Petty Officer, 2nd class Burton Morrissy permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 2 (-2)
Undisciplined, Fearful
 
Skills
Admin 0
Advocate 0
Animals 0
Astrogation 0
Broker 1
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 2
Leadership 0
Mechanic 2
Melee (Natural) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Seafarer 0
Steward 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Barbarian 0 1
Agent Intelligence 0 1
Drifter Scavenger 0 1
Merchant Broker 1 2
Entertainer Artist 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Retired 0 2
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Barbarian at age 26
3Nearly killed. Fully recovered. Owe 50,000 for medical bills.
4Became a Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Switched to Scavenger at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Became a Broker at age 38
6Birth or Death involving a family member or close friend.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Broker at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Artist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Vessel participates in a notable military engagement.
11Continued as Engineer/Gunner at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner rank 3
12Is now a Petty Officer, 2nd class
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a notable military engagement.
13Forced to muster out.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 10,000 for medical bills.