Lance Corporal Myrtle Gardiner
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
5 (-1) |
8 (0) |
3 (-1) |
9 (1) |
5 (-1) |
6 (0) |
| Genial, Dissolute |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 2 |
| Heavy Weapons (Man Portable) 1 |
| Medic 0 |
| Persuade 2 |
| Recon 0 |
| Science (Archaeology) 1 |
| Stealth 1 |
| Streetwise 1 |
| Tactics (Naval) 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Lance Corporal |
1 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Rogue |
Thief |
|
1 |
2 |
| Merchant |
Free Trader |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Star Marine at age 22 |
| 2 | Assigned to a black ops mission. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Voluntarily left Star Marine |
| 3 | Became a Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Explorer at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 2 Enemies. |
| 6 | Became a Thief at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Free Trader at age 46 |
| 8 | Embroiled in legal trouble. |
| 8 | Promoted to rank 1 |