Henchman Koray Oraloğlu permalink

Age Str Dex End Int Edu Soc
49 5 (-1) 7 (0) 11 (1) 4 (-1) 7 (0) 7 (0)
Astrogation 1
Athletics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language 0
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Steward 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
Scout Courier 0 4
Army Cavalry Private 0 1
Entertainer Artist 0 1
Rogue Pirate Henchman 1 1
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Psychologically damaged by your time in the scouts.
3Continued as Courier at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Gain a contact in an alien race.
4Continued as Courier at age 30
4A new romantic starts. Gain an Ally.
4Forced to muster out.
5Became a Cavalry at age 34
5Is now a Private
5Forced out after co-operating with military investigation in commanding officer's illegal activity.
6Became a Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Pirate at age 42
7Is now a Lackey
7A crime lord considers you his protégé.
7Promoted to rank 1
7Is now a Henchman