| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 1 | Promoted to Line/Crew officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Good fortune |
| 2 | Promoted to Line/Crew officer rank 3 |
| 2 | Is now a Lieutenant |
| 3 | Voluntarily left Line/Crew |
| 3 | Switched to Flight at age 26 |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Flight officer rank 4 |
| 3 | Is now a Commander |
| 4 | Continued as Flight at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 5 | Continued as Flight at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Flight officer rank 5 |
| 5 | Is now a Captain |
| 6 | Continued as Flight at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Severely injured. Owe 2,500 for medical bills. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Scientist |
| 8 | Became a Free Trader at age 46 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Free Trader at age 50 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |