Petty Officer, 2nd class Gene Snape permalink

Age Sex Str Dex End Int Edu Soc
44 M 7 (0) 8 (0) 7 (0) 7 (0) 9 (1) 7 (0)
Ignorant, Efficient
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 0
Gun Combat 1
Language 0
Mechanic 3
Recon 0
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Explorer 0 2
Navy Line/Crew Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Colonist at age 18
1Nearly killed. Fully recovered. Owe 7,500 for medical bills.
2Became a Explorer at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 3 Enemies.
3Continued as Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Became a Line/Crew at age 30
4Is now a Crewman
4A new romantic starts. Gain an Ally.
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5You join a gambling circle on board.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class