Able Spacehand Taylor Lynch
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
3 (-1) |
2 (-2) |
3 (-1) |
8 (0) |
4 (-1) |
3 (-1) |
| Reclusive |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Gun Combat (Slug) 2 |
| Gun Combat 3 |
| Gunner (Ortillery) 2 |
| Mechanic 2 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 2 |
| Pilot (Spacecraft) 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Rogue |
Enforcer |
|
3 |
4 |
| Navy |
Engineer/Gunner |
|
1 |
1 |
| Education | Graduated |
| Naval Academy |
Graduated |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 22 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Forced to muster out. |
| 4 | Became a Scavenger at age 26 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Enforcer at age 30 |
| 5 | Arrested and charged. |
| 5 | Hired a lawyer to beat the charges. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 34 |
| 6 | You commit a legendary crime. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Enforcer at age 38 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Enforcer at age 42 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Engineer/Gunner at age 46 |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |