| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
8 (0) |
5 (-1) |
7 (0) |
2 (-2) |
2 (-2) |
5 (-1) |
| Late, Coherent, Flustered |
| Skills |
| Animals 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Recon 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
2 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Nearly killed. Owe 7,500 for medical bills. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Became a Wanderer at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Corporate at age 38 |
| 6 | Advanced training in a specialist field. |