Able Spacehand Lum Green permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 5 (-1) 1 (-2) 11 (1) 6 (0) 8 (0)
Lazy, Distraught, Panicky
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive 0
Electronics 0
Engineer (Power) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Profession 0
Science 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Merchant Free Trader 0 1
Drifter Barbarian 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 2 3
Drifter Scavenger 0 1
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
2Continued as Worker at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Free Trader at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Wanderer at age 38
6Find valuable salvage.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Attempted a risky adventure and was injured.
7Injured. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 2
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand