Able Spacehand Sibyl Larson permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 4 (-1)
Incoherent, Nit Picker
 
Skills
Art 0
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Turret) 2
Mechanic 1
Profession (Biologicals) 1
Profession (Polymers) 1
Recon 2
Science 0
Seafarer 0
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Army Army Support Lance Corporal 1 3
Citizen Worker 0 3
Citizen Colonist 0 1
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Injured. Fully recovered.
3Became a Army Support at age 26
3Is now a Private
3Assigned to a planet with a hostile or wild environment.
4Continued as Army Support at age 30
4Thrown into a brutal ground war
4Lost eye or limb.
4Promoted to Army Support rank 1
4Is now a Lance Corporal
5Continued as Army Support at age 34
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
7Continued as Worker at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Worker at age 46
8Nearly killed. Fully recovered. Owe 17,500 for medical bills.
9Switched to Colonist at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.