| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
5 (-1) |
1 (-2) |
8 (0) |
5 (-1) |
8 (0) |
| Scarred, Merciful |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Recon 0 |
| Science (Philosophy) 1 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scout |
Courier |
|
0 |
1 |
| Citizen |
Worker |
|
1 |
4 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Given advanced training in a specialist field |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | Good fortune |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 8 | Continued as Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Forced to muster out. |
| 9 | Became a Flight at age 50 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |