| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
5 (-1) |
4 (-1) |
5 (-1) |
4 (-1) |
10 (1) |
8 (0) |
| Moody, Preoccupied, Prim |
| Skills |
| Advocate 1 |
| Art (Visual Media) 1 |
| Carouse 0 |
| Deception 3 |
| Drive 0 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Gunner (Ortillery) 1 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
1 |
| Rogue |
Thief |
|
3 |
5 |
| Drifter |
Wanderer |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Find Ancient Technology. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Artist |
| 2 | Became a Thief at age 22 |
| 2 | Arrested and charged. |
| 2 | Hired a lawyer to beat the charges. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 5 | Continued as Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Wanderer at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Offered job by a patron. Now owe him a favor. |
| 8 | Promoted to rank 2 |