Colonel Edwin Gregory permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 6 (0)
Bright
 
Skills
Admin 1
Advocate 2
Astrogation 0
Athletics (Dexterity) 2
Athletics (Endurance) 2
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (J-drive) 2
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 1
Melee (Natural) 2
Melee (Unarmed) 1
Navigation 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Colonel 5 / 0 4
Marine Ground Assault Marine 0 1
Drifter Barbarian 0 1
Citizen Worker 0 1
Merchant Broker 0 1
Scout Courier Scout 1 5
Retired 0 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Surrounded and outnumbered by the enemy, you hold out until relief arrives.
1Commissioned in Army/Infantry
1Is now a Lieutenant
1Promoted to Infantry officer rank 2
1Is now a Captain
2Continued as Infantry at age 22
2Assigned to a planet with a hostile or wild environment.
2Promoted to Infantry officer rank 3
2Is now a Major
3Continued as Infantry at age 26
3Advanced training in a specialist field
3Promoted to Infantry officer rank 4
3Is now a Lieutenant Colonel
4Continued as Infantry at age 30
4Scarred.
4Promoted to Infantry officer rank 5
4Is now a Colonel
5Voluntarily left Infantry
5Became a Ground Assault at age 34
5Is now a Marine
5A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
6Became a Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Worker at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Broker at age 46
8Bankrupted by a rival. Gain the other trader as a Rival.
9Became a Courier at age 50
9Spend several years jumping from world to world in your scout ship.
10Continued as Courier at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Promoted to rank 1
10Is now a Scout
11Continued as Courier at age 58
11You spend a great deal of time on the fringes of Charted Space.
11Gain a contact in an alien race.
12Continued as Courier at age 62
12Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Courier at age 66
13You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
14Aging Crisis. Owe 60,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.