| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to Star Marine rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Star Marine |
| 2 | Became a Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Lost eye or limb. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Victim of a crime |
| 4 | Continued as Explorer at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Explorer at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Explorer at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 7 | Continued as Explorer at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Became a Free Trader at age 46 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Switched to Courier at age 50 |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Advanced training in a specialist field |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |