2nd Secretary Carter White permalink

Age Sex Str Dex End Int Edu Soc
57 M 9 (1) 1 (-2) 4 (-1) 6 (0) 11 (1) 12 (2)
Alluring, Authoritarian
 
Skills
Admin 1
Advocate 2
Animals 0
Art 0
Athletics (Strength) 1
Diplomat 3
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Gunner (Screen) 1
Investigate 1
Language (Anglic (3rd Imperium)) 2
Mechanic 1
Medic 0
Persuade 2
Pilot (Small Craft) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scholar Scientist 0 3
Noble Diplomat 2nd Secretary 2 3
Citizen Colonist 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Scientist at age 22
2Win a prestigious prize for your work.
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Scientist at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Forced to muster out.
5Became a Diplomat at age 34
5Is now a Intern
5Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5Promoted to rank 1
5Is now a 3rd Secretary
6Continued as Diplomat at age 38
6You manipulate and charm your way through high society. Gain a Rival and an Ally.
6Promoted to rank 2
6Is now a 2nd Secretary
7Continued as Diplomat at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Continued as Colonist at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.