Ian Wilson permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 3 (-1)
Intense, Strange
 
Skills
Advocate 1
Animals 0
Athletics 0
Broker 2
Carouse 2
Deception 0
Drive (Mole) 1
Electronics (Sensors) 1
Gun Combat 0
Medic 0
Melee (Blade) 1
Recon 2
Science 0
Stealth 4
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 4 6
Citizen Colonist 1 3
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Promoted to rank 1
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Promoted to rank 2
5Continued as Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 3
6Continued as Thief at age 38
6Involved in a feud with a rival criminal organization.
6Promoted to rank 4
6Forced to muster out.
7Became a Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Colonist at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Continued as Colonist at age 50
9Advanced training in a specialist field.
10Aging Crisis. Owe 30,000 for medical bills.