4th Officer Edwin Xavier
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
1 (-2) |
4 (-1) |
1 (-2) |
9 (1) |
6 (0) |
3 (-1) |
| Grumpy, Trusting, Secure |
| Skills |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 1 |
| Recon 0 |
| Science (Psionicology) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
5 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 3 | Became a Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Switched to Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Accepted a deal with criminal or other figure under investigation. |
| 9 | Returned to Merchant Marine at age 50 |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |