Crewman Junior Christie permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 3 (-1) 4 (-1) 6 (0) 9 (1) 7 (0)
Encouraging, Unhelpful, Organized
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Drive (Mole) 1
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Profession (Belter) 1
Profession (Polymers) 1
Recon 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Rogue Enforcer 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 3 5
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Enforcer at age 26
3A job goes wrong, forcing you to flee off-planet.
4Became a Flight at age 30
4Is now a Crewman
4Severely injured. Owe 5,000 for medical bills.
5Became a Scavenger at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 1
6Continued as Scavenger at age 38
6Moved to a new world.
7Continued as Scavenger at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
8Continued as Scavenger at age 46
8Find valuable salvage.
8Promoted to rank 3
9Continued as Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.