Agent Lew Taylor permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)
Dreamer, Lively
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Turret) 1
Investigate 1
Mechanic 2
Melee (Natural) 1
Recon 0
Seafarer 0
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Agent Corporate Agent Agent 1 4
Marine Marine Support Marine 0 1
Navy Line/Crew Able Spacehand 1 2
Rogue Pirate Henchman 1 2
Drifter Scavenger 0 1
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Nearly killed. Fully recovered.
2Became a Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Hard times caused by a lack of interstellar trade costs you your job.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
4Continued as Corporate Agent at age 30
4Established a network of contacts. Gain 2 contacts.
5Continued as Corporate Agent at age 34
5An investigation takes on a dangerous turn.
5Hard times caused by a lack of interstellar trade costs you your job.
5Forced to muster out.
6Became a Marine Support at age 38
6Is now a Marine
6Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
7Switched to Line/Crew at age 42
7Commanding officer takes an interest in your career.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Pirate at age 50
9Is now a Lackey
9Refuse to backstab a fellow rogue for personal gain. Gain an Ally
10Continued as Pirate at age 54
10Involved in the planning of an impressive heist.
10Promoted to rank 1
10Is now a Henchman
11Voluntarily left Pirate
11Became a Scavenger at age 58
11Offered job by a patron. Now owe him a favor.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.