Senior Manager Marlene Hall
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
3 (-1) |
4 (-1) |
7 (0) |
9 (1) |
9 (1) |
4 (-1) |
| Dignified, Dangerous |
| Skills |
| Admin 2 |
| Advocate 1 |
| Broker 2 |
| Deception 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Leadership 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Profession 0 |
| Steward 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
1 |
| Citizen |
Corporate |
Senior Manager |
4 |
6 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Corporate at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Senior Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Scavenger at age 46 |
| 8 | Forced to muster out. |