Sublieutenant Otho Kirkham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
4 (-1) |
5 (-1) |
3 (-1) |
8 (0) |
7 (0) |
7 (0) |
| Nurturing |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Flyer (Wing) 1 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Language 0 |
| Leadership 2 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 2 |
| Pilot (Spacecraft) 1 |
| Science (Linguistics) 1 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Entertainer |
Performer |
|
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Rewarded for a successful mission. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Moved to a new world. |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Performer at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Performer at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |