| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Rewarded for a successful mission. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | You go above and beyond the call of duty. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Explorer at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Advanced training in a specialist field |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Became a Corporate at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 50 |
| 9 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |