Scout Troy Gray permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 8 (0)
Lingering, Self-Serving, Witty
 
Skills
Admin 0
Art (Holography) 1
Astrogation 1
Carouse 2
Deception 0
Drive 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 1
Jack-of-all-Trades 3
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 0
Recon 1
Science (Cosmology) 1
Science (Philosophy) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 3 3
Rogue Thief 1 1
Rogue Enforcer 0 1
Scout Explorer Scout 2 3
Navy Flight Able Spacehand 1 1
Retired 0 5
 
TermHistory
1Became a Artist at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Promoted to rank 1
2Continued as Artist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
3Continued as Artist at age 26
3Spend time with an alien race. Gain a contact.
3Promoted to rank 3
4Voluntarily left Artist
4Became a Thief at age 30
4Involved in a feud with a rival criminal organization.
4Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4Promoted to rank 1
5Voluntarily left Thief
5Switched to Enforcer at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Explorer at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 2
8Continued as Explorer at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Flight at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Flight
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.