Settler Garnet Moore
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
5 (-1) |
9 (1) |
3 (-1) |
10 (1) |
5 (-1) |
10 (1) |
| Unappreciative, Hilarious |
| Skills |
| Animals 0 |
| Athletics (Strength) 2 |
| Deception 1 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Gun Combat 1 |
| Mechanic 0 |
| Persuade 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
2 |
| Agent |
Law Enforcement |
Sergeant |
2 |
2 |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Voluntarily left Colonist |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Go undercover to investigate an enemy. |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Given specialist training in vehicles. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Voluntarily left Law Enforcement |
| 5 | Switched to Intelligence at age 34 |
| 5 | Befriended by a senior agent. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Voluntarily left Intelligence |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |