Ensign Hezekiah Powall permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 6 (0)
Relieved
 
Skills
Astrogation 1
Athletics 0
Diplomat 2
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Language 0
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Profession (Polymers) 1
Science (Linguistics) 1
Science (Psychology) 1
Stealth 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 3 5
Drifter Wanderer 0 1
Scholar Field Researcher 2 5
Navy Engineer/Gunner Ensign 1 / 0 2
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage. Fully recovered.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Switched to Wanderer at age 26
3Lost eye or limb. Owe 5,000 for medical bills.
4Became a Field Researcher at age 30
4Win a prestigious prize for your work.
5Continued as Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Lost eye or limb. Fully recovered.
6Gain an Enemy
6Promoted to rank 2
7Continued as Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Continued as Field Researcher at age 46
8Lost eye or limb. Owe 2,500 for medical bills.
9Returned to Scavenger at age 50
9Gained a contact.
9Promoted to rank 2
10Continued as Scavenger at age 54
10Amnesia.
10Promoted to rank 3
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Became a Engineer/Gunner at age 62
12Is now a Crewman
12Moved to a new world.
12Commissioned in Navy/Engineer/Gunner
12Is now a Ensign
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.