Manager Serena Nelson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
2 (-2) |
1 (-2) |
4 (-1) |
7 (0) |
9 (1) |
9 (1) |
| Upbeat, Bad, Fatalistic |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Leadership 1 |
| Melee 0 |
| Profession (Civil Engineering) 1 |
| Seafarer 1 |
| Stealth 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
4 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Corporate |
Manager |
3 |
4 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 3 | Continued as Barbarian at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Lost eye or limb. Owe 5,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Corporate at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Corporate at age 46 |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Promoted to rank 3 |