| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
1 (-2) |
2 (-2) |
2 (-2) |
4 (-1) |
6 (0) |
| Pacifistic, Feisty, Unbiased |
| Skills |
| Advocate 0 |
| Art 0 |
| Astrogation 1 |
| Athletics (Strength) 2 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Rogue |
Enforcer |
|
1 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Rogue |
Pirate |
Sergeant |
3 |
4 |
| Merchant |
Free Trader |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Good fortune |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 3 | Became a Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Corporate at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Switched to Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Pirate at age 42 |
| 7 | You commit a legendary crime. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Sergeant |
| 8 | Continued as Pirate at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Switched to Free Trader at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |