| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
5 (-1) |
1 (-2) |
6 (0) |
3 (-1) |
5 (-1) |
| Hot Headed, Thoughtless, Lovely |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics 0 |
| Drive (Wheel) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gambler 1 |
| Language 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Philosophy) 1 |
| Stealth 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Scholar |
Scientist |
|
1 |
4 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Forced to muster out. |
| 7 | Became a Thief at age 42 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Became a Scavenger at age 46 |
| 8 | Find Ancient Technology. |
| 9 | Continued as Scavenger at age 50 |