Craftsman Edith Edye permalink

Age Sex Str Dex End Int Edu Soc
57 M 3 (-1) 1 (-2) 5 (-1) 6 (0) 9 (1) 6 (0)
Low Confidence
 
Skills
Astrogation 0
Carouse 0
Drive (Track) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Natural) 1
Pilot 0
Profession (Biologicals) 1
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Citizen Worker Craftsman 4 6
Agent Corporate Agent 0 1
 
TermHistory
1Became a Courier at age 18
1Gained a contact.
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 2 Enemies.
3Became a Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 3
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 4
7Is now a Craftsman
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Forced to muster out.
9Became a Corporate Agent at age 50
9Hard times caused by a lack of interstellar trade costs you your job.