Henchman Hobert Wheeler
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
4 (-1) |
6 (0) |
2 (-2) |
9 (1) |
5 (-1) |
4 (-1) |
| Devilish, Gentle, Imaginative |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Engineer (Life Support) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Mechanic 0 |
| Persuade 1 |
| Recon 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Citizen |
Worker |
|
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Voluntarily left Pirate |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Forced to muster out. |
| 7 | Became a Scavenger at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Free Trader at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 1 |