Field Agent Alfonso Rutter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
4 (-1) |
5 (-1) |
5 (-1) |
9 (1) |
4 (-1) |
7 (0) |
| Fresh, Fearful, Motherly |
| Skills |
| Deception 1 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Airship) 1 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Recon 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
3 |
4 |
| Scout |
Courier |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Continued as Courier at age 42 |
| 7 | Perform an exemplary service for the scouts. |