Scout Wilmer Jimenez permalink

Age Sex Str Dex End Int Edu Soc
41 M 8 (0) 6 (0) 6 (0) 3 (-1) 6 (0) 6 (0)
Dangerous, Grateful, Fleeting
 
Skills
Animals 0
Astrogation 0
Athletics 0
Diplomat 2
Drive 0
Engineer (J-drive) 1
Mechanic 1
Recon 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Scout Surveyor Scout 1 3
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Surveyor at age 22
2Serve as the courier for an important message from the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Surveyor at age 26
3Perform an exemplary service for the scouts.
4Continued as Surveyor at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
5Is now a Senior Crewman