Petty Officer, 2nd class Veda Stoker permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 3 (-1) 7 (0) 7 (0) 6 (0) 9 (1)
Creepy, Confident
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 4
Deception 1
Drive (Hovercraft) 1
Engineer (Life Support) 2
Engineer (M-drive) 1
Engineer (Power) 1
Gunner (Ortillery) 1
Mechanic 2
Pilot (Capital Ships) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class 3 6
Scout Explorer 0 1
Citizen Worker 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Attempt at commissioned failed.
3Continued as Engineer/Gunner at age 26
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
5Continued as Engineer/Gunner at age 34
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Gained a contact.
6Attempt at commissioned failed.
6Forced to muster out.
7Became a Explorer at age 42
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Became a Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.