Crewman Eugenie Ruiz permalink

Age Sex Str Dex End Int Edu Soc
44 F 6 (0) 4 (-1) 5 (-1) 11 (1) 4 (-1) 7 (0)
Talented, Bored
 
Skills
Athletics 0
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Jack-of-All-Trades 1
Melee (Natural) 1
Persuade 1
Science 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Citizen Worker 1 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Returned to Merchant Marine at age 38
6Moved to a new world.