| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Good fortune |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Forced to muster out. |
| 6 | Became a Marine Support at age 38 |
| 6 | Is now a Marine |
| 6 | Victim of a crime |
| 6 | Commissioned in Marine/Marine Support |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Marine Support officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Marine Support at age 42 |
| 7 | Assigned to an assault on an enemy fortress. |
| 7 | Promoted to Marine Support officer rank 3 |
| 7 | Is now a Force Commander |
| 8 | Continued as Marine Support at age 46 |
| 8 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 8 | Report commander and gain an Enemy. |
| 8 | Promoted to Marine Support officer rank 4 |
| 8 | Is now a Lieutenant Colonel |
| 9 | Continued as Marine Support at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 9 | Forced to muster out. |
| 10 | Became a Broker at age 54 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Became a Explorer at age 58 |
| 11 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Explorer at age 62 |
| 12 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 12 | Gain 6 Contacts. Gain 3 Enemies. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |