| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | Join a successful conspiracy of nobles. |
| 3 | Promoted to rank 1 |
| 3 | Is now a 3rd Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 2nd Secretary |
| 5 | Continued as Diplomat at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 6 | Continued as Diplomat at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 1st Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Inherit a gift from a rich relative. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Counsellor |
| 8 | Continued as Diplomat at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Forced to muster out. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |