Able Spacehand Tim Forrest permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 6 (0) 2 (-2) 6 (0) 11 (1) 9 (1)
Available
 
Skills
Admin 0
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Scout Surveyor Scout 1 1
Entertainer Journalist Freelancer 1 2
Merchant Free Trader 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Scarred. Fully recovered.
3Became a Surveyor at age 26
3You discover a world, item or information of worth to the Imperium.
3Promoted to rank 1
3Is now a Scout
4Voluntarily left Surveyor
4Became a Journalist at age 30
4Expose or are involved in a scandal of some sort.
4Promoted to rank 1
4Is now a Freelancer
5Continued as Journalist at age 34
5Expose or are involved in a scandal of some sort.
6Became a Free Trader at age 38
6Embroiled in legal trouble.
7Continued as Free Trader at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy