| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
8 (0) |
11 (1) |
7 (0) |
11 (1) |
6 (0) |
2 (-2) |
| Paranoid, Flashy, Intense |
| Skills |
| Animals 0 |
| Art 0 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Mechanic 0 |
| Melee (Unarmed) 2 |
| Persuade 0 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
2 |
2 |
| Prisoner |
Fixer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to rank 2 |
| 3 | Became a Fixer at age 26 |
| 3 | Disgraced. Word of your criminal past reaches your homeworld. |
| 4 | Continued as Fixer at age 30 |
| 4 | Special Duty. |
| 4 | Promoted to rank 1 |