Crewman Douglas McGhee permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 7 (0) 1 (-2) 3 (-1) 4 (-1) 3 (-1)
Fair, Dreamy
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Deception 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Mechanic 1
Melee (Bludgeon) 1
Stealth 2
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 3 4
Drifter Barbarian 0 1
Citizen Colonist 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Thief at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 2
4Continued as Thief at age 30
4Involved in a gambling ring.
4Promoted to rank 3
5Continued as Thief at age 34
5Good fortune
5Forced to muster out.
6Became a Barbarian at age 38
6Suffer from a life-threatening illness.
7Became a Colonist at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 50,000 for medical bills.