Scout Jesse Walker permalink

Age Sex Str Dex End Int Edu Soc
55 F 2 (-2) 4 (-1) 1 (-2) 7 (0) 5 (-1) 5 (-1)
Alert, Disorganized
 
Skills
Astrogation 0
Carouse 0
Diplomat 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 3
Medic 0
Persuade 0
Pilot 0
Recon 1
Science 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 3
Drifter Wanderer 0 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 2 3
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Courier at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Free Trader at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Scavenger at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Continued as Scavenger at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 2
10Aging Crisis. Owe 60,000 for medical bills.