Crewman Jesus Callan permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 7 (0)
Agnostic, Fearless
 
Skills
Broker 0
Deception 0
Drive 0
Electronics 0
Gun Combat 1
Gunner (Capital) 1
Mechanic 1
Medic 0
Navigation 1
Persuade 0
Pilot 0
Profession 0
Recon 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Scout Surveyor 0 1
Entertainer Journalist 0 1
Navy Flight Crewman 0 2
Drifter Wanderer 0 1
Navy Engineer/Gunner 0 2
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1Nearly killed. Fully recovered. Owe 11,250 for medical bills.
2Became a Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Surveyor
3Became a Journalist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Flight at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
6Switched to Engineer/Gunner at age 38
6Gained a contact.
7Continued as Engineer/Gunner at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Returned to Flight at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.