Henchman Margarita Thomas permalink

Age Sex Str Dex End Int Edu Soc Psi
47 F 9 (1) 10 (1) 6 (0) 2 (-2) 6 (0) 8 (0) None
Filthy
 
Skills
Broker 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Persuade 0
Science 0
Stealth 0
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Worker 0 1
Rogue Pirate Henchman 1 3
Drifter Wanderer 2 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Forced to muster out.
2Became a Worker at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Pirate at age 26
3Is now a Lackey
3Involved in a feud with a rival criminal organization.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Crime pays off. Gain victim as Enemy.
5Continued as Pirate at age 34
5Involved in the planning of an impressive heist.
5Forced to muster out.
6Became a Wanderer at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
6Promoted to rank 1
7Continued as Wanderer at age 42
7Birth or Death involving a family member or close friend.
7Promoted to rank 2