Agent Isom McLachlan permalink

Age Sex Str Dex End Int Edu Soc
60 M 7 (0) 5 (-1) 3 (-1) 4 (-1) 10 (1) 4 (-1)
Picky
 
Skills
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive (Mole) 1
Explosives 1
Gambler 1
Gun Combat 0
Gun Combat 1
Mechanic 1
Medic 0
Navigation 1
Persuade 1
Recon 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Agent Intelligence Agent 1 3
Navy Flight Crewman 0 1
Merchant Merchant Marine Crewman 0 3
Citizen Colonist 0 1
 
TermHistory
1Became a Enforcer at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Intelligence at age 26
3Uncover a major conspiracy against your employers.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Flight at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Continued as Merchant Marine at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Returned to Intelligence at age 50
9Severely injured. Owe 5,000 for medical bills.
10Became a Colonist at age 54
10Scarred. Fully recovered. Owe 5,000 for medical bills.