your position for profit
9Forced to muster out.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.