Agent Claire Curtis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
4 (-1) |
8 (0) |
5 (-1) |
9 (1) |
2 (-2) |
4 (-1) |
| Talkative |
| Skills |
| Astrogation 0 |
| Deception 2 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot 0 |
| Recon 0 |
| Stealth 2 |
| Streetwise 0 |
| Survival 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Courier at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Courier at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Forced to muster out. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Switched to Intelligence at age 38 |
| 6 | Uncover a major conspiracy against your employers. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Intelligence |
| 7 | Became a Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |