Settler Genie Keiler
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
5 (-1) |
12 (2) |
2 (-2) |
7 (0) |
6 (0) |
9 (1) |
| Quirky |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Engineer (Life Support) 1 |
| Flyer (Wing) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gunner (Capital) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Profession 0 |
| Recon 2 |
| Seafarer 0 |
| Stealth 0 |
| Steward 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Private |
0 |
1 |
| Rogue |
Enforcer |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Enforcer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Colonist at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 5 | Forced to muster out. |
| 6 | Became a Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |