Private Dylan White permalink

Age Sex Str Dex End Int Edu Soc
53 M 6 (0) 5 (-1) 4 (-1) 4 (-1) 2 (-2) 4 (-1)
Active, Fresh
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics (Strength) 1
Broker 0
Diplomat 0
Drive (Mole) 1
Electronics 0
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Leadership 0
Mechanic 0
Melee (Bludgeon) 1
Persuade 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scout Courier 0 1
Army Army Support Private 0 1
Rogue Enforcer 2 4
Citizen Colonist 1 1
 
TermHistory
1Became a Corporate at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Forced to muster out.
3Became a Army Support at age 26
3Is now a Private
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Voluntarily left Army Support
4Became a Enforcer at age 30
4Crime pays off. Gain victim as Enemy.
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 2
7Continued as Enforcer at age 42
7A job goes wrong, forcing you to flee off-planet.
8Switched to Colonist at age 46
8You rise to a position of power in your colony or corporation.
8Promoted to rank 1