Ensign Bob Campbell permalink

Age Sex Str Dex End Int Edu Soc
56 M 7 (0) 7 (0) 5 (-1) 9 (1) 10 (1) 12 (2)
Nervous, Hopeless, Carefree
 
Skills
Admin 2
Advocate 1
Athletics 0
Carouse 0
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 2
Investigate 1
Mechanic 1
Medic 0
Melee (Blade) 1
Profession 0
Science (Philosophy) 1
Science (Sophontology) 2
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Navy Engineer/Gunner Ensign 1 / 0 2
Scholar Scientist 4 6
 
TermHistory
1Became a Worker at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Scientist at age 42
7Your work is sabotaged by unknown parties. You may salvage what you can and give up.
7Promoted to rank 4
8Continued as Scientist at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
9Continued as Scientist at age 50
9A new romantic starts. Gain an Ally.