Petty Officer, 3rd class Hermine Mccoy permalink

Age Sex Str Dex End Int Edu Soc
44 F 6 (0) 2 (-2) 1 (-2) 5 (-1) 5 (-1) 2 (-2)
Impartial
 
Skills
Art 0
Carouse 0
Deception 0
Drive 0
Gunner (Screen) 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Navy Flight 2 1
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Refuse to abuse your position for profit
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Commanding officer takes an interest in your career.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Voluntarily left Engineer/Gunner
4Switched to Flight at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Imperial trade restrictions force you out of business.
6Became a Wanderer at age 38
6Amnesia.