Able Spacehand Lular Ahern permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 3 (-1) 1 (-2) 4 (-1) 6 (0) 11 (1)
Gaudy, Adventurous
 
Skills
Admin 0
Advocate 0
Art 0
Astrogation 1
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 1
Electronics (Remote Ops) 1
Gunner (Turret) 1
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Scout Explorer 0 1
Drifter Wanderer 0 1
Navy Flight Able Spacehand 1 2
Prisoner Thug 0 1
Prisoner Fixer 0 2
Prisoner Inmate 0 1
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Explorer at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Wanderer at age 30
4Scarred. Fully recovered. Owe 10,000 for medical bills.
5Became a Flight at age 34
5Is now a Crewman
5Gained a contact.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Accused of a crime
7Became a Thug at age 42
7Persecuted by a prison gang.
8Switched to Fixer at age 46
8Severely injured. Owe 25,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Switched to Inmate at age 50
9A guard takes a dislike to you.
10Aging Crisis. Owe 20,000 for medical bills.
10Returned to Fixer at age 54
10Severely injured. Fully recovered. Owe 30,000 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.