Scout Otis Hanson permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 7 (0)
Adventurous, Puzzled, Tardy
 
Skills
Art (Holography) 1
Carouse 0
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Investigate 1
Jack-of-all-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 1
Navigation 3
Persuade 1
Science (Archaeology) 1
Science (Physics) 1
Science (Robotics) 1
Science (Xenology) 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Scientist 2 2
Scholar Field Researcher 3 4
Entertainer Artist 1 2
Scout Courier Scout 2 6
Retired 0 1
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
1Promoted to rank 1
2Continued as Scientist at age 22
2Refused to perform research that goes against your conscience.
2Promoted to rank 2
3Voluntarily left Scientist
3Switched to Field Researcher at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Field Researcher at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Voluntarily left Field Researcher
7Became a Artist at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 1
8Continued as Artist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Courier at age 50
9A new romantic starts. Gain an Ally.
10Continued as Courier at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Courier at age 58
11Perform an exemplary service for the scouts.
11Promoted to rank 1
11Is now a Scout
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
12Psychologically damaged by your time in the scouts.
12Promoted to rank 2
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Courier at age 66
13Serve as the courier for an important message from the Imperium.
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Courier at age 70
14Perform an exemplary service for the scouts.
14Forced to muster out.
15Aging Crisis. Owe 20,000 for medical bills.
15Retired at age 74
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.