Able Spacehand Cloyd Cadden permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)
Available, Withdrawn, Careful
 
Skills
Animals 0
Art 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Citizen Colonist 1 2
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 1
Merchant Merchant Marine Senior Crewman 1 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 2 Enemies.
2Continued as Courier at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Colonist at age 30
4Lightly injured, no permanent damage,
5Became a Line/Crew at age 34
5Is now a Crewman
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Attempt at commissioned failed.
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Promoted to rank 1
6Is now a Able Spacehand
7Voluntarily left Line/Crew
7Became a Wanderer at age 42
7Suffer from a life-threatening illness.
8Became a Merchant Marine at age 46
8Is now a Crewman
8A new romantic starts. Gain an Ally.
9Continued as Merchant Marine at age 50
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Promoted to rank 1
10Is now a Senior Crewman
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Merchant Marine at age 58
11Given advanced training in a specialist field
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Merchant Marine at age 62
12A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
12Gain rebels as Enemy
13Aging Crisis. Owe 50,000 for medical bills.