Rookie Shirley Clark permalink

Age Sex Str Dex End Int Edu Soc
57 F 4 (-1) 6 (0) 6 (0) 7 (0) 8 (0) 6 (0)
Strong Willed, Calculating, Foul
 
Skills
Admin 0
Art (Instrument) 1
Athletics (Dexterity) 1
Carouse 2
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Medic 0
Persuade 1
Science (Physics) 1
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Citizen Corporate 0 1
Entertainer Artist 2 2
Agent Law Enforcement Rookie 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 1 2
 
TermHistory
1Became a Scientist at age 18
1A new romantic starts. Gain an Ally.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Forced to muster out.
3Became a Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4Promoted to rank 1
5Continued as Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 2
6Voluntarily left Artist
6Became a Law Enforcement at age 38
6Is now a Rookie
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Became a Flight at age 42
7Is now a Crewman
7Injured. Fully recovered.
8Became a Scavenger at age 46
8Promoted to rank 1
9Continued as Scavenger at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.