| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
7 (0) |
7 (0) |
1 (-2) |
6 (0) |
6 (0) |
11 (1) |
| Helpless, Genial |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Diplomat 0 |
| Drive 0 |
| Flyer (Ornithopter) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Artist |
|
0 |
1 |
| Noble |
Administrator |
Clerk |
1 |
2 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of military academy. |
| 2 | Became a Colonist at age 18 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 22 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Artist at age 26 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 5 | Voluntarily left Artist |
| 5 | Returned to Colonist at age 30 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Colonist at age 34 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Administrator at age 38 |
| 7 | Is now a Assistant |
| 7 | Inherit a gift from a rich relative. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Administrator at age 42 |
| 8 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |