Private Steven Newman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
7 (0) |
2 (-2) |
1 (-2) |
3 (-1) |
7 (0) |
2 (-2) |
| Sneaky, Studious, Grieving |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Man Portable) 1 |
| Melee (Unarmed) 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
2 |
| Army |
Cavalry |
Private |
0 |
2 |
| Drifter |
Wanderer |
|
0 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Advanced training in a specialist field |
| 3 | Continued as Cavalry at age 26 |
| 3 | Injured. |
| 4 | Switched to Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 5 | Continued as Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Free Trader at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Forced to muster out. |
| 8 | Became a Corporate at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Voluntarily left Corporate |
| 9 | Returned to Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |