1st Officer Clayton Porter permalink

Age Sex Str Dex End Int Edu Soc
60 M 9 (1) 2 (-2) 8 (0) 7 (0) 9 (1) 7 (0)
Hardy, Immobile, Worried
 
Skills
Animals (Training) 1
Art 0
Astrogation 1
Athletics 0
Deception 0
Drive (Track) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 2
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Mechanic 1
Pilot (Capital Ships) 1
Profession (Biologicals) 1
Recon 0
Stealth 0
Steward 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 1
Citizen Colonist 1 2
Merchant Merchant Marine 1st Officer 5 7
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
1Is now a Henchman
2Voluntarily left Pirate
2Became a Colonist at age 22
2Good fortune
2Promoted to rank 1
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Gained a contact.
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Smuggle illegal items onto a planet.
6Promoted to rank 2
6Is now a 4th Officer
7Continued as Merchant Marine at age 42
7Promoted to rank 3
7Is now a 3rd Officer
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Continued as Merchant Marine at age 50
9Given advanced training in a specialist field
9Promoted to rank 4
9Is now a 2nd Officer
10Continued as Merchant Marine at age 54
10Embroiled in legal trouble.
10Promoted to rank 5
10Is now a 1st Officer