Master Technician Stuart Kennedy permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 1 (-2) 6 (0) 6 (0) 9 (1) 7 (0)
Easygoing, Trivial, Right
 
Skills
Admin 1
Art 0
Broker 1
Carouse 1
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Mechanic 1
Persuade 0
Profession (Biologicals) 1
Profession (Civil Engineering) 2
Profession (Hydroponics) 2
Science (History) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Citizen Worker Master Technician 6 7
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Continued as Merchant Marine at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Merchant Marine at age 26
3Forced to muster out.
4Became a Worker at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Worker at age 38
6Scarred. Fully recovered.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 3
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 5
10Continued as Worker at age 54
10You are rewarded for your diligence or cunning.
10Promoted to rank 6
10Is now a Master Technician
11Aging Crisis. Owe 40,000 for medical bills.