Crewman Elbert Blakely permalink

Age Sex Str Dex End Int Edu Soc
43 M 6 (0) 3 (-1) 1 (-2) 3 (-1) 7 (0) 6 (0)
Chivalrous, Leader, Afraid
 
Skills
Animals 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Investigate 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Science (Chemistry) 1
Science (Philosophy) 1
Science (Psychology) 1
Science (Xenology) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 3
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 1 2
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Scientist at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 2
3Continued as Scientist at age 26
3Agreed to perform research that goes against your conscience. Gain 3 Enemies.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Birth or Death involving a family member or close friend.
5Voluntarily left Merchant Marine
5Became a Barbarian at age 34
5Attempted a risky adventure and was wildly successful.
5Promoted to rank 1
6Continued as Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.