| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Voluntarily left Pirate |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Dilettante at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Dilettante at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Ingrate |
| 7 | Continued as Dilettante at age 42 |
| 7 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Dilettante at age 46 |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Forced to muster out. |
| 10 | Became a Free Trader at age 54 |
| 10 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 10 | Gain rebels as Enemy |
| 11 | Became a Army Support at age 58 |
| 11 | Is now a Private |
| 11 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 11 | Gain rebels as Enemy |
| 12 | Became a Scavenger at age 62 |
| 12 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Switched to Wanderer at age 66 |
| 13 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 14 | Returned to Scavenger at age 70 |
| 14 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |