Explorer Gust Jemmy permalink

Age Sex Str Dex End Int Edu Soc
57 M 3 (-1) 3 (-1) 3 (-1) 13 (2) 6 (0) 7 (0)
Threatening, Dutiful
 
Skills
Athletics (Endurance) 3
Diplomat 0
Drive (Walker) 2
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat 3
Mechanic 1
Medic 1
Melee (Natural) 1
Navigation 1
Pilot (Capital Ships) 1
Profession (Civil Engineering) 1
Science (Linguistics) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Citizen Colonist Explorer 4 5
Scholar Physician 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
2Continued as Engineer/Gunner at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Forced to muster out.
3Became a Colonist at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 1
4Continued as Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Forced to continue current assignment
5Promoted to rank 3
6Continued as Colonist at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 4
6Is now a Explorer
7Continued as Colonist at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Physician at age 46
8Refuse to join a cheat in some fashion.
8Promoted to rank 1
9Continued as Physician at age 50
9Make a breakthrough in your field.