Crewman Osie Wood permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 2 (-2) 1 (-2) 10 (1) 6 (0) 5 (-1)
Rugged, Sterile, Pitiful
 
Skills
Athletics (Strength) 2
Drive (Wheel) 1
Electronics (Sensors) 1
Gunner (Ortillery) 1
Investigate 1
Mechanic 2
Medic 0
Persuade 1
Profession (Polymers) 1
Science (Psionicology) 1
Seafarer 0
Streetwise 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 3
Agent Intelligence 0 1
Merchant Free Trader 1 1
Scholar Field Researcher 0 3
Rogue Enforcer 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
2Continued as Line/Crew at age 22
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
3Forced to muster out.
4Became a Intelligence at age 30
4Scarred. Fully recovered. Owe 10,000 for medical bills.
5Became a Free Trader at age 34
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Field Researcher at age 38
6Good fortune
7Continued as Field Researcher at age 42
7A disaster or war strikes.
7Lost eye or limb.
7The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
8Continued as Field Researcher at age 46
8Your work is sabotaged by unknown parties. You start again from scratch.
9Voluntarily left Field Researcher
9Became a Enforcer at age 50
9Involved in a feud with a rival criminal organization.
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 60,000 for medical bills.