Sublieutenant Jimmy Watton permalink

Age Sex Str Dex End Int Edu Soc Psi
51 M 1 (-2) 5 (-1) 2 (-2) 3 (-1) 9 (1) 7 (0) 4 (-1)
Open-Minded, Haggling
 
Skills
Art (Instrument) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Awareness 0
Carouse 0
Electronics (Comms) 1
Flyer 0
Gunner (Ortillery) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Science (Genetics) 1
Seafarer 0
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Entertainer Artist 1 3
Scout Courier Scout 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Artist at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4Promoted to rank 1
5Continued as Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Courier at age 38
6Birth or Death involving a family member or close friend.
7Continued as Courier at age 42
7You survey an alien world.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium