Crewman Zelia Allen permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)
Brutish
 
Skills
Art (Perform) 1
Athletics 0
Carouse 0
Deception 0
Drive (Wheel) 2
Electronics (Comms) 2
Electronics (Computers) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Persuade 1
Pilot (Spacecraft) 1
Science (History) 1
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Scout Explorer 0 2
Navy Flight Crewman 0 1
Merchant Free Trader 1 2
Scholar Scientist 2 4
 
TermHistory
1Became a Artist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Explorer at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Continued as Explorer at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Free Trader at age 34
5Given advanced training in a specialist field
5Promoted to rank 1
6Continued as Free Trader at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Scientist at age 42
7Refuse to join a cheat in some fashion.
8Continued as Scientist at age 46
8Win a prestigious prize for your work.
9Continued as Scientist at age 50
9Make a breakthrough in your field.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Scientist at age 54
10Work leads to a considerable breakthrough.
10Promoted to rank 2
11Aging Crisis. Owe 20,000 for medical bills.