Scout Addie Uleaven permalink

Age Sex Str Dex End Int Edu Soc
59 F 3 (-1) 3 (-1) 5 (-1) 10 (1) 11 (1) 5 (-1)
Spontaneous
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 0
Medic 0
Navigation 2
Science (Cosmology) 1
Science (Genetics) 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 5 7
Citizen Corporate 1 2
Scout Explorer Scout 1 1
 
TermHistory
1Became a Field Researcher at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Corporate at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Corporate at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Returned to Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 3
7Continued as Field Researcher at age 42
7Work leads to a considerable breakthrough.
7Promoted to rank 4
8Continued as Field Researcher at age 46
8Advanced training in a specialist field.
8Promoted to rank 5
9Continued as Field Researcher at age 50
9A rival researcher blackens your name or steals your research. Gain a Rival.
10Voluntarily left Field Researcher
10Became a Explorer at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 1
10Is now a Scout