Able Spacehand Mable Herrera permalink

Age Sex Str Dex End Int Edu Soc
45 F 13 (2) 6 (0) 9 (1) 6 (0) 6 (0) 4 (-1)
Ossified, Committed, Fighter
 
Skills
Animals 0
Astrogation 0
Broker 1
Carouse 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Merchant Free Trader 1 3
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Courier at age 18
1Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
2Voluntarily left Courier
2Became a Free Trader at age 22
2Promoted to rank 1
3Continued as Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Free Trader at age 30
4Lost eye or limb. Fully recovered.
5Became a Line/Crew at age 34
5Is now a Crewman
5You join a gambling circle on board.
6Continued as Line/Crew at age 38
6Refuse to abuse your position for profit
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand