Rookie Harry Clubb permalink

Age Sex Str Dex End Int Edu Soc
43 M 6 (0) 5 (-1) 1 (-2) 4 (-1) 3 (-1) 8 (0)
Languid, Narrow-Minded
 
Skills
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Persuade 0
Recon 0
Science 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 2
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Law Enforcement at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
6Aging Crisis. Owe 10,000 for medical bills.
6Retired at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Aging Crisis. Owe 50,000 for medical bills.