Technician Micheal Carbey permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 1 (-2) 5 (-1) 2 (-2) 8 (0) 7 (0)
Uncooperative, Sentimental
 
Skills
Art 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Track) 2
Drive (Walker) 1
Drive (Wheel) 1
Engineer (Life Support) 1
Engineer (M-drive) 2
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Belter) 1
Profession (Biologicals) 1
Recon 0
Seafarer (Ocean Ships) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Citizen Worker Technician 3 6
 
TermHistory
1Became a Intelligence at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 50
9You rise to a position of power in your colony or corporation.
9Promoted to rank 3
10Continued as Worker at age 54
10Advanced training in a specialist field.
10Forced to muster out.