| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
4 (-1) |
4 (-1) |
3 (-1) |
| Astonished, Sullen, Disciplined |
| Skills |
| Admin 0 |
| Animals 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Melee (Unarmed) 2 |
| Persuade 3 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Rogue |
Enforcer |
|
1 |
1 |
| Prisoner |
Thug |
|
1 |
3 |
| Prisoner |
Fixer |
|
0 |
2 |
| Prisoner |
Inmate |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Voluntarily left Courier |
| 4 | Became a Enforcer at age 30 |
| 4 | Arrested and charged. |
| 4 | Failed to defend self. Gain an Enemy and go to prison. |
| 4 | Promoted to rank 1 |
| 5 | Became a Thug at age 34 |
| 5 | Parole hearing. |
| 6 | Switched to Fixer at age 38 |
| 6 | Persecuted by a prison gang. |
| 7 | Returned to Thug at age 42 |
| 7 | Joined a prison gang |
| 7 | Promoted to rank 1 |
| 8 | Switched to Inmate at age 46 |
| 8 | Assigned to difficult or backbreaking labour. |
| 8 | Promoted to rank 1 |
| 9 | Returned to Fixer at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Returned to Thug at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |