Technician Miles Keiler permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 4 (-1) 4 (-1) 6 (0) 6 (0) 9 (1)
Prudent, Persevering
 
Skills
Animals (Training) 1
Athletics (Dexterity) 1
Athletics (Strength) 2
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Profession (Civil Engineering) 1
Recon 0
Steward 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 1
Citizen Worker Technician 2 3
Marine Star Marine Captain 2 / 0 1
Citizen Colonist 1 2
Scout Courier 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Became a Worker at age 22
2You are rewarded for your diligence or cunning.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Worker at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 2
4Is now a Technician
5Voluntarily left Worker
5Became a Star Marine at age 34
5Is now a Marine
5Display heroism in battle.
5Commissioned in Marine/Star Marine
5Is now a Lieutenant
5Promoted to Star Marine officer rank 2
5Is now a Captain
6Voluntarily left Star Marine
6Switched to Colonist at age 38
6Nearly killed. Owe 17,500 for medical bills.
7Became a Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 5 Contacts. Gain 1 Enemies.
8Became a Wanderer at age 46
8Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9Returned to Colonist at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.