| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Scientist at age 30 |
| 4 | A disaster or war strikes. |
| 4 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 5 | Continued as Scientist at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Courier at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 5 Contacts. Gain 1 Enemies. |
| 9 | Became a Journalist at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Freelancer |
| 10 | Continued as Journalist at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 2 |
| 10 | Is now a Staff Writer |
| 11 | Continued as Journalist at age 58 |
| 11 | Public opinion turns on you. |
| 12 | Became a Merchant Marine at age 62 |
| 12 | Is now a Crewman |
| 12 | Embroiled in legal trouble. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |