| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A crime lord considers you his protégé. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 4 |
| 5 | Voluntarily left Enforcer |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Established a network of contacts. Gain 1 contacts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Nearly killed. Owe 10,000 for medical bills. |
| 7 | Became a Ground Assault at age 42 |
| 7 | Is now a Marine |
| 7 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 8 | Became a Courier at age 46 |
| 8 | Perform an exemplary service for the scouts. |
| 9 | Continued as Courier at age 50 |
| 9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 10 | Became a Scavenger at age 54 |
| 10 | Amnesia. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Find Ancient Technology. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |