| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
2 (-2) |
4 (-1) |
12 (2) |
6 (0) |
5 (-1) |
| Abrupt, Coherent, Fretful |
| Skills |
| Art 0 |
| Broker 0 |
| Drive 0 |
| Flyer (Grav) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
3 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Explorer at age 26 |
| 3 | Victim of a crime |
| 4 | Continued as Explorer at age 30 |
| 4 | Birth or Death involving a family member or close friend. |
| 5 | Continued as Explorer at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Corporate at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |