| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Scavenger at age 26 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Amnesia. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Continued as Worker at age 54 |
| 10 | You are rewarded for your diligence or cunning. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | You befriend a superior in the corporation or the colony. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Good fortune |
| 12 | Promoted to rank 4 |
| 12 | Is now a Craftsman |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Worker at age 66 |
| 13 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 13 | Gain a criminal contact. |
| 13 | Promoted to rank 5 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Worker at age 70 |
| 14 | Spent time maintaining and using heavy vehicles. |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |