Settler Mike Martinez permalink

Age Sex Str Dex End Int Edu Soc Psi
57 M 8 (0) 1 (-2) 6 (0) 9 (1) 12 (2) 8 (0) 2 (-2)
Disorderly, Steadfast
 
Skills
Admin 0
Animals (Training) 1
Art (Perform) 1
Athletics 0
Broker 1
Carouse 1
Deception 0
Diplomat 1
Drive (Track) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 1
Recon 0
Science 0
Stealth 1
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 3 4
Marine Ground Assault Marine 0 1
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Artist at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Artist at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to rank 2
4Continued as Artist at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 3
5Continued as Artist at age 34
5Good fortune
5Forced to muster out.
6Became a Ground Assault at age 38
6Is now a Marine
6A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
7Became a Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 1
8Continued as Colonist at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9Advanced training in a specialist field.
9Promoted to rank 3
10Aging Crisis. Owe 20,000 for medical bills.