| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Continued as Performer at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Voluntarily left Intelligence |
| 6 | Became a Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Became a Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Became a Colonist at age 54 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Colonist at age 62 |
| 12 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Settler |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |