| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 1 | Gain an Enemy |
| 2 | Continued as Physician at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Gain an Enemy |
| 3 | Continued as Physician at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Continued as Physician at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Continued as Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Forced to muster out. |
| 6 | Became a Barbarian at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Free Trader at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attempted a risky adventure and was wildly successful. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |