4th Officer Adolph Sullivan
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
4 (-1) |
7 (0) |
9 (1) |
4 (-1) |
10 (1) |
| Thrifty, Moralistic, Worthless |
| Skills |
| Athletics (Strength) 3 |
| Drive 0 |
| Engineer (Power) 2 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Leadership 3 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Recon 0 |
| Science 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Corporal |
1 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 5 Contacts. Gain 1 Enemies. |
| 3 | Continued as Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |
| 7 | Voluntarily left Merchant Marine |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Lost eye or limb. Fully recovered. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Display heroism in battle, saving the whole ship. |
| 8 | Commissioned in Navy/Engineer/Gunner |
| 8 | Is now a Ensign |
| 8 | Promoted to Engineer/Gunner officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Find Ancient Technology. |
| 9 | Forced to muster out. |