Crewman Noah Carroll
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
1 (-2) |
6 (0) |
| Irresponsible, Rude |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Heavy Weapons 0 |
| Language 0 |
| Melee 0 |
| Persuade 0 |
| Profession (Polymers) 2 |
| Recon 0 |
| Seafarer (Personal) 1 |
| Stealth 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
| Scout |
Courier |
|
0 |
2 |
| Drifter |
Barbarian |
|
1 |
2 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Dropped out of military academy. |
| 2 | Became a Merchant Marine at age 18 |
| 2 | Is now a Crewman |
| 2 | Gained a contact. |
| 3 | Continued as Merchant Marine at age 22 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Scavenger at age 26 |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 30 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Courier at age 34 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Continued as Courier at age 38 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 5 Contacts. Gain 3 Enemies. |
| 8 | Switched to Barbarian at age 42 |
| 8 | Contact with Government. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 46 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |