| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
7 (0) |
7 (0) |
9 (1) |
| Cold, Fanatical, Giggly |
| Skills |
| Admin 0 |
| Art (Instrument) 1 |
| Art (Visual Media) 1 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Broker 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 1 |
| Pilot (Small craft) 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Recon 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
2 |
| Merchant |
Broker |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Intelligence at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Wanderer at age 34 |
| 5 | Severely injured. Owe 7,500 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | Contact with Government. |
| 7 | Continued as Artist at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Artist |
| 8 | Became a Broker at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Broker at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |