| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
4 (-1) |
9 (1) |
1 (-2) |
9 (1) |
10 (1) |
5 (-1) |
| Animated, Sharp, Foolish |
| Skills |
| Advocate 1 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Drive (Wheel) 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Language (Vilani (1st Imperium)) 1 |
| Medic 0 |
| Persuade 1 |
| Science (Biology) 1 |
| Science (Economics) 1 |
| Science (History) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
3 |
| Scholar |
Field Researcher |
|
2 |
3 |
| Scholar |
Scientist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 2 | Continued as Broker at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Broker at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Forced to muster out. |
| 4 | Became a Field Researcher at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Switched to Scientist at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 2 |