Petty Officer, 2nd class Violet McIntire permalink

Age Sex Str Dex End Int Edu Soc
51 F 3 (-1) 4 (-1) 1 (-2) 9 (1) 5 (-1) 8 (0)
Cooperative, Humble, Dismayed
 
Skills
Art 0
Diplomat 1
Drive 1
Engineer (Power) 1
Gambler 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 2
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class 3 6
Rogue Pirate Lackey 0 1
Scout Explorer 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Forced to muster out.
5Became a Pirate at age 34
5Is now a Lackey
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Explorer at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Returned to Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 3
8Is now a Petty Officer, 2nd class