| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Switched to Wanderer at age 26 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Journalist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 8 | Promoted to rank 2 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Explorer at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Senior Scout |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Explorer at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 1 Contacts. Gain 3 Enemies. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |