Crewman Dona Lynch permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0)
Rambunctious, Wild
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 0
Diplomat 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat 1
Mechanic 1
Pilot 0
Recon 0
Science 0
Seafarer (Sails) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Wanderer 0 2
Merchant Free Trader 0 1
Scout Surveyor 0 1
Navy Line/Crew Crewman 0 2
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Scarred. Fully recovered.
2Became a Wanderer at age 22
2Scarred. Owe 2,500 for medical bills.
3Became a Free Trader at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Surveyor at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Line/Crew at age 34
5Is now a Crewman
5Abuse your position for profit
6Continued as Line/Crew at age 38
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Switched to Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Scavenger at age 46
8Severely injured. Owe 7,500 for medical bills.
9Returned to Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.