| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Physician at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Injured. Fully recovered. |
| 3 | Commissioned in Army/Cavalry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Cavalry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Cavalry at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to Cavalry officer rank 3 |
| 4 | Is now a Major |
| 5 | Continued as Cavalry at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Ground Assault at age 38 |
| 6 | Is now a Marine |
| 6 | On the front lines of a planetary assault and occupation. |
| 6 | Promoted to Ground Assault rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Voluntarily left Ground Assault |
| 7 | Became a Wanderer at age 42 |
| 7 | Encounter a Psionic institute. |
| 7 | Tested for psionic powers |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Find valuable salvage. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |