Crewman Melvina Olaughlin permalink

Age Sex Str Dex End Int Edu Soc
49 F 7 (0) 3 (-1) 1 (-2) 6 (0) 4 (-1) 7 (0)
Reserved
 
Skills
Art 0
Astrogation 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Flyer 0
Gunner (Capital) 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Scout Courier 0 3
 
TermHistory
1Became a Journalist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Nearly killed. Fully recovered.
4Switched to Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Courier at age 34
5Moved to a new world.
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Courier at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Aging Crisis. Owe 20,000 for medical bills.