Able Spacehand Johnnie Paul permalink

Age Sex Str Dex End Int Edu Soc
59 F 3 (-1) 2 (-2) 5 (-1) 6 (0) 7 (0) 10 (1)
Purposeful, Serene
 
Skills
Broker 0
Drive 0
Electronics 0
Engineer (Power) 1
Gunner (Capital) 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 1
Persuade 0
Pilot (Small Craft) 1
Science (Biology) 1
Science (Philosophy) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scholar Physician 1 5
Navy Line/Crew Able Spacehand 1 3
Citizen Worker 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Physician at age 22
2Work leads to a considerable breakthrough.
2Promoted to rank 1
3Continued as Physician at age 26
3Make a breakthrough in your field.
4Continued as Physician at age 30
4Advanced training in a specialist field.
5Continued as Physician at age 34
5Gained a contact.
6Continued as Physician at age 38
6Advanced training in a specialist field.
6Forced to muster out.
7Became a Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Abuse your position for profit
9Continued as Line/Crew at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Became a Worker at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to continue current assignment
10Promoted to rank 1