Lance Sergeant Bell Morgan permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 5 (-1)
Hard Working, Dissatisfied, Gentle
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Track) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Melee (Blade) 1
Persuade 0
Recon 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Performer 0 1
Drifter Barbarian 0 1
Marine Star Marine Lance Sergeant 3 6
Retired 0 5
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Spent the college years partying.
1Dropped out of military academy.
2Became a Wanderer at age 18
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Performer at age 22
3A new romantic starts. Gain an Ally.
4Voluntarily left Performer
4Switched to Barbarian at age 26
5Voluntarily left Barbarian
5Became a Star Marine at age 30
5Is now a Marine
5Advanced training in a specialist field
5Attempt at commissioned failed.
5Forced to continue current assignment
5Promoted to Star Marine rank 1
5Is now a Lance Corporal
6Continued as Star Marine at age 34
6Assigned to an assault on an enemy fortress.
6Injured
7Continued as Star Marine at age 38
7A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
7Report commander and gain an Enemy.
7Promoted to Star Marine rank 2
7Is now a Corporal
8Continued as Star Marine at age 42
8A new romantic starts. Gain an Ally.
9Continued as Star Marine at age 46
9Moved to a new world.
9Forced to continue current assignment
9Promoted to Star Marine rank 3
9Is now a Lance Sergeant
10Continued as Star Marine at age 50
10You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 54
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 40,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.