| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Given advanced training in a specialist field |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in a gambling ring. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to rank 5 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Promoted to rank 6 |
| 10 | Continued as Enforcer at age 54 |
| 10 | Severely injured. Owe 2,500 for medical bills. |
| 11 | Became a Line/Crew at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Became a Explorer at age 62 |
| 12 | You survey an alien world. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Continued as Explorer at age 66 |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |