Commander Myrtice Campbell permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 9 (1)
Adorable, Loud, Quick
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Electronics 0
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Leadership 3
Mechanic 1
Melee (Blade) 2
Pilot (Small craft) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Lieutenant 3 / 2 4
Navy Engineer/Gunner Commander 4 / 2 3
Retired 0 8
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Attempt at commissioned failed.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Advanced training in a specialist field
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Flight
3Is now a Ensign
3Promoted to Flight officer rank 2
3Is now a Sublieutenant
4Continued as Flight at age 30
4Vessel participates in a diplomatic mission.
4Promoted to Flight officer rank 3
4Is now a Lieutenant
5Voluntarily left Flight
5Switched to Engineer/Gunner at age 34
5Victim of a crime
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.