Field Agent Clemmie James permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 1 (-2) 5 (-1) 5 (-1) 8 (0) 5 (-1)
Lingering, Useful
 
Skills
Art (Visual Media) 1
Athletics (Endurance) 2
Carouse 0
Deception 1
Drive (Wheel) 2
Gun Combat 0
Investigate 2
Mechanic 2
Medic 0
Persuade 0
Recon 1
Seafarer 0
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 1 1
Scout Surveyor 0 1
Navy Line/Crew Able Spacehand 1 3
Agent Corporate Agent Field Agent 2 4
 
TermHistory
1Became a Artist at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Promoted to rank 1
2Voluntarily left Artist
2Became a Surveyor at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 2 Enemies.
3Became a Line/Crew at age 26
3Is now a Crewman
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Special assignment or duty on board ship.
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Corporate Agent at age 38
6Advanced training in a specialist field.
7Continued as Corporate Agent at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8You go above and beyond the call of duty.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Aging Crisis. Owe 40,000 for medical bills.