Crewman Ona Turner permalink

Age Sex Str Dex End Int Edu Soc
47 F 7 (0) 6 (0) 9 (1) 7 (0) 8 (0) 11 (1)
Stimulating
 
Skills
Art 0
Broker 1
Deception 3
Drive 0
Electronics 0
Gunner (Capital) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Persuade 1
Pilot (Small Craft) 1
Science (Biology) 1
Science (Psychology) 1
Science (Sophontology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 3
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 1 3
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Free Trader at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 2
3Continued as Free Trader at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Forced to muster out.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Lightly injured, no permanent damage. Fully recovered.
5Gain an Enemy
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Forced to muster out.