| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 6 Contacts. Gain 3 Enemies. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Surveyor |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Continued as Diplomat at age 30 |
| 4 | Severely injured. Owe 12,500 for medical bills. |
| 5 | Continued as Diplomat at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Forced to muster out. |
| 6 | Became a Barbarian at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Barbarian at age 42 |
| 8 | Continued as Barbarian at age 46 |
| 9 | Continued as Barbarian at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Barbarian at age 54 |
| 10 | Spend time with an alien race. Gain a contact. |
| 10 | Forced to muster out. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |