| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Entered Marine Academy at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain a Rival. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Enforcer at age 22 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 26 |
| 4 | Involved in a feud with a rival criminal organization. |
| 5 | Voluntarily left Enforcer |
| 5 | Became a Explorer at age 30 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 34 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Became a Performer at age 38 |
| 7 | Refused to criticise a questionable political leader on your homeworld. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Performer at age 42 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Performer at age 46 |
| 9 | Join homeworld’s celebrity circles |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Performer at age 50 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Performer at age 54 |
| 11 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |