| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Forced to muster out. |
| 6 | Became a Physician at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Physician at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A disaster or war strikes. |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 7 | Gain an Enemy |
| 8 | Continued as Physician at age 46 |
| 8 | Win a prestigious prize for your work. |
| 9 | Continued as Physician at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |