Sublieutenant Maurine Morrissy permalink

Age Sex Str Dex End Int Edu Soc
57 F 11 (1) 7 (0) 5 (-1) 8 (0) 9 (1) 9 (1)
Expansive
 
Skills
Admin 3
Art 0
Carouse 0
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Merchant Merchant Marine Senior Crewman 1 4
Navy Engineer/Gunner Sublieutenant 2 / 0 4
 
TermHistory
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Given advanced training in a specialist field
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
4Continued as Merchant Marine at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Continued as Merchant Marine at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
7Continued as Engineer/Gunner at age 42
7Special assignment or duty on board ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
8Continued as Engineer/Gunner at age 46
8Advanced training in a specialist field
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.