| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Switched to Flight at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 5 | Voluntarily left Flight |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Returned to Flight at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Flight at age 46 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 8 | Promoted to Flight rank 3 |
| 8 | Is now a Petty Officer, 2nd class |
| 9 | Continued as Flight at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Flight rank 4 |
| 9 | Is now a Petty Officer, 1st class |