| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
1 (-2) |
5 (-1) |
1 (-2) |
5 (-1) |
10 (1) |
4 (-1) |
| Sour |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Investigate 0 |
| Medic 0 |
| Profession 0 |
| Recon 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Citizen |
Colonist |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
|
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Colonist at age 22 |
| 2 | Severely injured. Owe 10,000 for medical bills. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Scavenger at age 34 |
| 5 | Find valuable salvage. |
| 6 | Voluntarily left Scavenger |
| 6 | Returned to Colonist at age 38 |
| 6 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Severely injured. Fully recovered. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Good fortune |