| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
3 (-1) |
2 (-2) |
5 (-1) |
4 (-1) |
8 (0) |
| Exacting, Placid, Enthusiastic |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics 0 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Leadership 0 |
| Medic 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Biology) 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Wanderer |
|
1 |
3 |
| Entertainer |
Performer |
|
0 |
2 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Field Researcher |
| 2 | Became a Corporate at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Entered University at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Fled from the draft. |
| 3 | Dropped out of university. |
| 4 | Became a Wanderer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Forced to muster out. |
| 7 | Became a Performer at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Performer at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Returned to Corporate at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 1 |