Private Edith Powall permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0) 10 (1)
Tight, Outrageous, Sweet
 
Skills
Animals 0
Art 0
Astrogation 0
Deception 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 0
Pilot 0
Seafarer 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Citizen Colonist 0 1
Army Cavalry Private 0 1
Drifter Wanderer 3 4
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Became a Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Cavalry at age 30
4Is now a Private
4Nearly killed.
5Became a Wanderer at age 34
5Promoted to rank 1
6Continued as Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Attacked by enemies and injured.
7Nearly killed. Owe 10,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 3
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 40,000 for medical bills.