Scout Sandra Byrd permalink

Age Sex Str Dex End Int Edu Soc Psi
51 F 10 (1) 2 (-2) 3 (-1) 3 (-1) 6 (0) 6 (0) 3 (-1)
Depressed, Enigmatic, Intuitive
 
Skills
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Flyer 0
Gun Combat (Slug) 1
Jack-of-all-Trades 2
Mechanic 0
Recon 1
Stealth 2
Streetwise 3
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Scout Explorer Scout 1 2
Scout Courier 0 1
Drifter Wanderer 2 4
 
TermHistory
1Became a Enforcer at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Explorer at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Switched to Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Voluntarily left Courier
5Became a Wanderer at age 34
5Encounter a Psionic institute.
5Tested for psionic powers
5Promoted to rank 1
6Continued as Wanderer at age 38
6Find Ancient Technology.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Survived a risky adventure but gained nothing.
8Continued as Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.