Settler Vesta Torres permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 2 (-2) 10 (1) 7 (0) 4 (-1)
Proud, Hysterical
 
Skills
Animals 0
Art 0
Astrogation 0
Carouse 1
Diplomat 2
Electronics (Computers) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Leadership 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Biologicals) 1
Stealth 0
Steward 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Citizen Colonist Settler 2 3
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Wanderer 0 1
Citizen Corporate 0 2
 
TermHistory
1Became a Scavenger at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Find Ancient Technology.
3Voluntarily left Scavenger
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Colonist at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Forced to continue current assignment
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Lost eye or limb. Fully recovered.
9Switched to Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Corporate at age 54
10Your business expands, your corporation grows, or the colony thrives.
11Continued as Corporate at age 58
11Injured.
12Aging Crisis. Owe 30,000 for medical bills.