Able Spacehand Monnie Moore permalink

Age Sex Str Dex End Int Edu Soc Psi
61 F 1 (-2) 1 (-2) 3 (-1) 7 (0) 10 (1) 3 (-1) None
Evasive, Passionate
 
Skills
Advocate 0
Animals 0
Art 1
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 3
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 2
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Drifter Wanderer 2 5
Citizen Corporate 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Voluntarily left Line/Crew
2Became a Wanderer at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Attacked by enemies and injured.
3Injured. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 2
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Switched to Barbarian at age 38
6Suffer from a life-threatening illness.
7Returned to Wanderer at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
8Continued as Wanderer at age 46
8Good fortune
8Forced to muster out.
9Returned to Line/Crew at age 50
9Vessel participates in a notable military engagement.
10Continued as Line/Crew at age 54
10Vessel participates in a notable military engagement.