Marine Annabell Lamb permalink

Age Sex Str Dex End Int Edu Soc Psi
55 F 2 (-2) 7 (0) 2 (-2) 9 (1) 10 (1) 8 (0) 5 (-1)
Intense, Dangerous, Genial
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Clairvoyance 0
Diplomat 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession (Belter) 1
Seafarer 0
Stealth 1
Streetwise 0
Tactics (Naval) 2
Telepathy 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Drifter Scavenger 2 4
Prisoner Inmate 0 1
Prisoner Fixer 0 1
Prisoner Thug 1 1
Scout Explorer 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Injured.
2Became a Scavenger at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Scavenger at age 26
3Attempted a risky adventure and was sent to prison.
3Promoted to rank 2
4Became a Inmate at age 30
4Vocational Training.
5Switched to Fixer at age 34
5Severely injured. Owe 25,000 for medical bills.
6Switched to Thug at age 38
6Parole hearing.
6Promoted to rank 1
6Paroled from prison.
7Returned to Scavenger at age 42
7Suffer from a life-threatening illness.
8Became a Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Returned to Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.