Technician Ardella Dwyer permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 8 (0)
Irritable
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Explosives 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Profession (Biologicals) 2
Recon 1
Science 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 6
Citizen Colonist 0 1
Scout Courier 0 1
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Injured. Fully recovered. Owe 2,500 for medical bills.
7Switched to Colonist at age 42
7Spent time maintaining and using heavy vehicles.
8Voluntarily left Colonist
8Became a Courier at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.