Henchman Harold Gibson permalink

Age Sex Str Dex End Int Edu Soc
48 M 10 (1) 3 (-1) 2 (-2) 7 (0) 10 (1) 7 (0)
Fuddy Duddy, Complacent, Wary
 
Skills
Art 0
Astrogation 1
Athletics 0
Deception 0
Drive 0
Gunner (Turret) 1
Mechanic 0
Medic 1
Profession 0
Recon 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Rogue Pirate Henchman 1 2
Drifter Scavenger 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Pirate at age 22
2Is now a Lackey
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Switched to Scavenger at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Worker at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Returned to Wanderer at age 38
6Attempted a risky adventure and was injured.
6Scarred. Fully recovered. Owe 10,000 for medical bills.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 2