Settler Irvin Fuller permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 2 (-2) 1 (-2) 11 (1) 7 (0) 3 (-1)
Dazzling, Beautiful, Downtrodden
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Jack-of-All-Trades 1
Persuade 0
Recon 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 4
Merchant Broker 0 1
Drifter Scavenger 1 2
Retired 0 5
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Forced to continue current assignment
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Forced to muster out.
4Became a Broker at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Scavenger at age 34
5Attacked by enemies and injured.
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Colonist at age 42
7Nearly killed. Owe 7,500 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 50,000 for medical bills.
11Amnesia.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.