Craftsman Sylvester Ryan permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 14 (2) 3 (-1)
Terrified, Unfeeling
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 1
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 2
Engineer (J-drive) 1
Engineer (Life Support) 1
Leadership 0
Mechanic 1
Melee (Bludgeon) 1
Profession (Construction) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Agent Intelligence 0 1
Citizen Worker Craftsman 4 5
Retired 0 3
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Corporate at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Intelligence at age 26
3Nearly killed. Owe 17,500 for medical bills.
4Switched to Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Technician
6Aging Crisis. Owe 50,000 for medical bills.
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 3
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 4
7Is now a Craftsman
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Worker at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.