Captain Newt Arnold permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 8 (0)
Bold
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 3
Drive 0
Gun Combat (Energy) 1
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Marine Marine Support Marine 0 1
Merchant Merchant Marine Captain 6 7
 
TermHistory
1Became a Explorer at age 18
1Scarred. Owe 2,500 for medical bills.
2Became a Marine Support at age 22
2Is now a Marine
2Lightly injured, no permanent damage. Fully recovered.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 3
5Is now a 3rd Officer
6Continued as Merchant Marine at age 38
6Given advanced training in a specialist field
6Promoted to rank 4
6Is now a 2nd Officer
7Continued as Merchant Marine at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 5
7Is now a 1st Officer
8Continued as Merchant Marine at age 46
8Given advanced training in a specialist field
8Promoted to rank 6
8Is now a Captain
9Continued as Merchant Marine at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.