Crewman Janice Paul permalink

Age Sex Str Dex End Int Edu Soc
57 F 6 (0) 1 (-2) 1 (-2) 4 (-1) 8 (0) 9 (1)
Sentimental, Moody
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics (Strength) 2
Broker 0
Deception 0
Diplomat 1
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 0
Melee (Unarmed) 2
Persuade 2
Pilot 0
Science (Genetics) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 2 3
Prisoner Fixer 0 3
Prisoner Inmate 0 1
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Nearly killed. Fully recovered. Owe 12,500 for medical bills.
3Became a Free Trader at age 26
3Promoted to rank 1
4Continued as Free Trader at age 30
4A new romantic starts. Gain an Ally.
5Continued as Free Trader at age 34
5Embroiled in legal trouble.
5Promoted to rank 2
6Became a Fixer at age 38
6Accused of assaulting a prison guard.
7Continued as Fixer at age 42
7Persecuted by a prison gang.
8Continued as Fixer at age 46
8Severely injured. Owe 25,000 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Switched to Inmate at age 50
9Assigned to difficult or backbreaking labour.
10Aging Crisis. Owe 20,000 for medical bills.