Kyle Douglas permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 2 (-2) 2 (-2) 10 (1) 6 (0) 4 (-1)
Inimitable, Thankless, Queer
 
Skills
Art 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Pilot 0
Profession (Biologicals) 1
Science 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 0 2
Citizen Worker 1 3
Prisoner Thug 0 1
Prisoner Inmate 0 1
Prisoner Fixer 1 3
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Wanderer at age 22
2Survived a risky adventure but gained nothing.
3Continued as Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Worker at age 30
4You befriend a superior in the corporation or the colony.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Worker at age 38
6Accused of a crime
7Became a Thug at age 42
7Beaten by a prison gang.
7Severely injured. Fully recovered. Owe 10,000 for medical bills.
8Switched to Inmate at age 46
8Offended a prison gang you tried to join. Gain an Enemy.
9Switched to Fixer at age 50
9Severely injured. Owe 5,000 for medical bills.
10Continued as Fixer at age 54
10Joined a prison gang
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Fixer at age 58
11Persecuted by a prison gang.