| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
7 (0) |
5 (-1) |
4 (-1) |
6 (0) |
12 (2) |
4 (-1) |
| Scheming |
| Skills |
| Advocate 1 |
| Art (Instrument) 1 |
| Athletics (Endurance) 1 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Flyer (Rotor) 1 |
| Investigate 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Science (Biology) 2 |
| Seafarer 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
4 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Continued as Scientist at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Forced to muster out. |
| 5 | Switched to Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Colonist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |