Scout Alvah Gregory
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
9 (1) |
8 (0) |
9 (1) |
10 (1) |
12 (2) |
4 (-1) |
| Sexual |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Deception 1 |
| Electronics 0 |
| Gun Combat 0 |
| Mechanic 1 |
| Persuade 1 |
| Pilot 0 |
| Science (Cybernetics) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
2 |
3 |
| Agent |
Corporate Agent |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Lost eye or limb. Owe 2,500 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Surveyor at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Corporate Agent at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |