Petty Officer, 2nd class Juana Philpot permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 5 (-1) 1 (-2) 11 (1) 8 (0) 9 (1)
Naughty, Close
 
Skills
Animals 0
Art (Instrument) 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 2
Gun Combat 1
Gunner (Screen) 1
Mechanic 1
Persuade 0
Pilot 0
Recon 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 2
Agent Law Enforcement Rookie 0 1
Navy Line/Crew Able Spacehand 1 1
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
Scout Courier 0 1
 
TermHistory
1Became a Journalist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Law Enforcement at age 26
3Is now a Rookie
3Advanced training in a specialist field.
4Voluntarily left Law Enforcement
4Became a Line/Crew at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Voluntarily left Line/Crew
5Became a Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Switched to Wanderer at age 38
6Suffer from a life-threatening illness.
7Switched to Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Courier at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 2 Contacts. Gain 3 Enemies.
9Returned to Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 3
10Is now a Petty Officer, 2nd class