Crewman Bill Day permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 4 (-1)
Mild, Extravagant, Slow Paced
 
Skills
Admin 0
Art 0
Diplomat 0
Gun Combat 2
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Recon 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Agent Law Enforcement Rookie 0 1
Drifter Barbarian 1 2
Drifter Scavenger 1 2
Scout Explorer 0 1
Scholar Field Researcher 0 1
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Barbarian at age 26
3Promoted to rank 1
4Continued as Barbarian at age 30
4Suffer from a life-threatening illness.
5Switched to Scavenger at age 34
5Amnesia.
5Promoted to rank 1
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Field Researcher at age 46
8Nearly killed. Owe 20,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.