Sublieutenant Jay Cumming permalink

Age Sex Str Dex End Int Edu Soc
43 M 7 (0) 6 (0) 11 (1) 5 (-1) 3 (-1) 4 (-1)
Unfeeling
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 1
Leadership 1
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Profession 0
Recon 0
Stealth 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Thief 0 1
Navy Line/Crew Sublieutenant 2 / 0 2
Navy Engineer/Gunner 2 / 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Colonist at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3Refuse to abuse your position for profit
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Forced to continue current assignment
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Switched to Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Switched to Worker at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally