Crewman Irene Carter permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 3 (-1) 3 (-1) 4 (-1) 9 (1) 7 (0)
Stoical
 
Skills
Art 0
Athletics (Dexterity) 1
Diplomat 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 2
Gunner (Screen) 1
Mechanic 0
Pilot (Capital Ships) 1
Recon 0
Science (Archaeology) 1
Science (Chemistry) 1
Science (Planetology) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scholar Scientist 2 5
Agent Corporate Agent 0 1
Scholar Field Researcher 0 1
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Scientist at age 22
2Win a prestigious prize for your work.
2Promoted to rank 1
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Your work is sabotaged by unknown parties. You start again from scratch.
5Continued as Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Nearly killed. Owe 8,750 for medical bills.
5Gain an Enemy
5Promoted to rank 2
6Continued as Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Forced to muster out.
7Became a Corporate Agent at age 42
7Nearly killed. Owe 11,250 for medical bills.
8Switched to Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Good fortune