Marine Erin Spencer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
1 (-2) |
2 (-2) |
5 (-1) |
4 (-1) |
7 (0) |
12 (2) |
| Closed, Flexible |
| Skills |
| Animals (Handling) 1 |
| Athletics (Endurance) 2 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Vehicle) 1 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Science 0 |
| Seafarer 0 |
| Survival 1 |
| Tactics (Military) 2 |
| Tactics (Naval) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
3 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Colonist at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Colonist at age 38 |
| 6 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |