Crewman Bobby Bell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
3 (-1) |
11 (1) |
8 (0) |
| Rhetorical, Tardy, Tall |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Gambler 1 |
| Recon 0 |
| Seafarer 0 |
| Steward 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
5 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Colonist at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Forced to muster out. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |