| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
3 (-1) |
2 (-2) |
9 (1) |
10 (1) |
7 (0) |
| Silky |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 2 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Civil Engineering) 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Science 0 |
| Stealth 0 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
1 |
2 |
| Drifter |
Wanderer |
|
2 |
4 |
| Merchant |
Free Trader |
|
1 |
2 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Moved to a new world. |
| 1 | Graduated at age 22. |
| 2 | Became a Enforcer at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Gained a contact. |
| 3 | Forced to muster out. |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Free Trader at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Imperial trade restrictions force you out of business. |