Manager Wilda Dods permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 2 (-2) 5 (-1) 4 (-1) 7 (0) 10 (1)
Dull, Cowering
 
Skills
Admin 1
Advocate 0
Broker 0
Diplomat 0
Electronics (Computer) 2
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 0
Melee (Blade) 1
Profession (Belter) 1
Seafarer 0
Stealth 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 5
Drifter Wanderer 0 1
Rogue Thief 0 1
 
TermHistory
1Became a Corporate at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 1
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Corporate at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Thief at age 42
7You spend months in the dangerous criminal underworld.
8Aging Crisis. Owe 20,000 for medical bills.