| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
F |
2 (-2) |
1 (-2) |
8 (0) |
8 (0) |
10 (1) |
9 (1) |
| Professional |
| Skills |
| Art 0 |
| Astrogation 1 |
| Broker 1 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-All-Trades 2 |
| Language (Vilani (1st Imperium)) 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Pilot (Small craft) 1 |
| Pilot (Small Craft) 1 |
| Profession (Biologicals) 1 |
| Profession (Civil Engineering) 1 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
0 |
1 |
| Drifter |
Wanderer |
|
4 |
4 |
| Merchant |
Broker |
|
2 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
| Scout |
Courier |
Scout |
2 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Wanderer at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Find an Alien Artifact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 4 |
| 6 | Became a Broker at age 38 |
| 6 | Befriend a useful ally in one sphere. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Broker |
| 8 | Switched to Scavenger at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 10 | Voluntarily left Scavenger |
| 10 | Became a Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Psychologically damaged by your time in the scouts. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |