Settler Miguel Fawns permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 4 (-1) 1 (-2) 2 (-2) 8 (0) 3 (-1)
Lowly, Modern, Materialistic
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Deception 0
Drive (Walker) 1
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Melee (Unarmed) 1
Pilot 0
Recon 3
Seafarer 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Drifter Wanderer 0 3
Citizen Colonist Settler 2 3
Scout Explorer 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Scarred.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Colonist at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5Nearly killed. Fully recovered.
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Returned to Wanderer at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Wanderer at age 46
8Nearly killed. Fully recovered. Owe 22,500 for medical bills.
9Switched to Worker at age 50
9Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10Aging Crisis. Owe 50,000 for medical bills.