| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Voluntarily left Scientist |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Ground Assault rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Ground Assault at age 26 |
| 3 | On the front lines of a planetary assault and occupation. |
| 3 | Promoted to Ground Assault rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Ground Assault at age 30 |
| 4 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Explorer at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Continued as Explorer at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Colonist at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |