| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Graduated at age 18. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Advanced training in a specialist field |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Infantry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Infantry at age 22 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Infantry officer rank 3 |
| 3 | Is now a Major |
| 4 | Continued as Infantry at age 26 |
| 4 | Thrown into a brutal ground war |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Continued as Infantry at age 30 |
| 5 | Assigned to a planet with a hostile or wild environment. |
| 5 | Promoted to Infantry officer rank 4 |
| 5 | Is now a Lieutenant Colonel |
| 6 | Continued as Infantry at age 34 |
| 6 | Display heroism in battle. |
| 6 | Promoted to Infantry officer rank 5 |
| 6 | Is now a Colonel |
| 7 | Continued as Infantry at age 38 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Infantry officer rank 6 |
| 7 | Is now a General |
| 7 | Forced to muster out. |
| 8 | Became a Field Researcher at age 42 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Diplomat at age 46 |
| 9 | Is now a Intern |
| 9 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Promoted to rank 1 |
| 9 | Is now a 3rd Secretary |
| 10 | Continued as Diplomat at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a 2nd Secretary |
| 11 | Continued as Diplomat at age 54 |
| 11 | An assassin attempts to end your life. |
| 11 | Lightly injured, no permanent damage. Fully recovered. |