| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Clerk |
| 2 | Continued as Administrator at age 22 |
| 2 | time as a ruler or playboy gives you a wide range of experiences. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Supervisor |
| 3 | Continued as Administrator at age 26 |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Manager |
| 4 | Voluntarily left Administrator |
| 4 | Became a Barbarian at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Barbarian at age 34 |
| 5 | Gained a contact. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Barbarian at age 42 |
| 7 | Amnesia. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Administrator at age 50 |
| 9 | Join a successful conspiracy of nobles. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Chief |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Administrator at age 54 |
| 10 | Inherit a gift from a rich relative. |
| 10 | Promoted to rank 5 |
| 10 | Is now a Director |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |