Able Spacehand Deborah Batt permalink

Age Sex Str Dex End Int Edu Soc
41 F 2 (-2) 7 (0) 5 (-1) 6 (0) 11 (1) 7 (0)
Wild, Terrible, Devilish
 
Skills
Athletics 0
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat 2
Gunner (Ortillery) 1
Language 0
Mechanic 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Science (Chemistry) 1
Science (Philosophy) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Scientist 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 1
4Continued as Scientist at age 30
4Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4Gain an Enemy
4Promoted to rank 2
5Continued as Scientist at age 34
5Win a prestigious prize for your work.