Special Agent Fernando Boyd permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 7 (0) 6 (0) 11 (1) 7 (0) 7 (0)
Playful, Worthless
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 4
Deception 1
Drive (Mole) 1
Electronics 0
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Agent Corporate Agent Special Agent 4 6
Citizen Corporate 0 1
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Continued as Corporate Agent at age 34
5Befriended by a senior agent.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Involved in a gambling ring.
6Promoted to rank 3
7Continued as Corporate Agent at age 42
7Given specialist training in vehicles.
7Promoted to rank 4
7Is now a Special Agent
8Continued as Corporate Agent at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Switched to Corporate at age 50
9Hard times caused by a lack of interstellar trade costs you your job.