Freelancer Rosa Carr
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
3 (-1) |
8 (0) |
2 (-2) |
8 (0) |
10 (1) |
5 (-1) |
| Mercurial |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Gunner (Turret) 1 |
| Language 0 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
2 |
| Entertainer |
Journalist |
Freelancer |
1 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Good fortune |
| 2 | Continued as Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Journalist at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Continued as Journalist at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Voluntarily left Journalist |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Advanced training in a specialist field |