Private Murray Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
49 M 7 (0) 7 (0) 2 (-2) 7 (0) 8 (0) 5 (-1)
Aggressive
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 0
Mechanic 0
Medic 0
Persuade 1
Recon 1
Science (Biology) 1
Science (Cybernetics) 1
Science (Economics) 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Army Cavalry Private 0 1
Scholar Scientist 2 4
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Cavalry at age 26
3Is now a Private
3Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3Gain rebels as Enemy
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Scientist at age 34
5Birth or Death involving a family member or close friend.
5Promoted to rank 1
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7Work leads to a considerable breakthrough.
7Promoted to rank 2