Settler Neal Martinez
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
8 (0) |
7 (0) |
8 (0) |
5 (-1) |
12 (2) |
8 (0) |
| Skillful, Educated |
| Skills |
| Athletics (Strength) 1 |
| Drive (Hovercraft) 1 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Melee (Blade) 1 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Survival 1 |
| Tactics (Naval) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |