Agent Earl Blakely permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 8 (0) 1 (-2) 5 (-1) 10 (1) 5 (-1)
Indulgent, Ashamed, Realistic
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Language (Oynprith (Droyne)) 1
Medic 0
Melee (Natural) 1
Melee (Unarmed) 2
Profession (Polymers) 1
Recon 0
Science (Psionicology) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Scholar Field Researcher 1 2
Entertainer Journalist Freelancer 1 2
Drifter Scavenger 2 2
 
TermHistory
1Became a Intelligence at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Field Researcher at age 26
3Refused to perform research that goes against your conscience.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Journalist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
5Is now a Freelancer
6Continued as Journalist at age 38
6Nearly killed. Fully recovered. Owe 20,000 for medical bills.
7Became a Scavenger at age 42
7Find Ancient Technology.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Gained a contact.
8Promoted to rank 2
9Aging Crisis. Owe 20,000 for medical bills.