Petty Officer, 3rd class Phillip Wood permalink

Age Sex Str Dex End Int Edu Soc Psi
52 M 9 (1) 2 (-2) 7 (0) 4 (-1) 7 (0) 6 (0) 2 (-2)
Noble, Perfectionist
 
Skills
Admin 1
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Clairvoyance 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Heavy Weapons (Vehicle) 3
Mechanic 2
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal 1 1
Drifter Scavenger 2 2
Scout Courier 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Assigned to a peacekeeping role.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Voluntarily left Cavalry
2Became a Scavenger at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Scavenger at age 26
3Drafted into Scout
3Promoted to rank 2
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 6 Contacts. Gain 2 Enemies.
5Continued as Courier at age 34
5Severely injured. Owe 12,500 for medical bills.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Refuse to abuse your position for profit
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class