Explorer Charlie Henderson permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0)
Modern, Obese, Able
 
Skills
Animals (Handling) 1
Carouse 0
Drive (Mole) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Navigation 1
Recon 1
Seafarer (Personal) 1
Seafarer (Sails) 1
Stealth 2
Streetwise 4
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior 3 5
Prisoner Thug 0 1
Prisoner Inmate 1 1
Citizen Colonist Explorer 4 5
Merchant Merchant Marine Senior Crewman 1 1
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2Promoted to rank 2
2Is now a Warrior
3Continued as Barbarian at age 26
3Attempted a risky adventure and was sent to prison.
4Became a Thug at age 30
4Persecuted by a prison gang.
5Switched to Inmate at age 34
5Vocational Training.
5Promoted to rank 1
5Paroled from prison.
6Became a Colonist at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Continued as Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8Advanced training in a specialist field.
8Promoted to rank 3
9Continued as Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 4
9Is now a Explorer
10Continued as Colonist at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Returned to Barbarian at age 58
11Amnesia.
11Promoted to rank 3
11Is now a Warrior
12Continued as Barbarian at age 62
12Find valuable salvage.
12Forced to muster out.
13Became a Merchant Marine at age 66
13Is now a Crewman
13Given advanced training in a specialist field
13Promoted to rank 1
13Is now a Senior Crewman
14Aging Crisis. Owe 40,000 for medical bills.
14Voluntarily left Merchant Marine
14Retired at age 70
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.