Field Agent Rafael Morris
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
6 (0) |
6 (0) |
10 (1) |
7 (0) |
6 (0) |
5 (-1) |
| Agnostic, Willing, Persistent |
| Skills |
| Art 0 |
| Deception 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Mechanic 0 |
| Melee (Bludgeon) 2 |
| Persuade 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
2 |
4 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Wanderer at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 1 |