Senior Crewman Jacob Larson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 4 (-1)
Quixotic, Sour
 
Skills
Admin 1
Art 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Gunner (Turret) 1
Investigate 1
Language 0
Mechanic 1
Medic 0
Profession 0
Recon 1
Science (Archaeology) 1
Science (Cybernetics) 2
Science (Economics) 1
Science (History) 1
Science (Psychology) 1
Science (Xenology) 2
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 3 6
Scholar Field Researcher 0 1
Entertainer Performer 1 1
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
5Continued as Scientist at age 34
5Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Gain an Enemy
5Promoted to rank 3
6Continued as Scientist at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lost eye or limb. Owe 1,250 for medical bills.
7Switched to Field Researcher at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Nearly killed. Fully recovered. Owe 11,250 for medical bills.
8Became a Performer at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Promoted to rank 1
9Voluntarily left Performer
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Scarred. Owe 1,250 for medical bills.
10Became a Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Merchant Marine at age 58
11Embroiled in legal trouble.
11Promoted to rank 1
11Is now a Senior Crewman
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Merchant Marine at age 62
12Bankrupted by a rival. Gain the other trader as a Rival.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 20,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.