Able Spacehand Gaylord Schmidt permalink

Age Sex Str Dex End Int Edu Soc
55 M 6 (0) 5 (-1) 1 (-2) 4 (-1) 5 (-1) 5 (-1)
Active, Respectful, Negligent
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics (Dexterity) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 2
Persuade 1
Pilot 0
Profession 0
Science (Chemistry) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Rogue Thief 1 1
Drifter Barbarian 0 2
Merchant Free Trader 2 4
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Thief at age 22
2Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Promoted to rank 1
3Voluntarily left Thief
3Switched to Barbarian at age 26
3Spend time with an alien race. Gain a contact.
4Continued as Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Given advanced training in a specialist field
6Promoted to rank 2
7Continued as Free Trader at age 42
7Moved to a new world.
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Voluntarily left Free Trader
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Vessel participates in a notable military engagement.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand