Corporal Alois Shea permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 1 (-2) 3 (-1) 7 (0) 9 (1) 1 (-2)
Picky
 
Skills
Art 0
Deception 1
Drive 0
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession 0
Science 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Drifter Wanderer 0 2
Rogue Thief 0 2
Marine Ground Assault Corporal 2 3
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Worker at age 22
2Nearly killed. Owe 8,750 for medical bills.
3Became a Wanderer at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Thief at age 30
4Crime pays off. Gain victim as Enemy.
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Ground Assault at age 38
6Is now a Marine
6On the front lines of a planetary assault and occupation.
6Promoted to Ground Assault rank 1
6Is now a Lance Corporal
7Continued as Ground Assault at age 42
7A new romantic starts. Gain an Ally.
7Promoted to Ground Assault rank 2
7Is now a Corporal
8Continued as Ground Assault at age 46
8A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
9Returned to Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.