Field Agent Miriam Moore permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)
Involved, Harried
 
Skills
Art 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 1
Deception 1
Electronics (Computers) 2
Gun Combat (Archaic) 1
Gun Combat 3
Investigate 1
Language (Zdetl (Zhodani)) 1
Medic 0
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Rogue Thief 1 3
Agent Corporate Agent Field Agent 2 4
Scout Courier 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Thief at age 22
2You spend months in the dangerous criminal underworld.
3Continued as Thief at age 26
3Backstab a fellow rogue for personal gain.
3Promoted to rank 1
4Continued as Thief at age 30
4Crime pays off. Gain victim as Enemy.
5Voluntarily left Thief
5Became a Corporate Agent at age 34
5Advanced training in a specialist field.
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Corporate Agent at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Became a Courier at age 50
9Perform an exemplary service for the scouts.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 60,000 for medical bills.