Director Jeremiah Dunn permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 8 (0) 9 (1) 10 (1) 7 (0) 10 (1)
Agreeable, Hysterical
 
Skills
Admin 3
Advocate 2
Animals 0
Art 0
Carouse 0
Diplomat 2
Drive (Wheel) 1
Electronics (Computer) 1
Engineer (Life Support) 1
Flyer (Wing) 1
Gambler 1
Jack-of-All-Trades 1
Medic 0
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Corporate Director 6 6
 
TermHistory
1Became a Barbarian at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Corporate at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 3
5Continued as Corporate at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 4
5Is now a Senior Manager
6Continued as Corporate at age 38
6Advanced training in a specialist field.
6Promoted to rank 5
7Continued as Corporate at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Forced to continue current assignment
7Promoted to rank 6
7Is now a Director