| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Marine Support at age 22 |
| 2 | Scarred. |
| 3 | Became a Journalist at age 26 |
| 3 | Find Ancient Technology. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Voluntarily left Journalist |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Go undercover to investigate an enemy. |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Surveyor at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Scientist at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |