Agent Pat Ramos permalink

Age Sex Str Dex End Int Edu Soc
57 M 8 (0) 4 (-1) 1 (-2) 6 (0) 9 (1) 7 (0)
Humorous, Deferential, Adaptable
 
Skills
Animals 0
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Profession (Biologicals) 1
Profession (Construction) 1
Recon 0
Science (Xenology) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Drifter Wanderer 0 2
Drifter Barbarian 0 1
Citizen Worker 1 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Wanderer at age 26
3Offered job by a patron. Now owe him a favor.
4Switched to Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 1
8Voluntarily left Worker
8Returned to Wanderer at age 46
8Suffer from a life-threatening illness.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Nearly killed.