Agent Elaine Oshea permalink

Age Sex Str Dex End Int Edu Soc
59 F 6 (0) 2 (-2) 6 (0) 6 (0) 8 (0) 4 (-1)
Self-Disciplined
 
Skills
Art 0
Athletics 0
Deception 2
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Recon 0
Stealth 1
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Agent Intelligence Agent 1 2
Drifter Barbarian 1 2
Scout Explorer 0 1
Agent Corporate Agent Agent 1 3
Drifter Wanderer 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Switched to Intelligence at age 22
2Go undercover to investigate an enemy.
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Became a Barbarian at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
5Continued as Barbarian at age 34
5Offered job by a patron. Now owe him a favor.
5Promoted to rank 1
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Switched to Corporate Agent at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Corporate Agent at age 46
8An investigation takes on a dangerous turn.
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Corporate Agent at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Forced to muster out.
10Switched to Wanderer at age 54
10Attempted a risky adventure and was sent to prison.