Ensign Bob Campbell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
7 (0) |
7 (0) |
5 (-1) |
9 (1) |
10 (1) |
12 (2) |
| Nervous, Hopeless, Carefree |
| Skills |
| Admin 2 |
| Advocate 1 |
| Athletics 0 |
| Carouse 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 2 |
| Investigate 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Profession 0 |
| Science (Philosophy) 1 |
| Science (Sophontology) 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
2 |
| Scholar |
Scientist |
|
4 |
6 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 9 | Continued as Scientist at age 50 |
| 9 | A new romantic starts. Gain an Ally. |