Agent Gregory Nisbet permalink

Age Sex Str Dex End Int Edu Soc
68 M 2 (-2) 3 (-1) 1 (-2) 7 (0) 7 (0) 6 (0)
Mean
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 2
Broker 0
Deception 1
Diplomat 2
Drive (Hovercraft) 1
Electronics (Sensors) 1
Explosives 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Recon 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Agent Corporate Agent Agent 1 3
Rogue Thief 0 1
Scout Explorer 0 2
Citizen Colonist 1 2
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Continued as Corporate at age 22
2Birth or Death involving a family member or close friend.
2Promoted to rank 1
3Continued as Corporate at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Corporate Agent at age 30
4Nearly killed. Fully recovered. Owe 45,000 for medical bills.
5Became a Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Returned to Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7A new romantic starts. Gain an Ally.
8Voluntarily left Corporate Agent
8Became a Explorer at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Explorer at age 50
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Switched to Colonist at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Continued as Colonist at age 58
11Co-operate with investigation by the planetary authorities. The business or colony is shut down.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.