| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Voluntarily left Barbarian |
| 2 | Became a Colonist at age 22 |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Find Ancient Technology. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Enforcer at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Returned to Scavenger at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Forced to muster out. |
| 10 | Returned to Colonist at age 54 |
| 10 | You are rewarded for your diligence or cunning. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | You are rewarded for your diligence or cunning. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Colonist at age 62 |
| 12 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Settler |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Colonist at age 66 |
| 13 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |