| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Scientist at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Returned to Scientist at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Make a breakthrough in your field. |
| 8 | Continued as Scientist at age 46 |
| 8 | Refused to perform research that goes against your conscience. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |