Scout Edyth Johnson permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 8 (0)
Saucy
 
Skills
Animals (Handling) 1
Astrogation 2
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Melee (Blade) 1
Navigation 1
Pilot 0
Profession 0
Stealth 2
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal 1 2
Drifter Scavenger 0 1
Scout Explorer Scout 2 2
Retired 0 10
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Assigned to a black ops mission.
1Promoted to Star Marine rank 1
1Is now a Lance Corporal
2Continued as Star Marine at age 22
2A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
3Became a Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Explorer at age 30
4You survey an alien world.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Spend several years jumping from world to world in your scout ship.
5Promoted to rank 2
6Aging Crisis. Owe 20,000 for medical bills.
6Voluntarily left Explorer
6Retired at age 38
6Gained a contact.
7Moved to a new world.
8Aging Crisis. Owe 30,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 30,000 for medical bills.