| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
8 (0) |
3 (-1) |
2 (-2) |
7 (0) |
6 (0) |
6 (0) |
| Miserly, Content, Dogmatic |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Carouse 1 |
| Drive 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 2 |
| Pilot 0 |
| Profession (Belter) 1 |
| Recon 0 |
| Seafarer 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
2 |
| Drifter |
Scavenger |
|
1 |
3 |
| Merchant |
Free Trader |
|
1 |
2 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Entered Army Academy at age 22 |
| 2 | Spent the college years partying. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Scavenger at age 26 |
| 4 | Survived a risky adventure but gained nothing. |
| 5 | Continued as Scavenger at age 30 |
| 5 | Find Ancient Technology. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 34 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Free Trader at age 38 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 42 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |