| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
4 (-1) |
4 (-1) |
5 (-1) |
7 (0) |
5 (-1) |
6 (0) |
| Crafty |
| Skills |
| Animals 0 |
| Broker 2 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Stealth 0 |
| Steward 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
3 |
| Drifter |
Wanderer |
|
0 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Broker at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Attempt at commissioned failed. |