| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Assigned to a peacekeeping role. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Thrown into a brutal ground war |
| 4 | Promoted to Cavalry rank 2 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Cavalry |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Rewarded for a successful mission. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 2 |
| 6 | Is now a Sergeant |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Detective |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Befriended by a senior agent. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Switched to Intelligence at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | Severely injured. Fully recovered. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |