| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Clerk |
| 3 | Voluntarily left Administrator |
| 3 | Became a Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 1 contacts. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Befriended by a senior agent. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Switched to Diplomat at age 54 |
| 10 | Is now a Intern |
| 10 | Join a successful conspiracy of nobles. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 11 | Promoted to rank 1 |
| 11 | Is now a 3rd Secretary |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Diplomat at age 62 |
| 12 | An assassin attempts to end your life. |
| 12 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |