Crewman Bobby Bell permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 1 (-2) 1 (-2) 3 (-1) 11 (1) 8 (0)
Rhetorical, Tardy, Tall
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Recon 0
Seafarer 0
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Merchant Merchant Marine Crewman 0 5
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
2Continued as Colonist at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Forced to muster out.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
5Continued as Merchant Marine at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Aging Crisis. Owe 50,000 for medical bills.
6Continued as Merchant Marine at age 38
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Forced to muster out.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.