Petty Officer, 3rd class Philip Wood permalink

Age Sex Str Dex End Int Edu Soc
64 M 6 (0) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)
Young, Horrible, Foolish
 
Skills
Astrogation 1
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Stealth 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Drifter Barbarian 0 1
Navy Line/Crew Petty Officer, 3rd class 2 3
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 3 Enemies.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
5Voluntarily left Courier
5Became a Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Line/Crew at age 38
6Is now a Crewman
6Advanced training in a specialist field
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
8Forced to muster out.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.