Crewman Aletha Gibson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
8 (0) |
7 (0) |
5 (-1) |
5 (-1) |
6 (0) |
8 (0) |
| Doubtful, Loving, Warm Hearted |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Recon 2 |
| Stealth 2 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
4 |
5 |
| Scholar |
Physician |
|
1 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a gambling ring. |
| 5 | Forced to muster out. |
| 6 | Became a Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Physician |
| 7 | Became a Journalist at age 42 |
| 7 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Scarred. |
| 9 | Became a Wanderer at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |