Able Spacehand Sylvia Schmidt permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 3 (-1) 2 (-2) 8 (0) 8 (0) 5 (-1)
Polite, Forgiving
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Comms) 1
Gun Combat 1
Investigate 2
Language 0
Mechanic 1
Profession 0
Recon 0
Science (Biology) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Journalist Freelancer 1 2
Scholar Scientist 1 4
 
TermHistory
1Became a Colonist at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Journalist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
4Is now a Freelancer
5Continued as Journalist at age 34
5You are forced out because of censorship or controversy. What truth did you get too close to?
6Became a Scientist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 1
7Continued as Scientist at age 42
7Advanced training in a specialist field.
8Continued as Scientist at age 46
8A rival researcher blackens your name or steals your research. Gain a Rival.
9Continued as Scientist at age 50
9Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
9Nearly killed. Owe 5,000 for medical bills.
9Gain an Enemy
10Aging Crisis. Owe 10,000 for medical bills.