| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Artist |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | Spend time with an alien race. Gain a contact. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Forced to muster out. |
| 6 | Became a Scientist at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Barbarian at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |