Emory Holland permalink

Age Sex Str Dex End Int Edu Soc
48 M 8 (0) 3 (-1) 2 (-2) 7 (0) 6 (0) 6 (0)
Miserly, Content, Dogmatic
 
Skills
Astrogation 1
Athletics 0
Carouse 1
Drive 0
Gun Combat 0
Heavy Weapons 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Belter) 1
Recon 0
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Drifter Scavenger 1 3
Merchant Free Trader 1 2
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Explorer at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Entered Army Academy at age 22
2Spent the college years partying.
2Dropped out of military academy.
3Continued as Explorer at age 22
3Psychologically damaged by your time in the scouts.
4Became a Scavenger at age 26
4Survived a risky adventure but gained nothing.
5Continued as Scavenger at age 30
5Find Ancient Technology.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Scavenger at age 34
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Free Trader at age 38
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1
8Continued as Free Trader at age 42
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.