| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Injured. Fully recovered. |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | On the front lines of a planetary assault and occupation. |
| 2 | Promoted to Marine Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Marine Support at age 26 |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Injured |
| 3 | Forced to continue current assignment |
| 3 | Promoted to Marine Support rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Marine Support at age 30 |
| 4 | Assigned to an assault on an enemy fortress. |
| 4 | Injured |
| 5 | Continued as Marine Support at age 34 |
| 5 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 5 | Report commander and gain an Enemy. |
| 5 | Promoted to Marine Support rank 3 |
| 5 | Is now a Lance Sergeant |
| 6 | Continued as Marine Support at age 38 |
| 6 | Assigned to the security staff of a space station. |
| 6 | Forced to muster out. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |