Term | History |
1 | Became a Broker at age 18 |
1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 | Became a Wanderer at age 22 |
2 | Encounter a Psionic institute. |
2 | Tested for psionic powers |
3 | Continued as Wanderer at age 26 |
3 | Attacked by enemies and injured. |
3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 | Gain Enemy if you don't already have one. |
4 | Continued as Wanderer at age 30 |
4 | Attacked by enemies that you easily defeat. |
4 | Gain Enemy if you don't already have one. |
4 | Forced to muster out. |
5 | Became a Colonist at age 34 |
5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
6 | Aging Crisis. Owe 20,000 for medical bills. |
6 | Retired at age 38 |
6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 | Moved to a new world. |
8 | Betrayal. Convert an Ally into a Rival or Enemy. |
9 | A new romantic starts. Gain an Ally. |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | Moved to a new world. |
15 | Aging Crisis. Owe 30,000 for medical bills. |
15 | Moved to a new world. |
16 | Aging Crisis. Owe 60,000 for medical bills. |