Ingrate Carlos Doyle permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 11 (1)
Rawboned, Discerning, Obliging
 
Skills
Admin 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Flyer (Rotor) 1
Gambler 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Jack-of-all-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Science (Genetics) 2
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Navy Flight 0 1
Scholar Field Researcher 1 1
Noble Dilettante Ingrate 3 3
Scout Courier 0 5
Retired 0 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Expand the field of Gun Combat , but gain a Rival in your former tutor.
1Graduated at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Switched to Flight at age 22
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Field Researcher at age 26
4Work leads to a considerable breakthrough.
4Promoted to rank 1
5Voluntarily left Field Researcher
5Became a Dilettante at age 30
5Is now a Wastrel
5time as a ruler or playboy gives you a wide range of experiences.
5Promoted to rank 1
6Continued as Dilettante at age 34
6Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
6Promoted to rank 2
6Is now a Ingrate
7Continued as Dilettante at age 38
7Inherit a gift from a rich relative.
7Promoted to rank 3
8Voluntarily left Dilettante
8Became a Courier at age 42
8You spend a great deal of time on the fringes of Charted Space.
8Gain a contact in an alien race.
9Continued as Courier at age 46
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9Scarred. Owe 5,000 for medical bills.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Courier at age 50
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Courier at age 54
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Courier at age 58
12Injured. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 62
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.