Hope Mcdonalid permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 5 (-1) 4 (-1) 5 (-1) 3 (-1) 5 (-1)
Lowly, Conscientious, Wise
 
Skills
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Melee (Unarmed) 3
Persuade 1
Recon 1
Science 0
Stealth 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Drifter Scavenger 0 1
Prisoner Fixer 1 4
Prisoner Thug 0 2
Drifter Wanderer 0 2
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Scavenger at age 22
2Attempted a risky adventure and was sent to prison.
3Became a Fixer at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Switched to Thug at age 30
4You gain a new Rival among the inmates or guards.
5Returned to Fixer at age 34
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Continued as Fixer at age 38
6Disgraced. Word of your criminal past reaches your homeworld.
7Returned to Thug at age 42
7Disgraced. Word of your criminal past reaches your homeworld.
8Returned to Fixer at age 46
8Joined a prison gang
8Promoted to rank 1
8Paroled from prison.
9Switched to Wanderer at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.