| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Wanderer at age 18 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Scientist at age 22 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 26 |
| 4 | Advanced training in a specialist field. |
| 5 | Voluntarily left Scientist |
| 5 | Switched to Scavenger at age 30 |
| 5 | Attacked by enemies and injured. |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 34 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Returned to Wanderer at age 38 |
| 7 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 8 | Became a Performer at age 42 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 9 | Continued as Performer at age 46 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 10 | Continued as Performer at age 50 |
| 10 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 11 | Became a Explorer at age 54 |
| 11 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |