Henchman Margarita Thomas
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 47 |
F |
9 (1) |
10 (1) |
6 (0) |
2 (-2) |
6 (0) |
8 (0) |
None |
| Filthy |
| Skills |
| Broker 0 |
| Carouse 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat 0 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Persuade 0 |
| Science 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 3 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Drifter |
Wanderer |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Forced to muster out. |
| 2 | Became a Worker at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 7 | Promoted to rank 2 |