Settler Belle Ferguson permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 7 (0)
Thorough
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Persuade 1
Pilot 0
Profession 0
Recon 3
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Rogue Thief 3 5
Merchant Free Trader 1 2
Citizen Colonist Settler 2 4
 
TermHistory
1Became a Scavenger at age 18
1Offered job by a patron. Now owe him a favor.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Promoted to rank 2
4Continued as Thief at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Continued as Thief at age 34
5A crime lord considers you his protégé.
5Promoted to rank 3
6Continued as Thief at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Became a Colonist at age 50
9You gain experience in a technical field as a computer operator or surveyor.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Colonist at age 54
10Advanced training in a specialist field.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Colonist at age 58
11You are rewarded for your diligence or cunning.
11Promoted to rank 2
11Is now a Settler
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Colonist at age 62
12A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
13Aging Crisis. Owe 30,000 for medical bills.