| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
4 (-1) |
3 (-1) |
5 (-1) |
10 (1) |
6 (0) |
| Competent, Supportive, Pathetic |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer (Grav) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Science (Robotics) 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
3 |
| Entertainer |
Performer |
|
1 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Gained a contact. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Performer at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Performer |
| 7 | Became a Wanderer at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Merchant Marine at age 46 |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |