| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Became a Colonist at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Voluntarily left Corporate Agent |
| 7 | Became a Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 1 Contacts. Gain 1 Enemies. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Commissioned in Navy/Line/Crew |
| 8 | Is now a Ensign |
| 8 | Promoted to Line/Crew officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew officer rank 3 |
| 9 | Is now a Lieutenant |