Crewman Johnie Pena permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 2 (-2) 1 (-2) 11 (1) 5 (-1) 5 (-1)
Salient
 
Skills
Animals 0
Athletics 0
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Leadership 0
Mechanic 1
Medic 0
Pilot 0
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Navy Engineer/Gunner Crewman 0 1
Entertainer Performer 0 1
Navy Flight 0 2
Citizen Corporate 1 2
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Injured.
3Became a Performer at age 26
3Public opinion turns on you.
4Switched to Flight at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Switched to Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 1
6Continued as Corporate at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Returned to Flight at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Scavenger at age 46
8Drafted into Merchant Marine
9Became a Merchant Marine at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Continued as Merchant Marine at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.