Henchman Martin Walker permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 3 (-1) 4 (-1) 8 (0) 5 (-1) 7 (0)
Fatalistic, Tentative
 
Skills
Athletics (Strength) 1
Deception 0
Gun Combat (Archaic) 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Civil Engineering) 1
Recon 0
Science 0
Stealth 0
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 4
Prisoner Fixer 0 2
Prisoner Thug 1 3
Prisoner Inmate 1 2
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Birth or Death involving a family member or close friend.
2Continued as Pirate at age 22
2A crime lord considers you his protégé.
3Continued as Pirate at age 26
3Birth or Death involving a family member or close friend.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Arrested
5Became a Fixer at age 34
5Persecuted by a prison gang.
6Switched to Thug at age 38
6A guard takes a dislike to you.
7Switched to Inmate at age 42
7Vocational Training.
7Promoted to rank 1
8Returned to Thug at age 46
8Make friends with another inmate; gain them as a Contact.
8Promoted to rank 1
9Returned to Fixer at age 50
9Defeated a prison gang. Gain an Enemy.
10Returned to Thug at age 54
10Accused of assaulting a prison guard.
11Returned to Inmate at age 58
11Persecuted by a prison gang.
12Aging Crisis. Owe 50,000 for medical bills.