Able Spacehand Valerie Sims permalink

Age Sex Str Dex End Int Edu Soc Psi
59 F 2 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 8 (0) 2 (-2)
Adaptable, Weak, Pious
 
Skills
Admin 1
Art 0
Athletics 0
Clairvoyance 0
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat 1
Gunner (Turret) 1
Mechanic 3
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Rogue Enforcer 0 1
Navy Flight 1 2
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Moved to a new world.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Enforcer at age 26
3Severely injured. Fully recovered. Owe 10,000 for medical bills.
4Switched to Flight at age 30
4Vessel participates in a notable military engagement.
5Continued as Flight at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Aging Crisis. Owe 30,000 for medical bills.
6Retired at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
7Aging Crisis. Owe 20,000 for medical bills.
7Gained a contact.
8Aging Crisis. Owe 60,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Victim of a crime
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.