Technician Newt Wilson permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1) 5 (-1)
Inconsistent
 
Skills
Advocate 1
Animals 0
Astrogation 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 1
Science (Cosmology) 1
Science (Xenology) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Worker Technician 2 3
Scout Explorer Scout 1 3
Drifter Barbarian 0 1
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Survived a risky adventure but gained nothing.
2Voluntarily left Scavenger
2Became a Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Worker at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 2
4Is now a Technician
5Voluntarily left Worker
5Became a Explorer at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
7Continued as Explorer at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Switched to Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 60,000 for medical bills.
10Spend time with an alien race. Gain a contact.
11Aging Crisis. Owe 20,000 for medical bills.