Crewman Pete Miller permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 4 (-1) 1 (-2) 7 (0) 5 (-1) 6 (0)
Restless, Irresponsible
 
Skills
Admin 1
Art 0
Astrogation 0
Athletics 0
Carouse 2
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Medic 1
Persuade 1
Recon 0
Science (Biology) 1
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 3
Drifter Scavenger 0 1
Navy Engineer/Gunner Crewman 0 2
Scholar Physician 1 4
 
TermHistory
1Became a Enforcer at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in the planning of an impressive heist.
2Promoted to rank 2
3Continued as Enforcer at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Scavenger at age 30
4Suffer from a life-threatening illness.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You join a gambling circle on board.
5Attempt at commissioned failed.
6Continued as Engineer/Gunner at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Became a Physician at age 42
7Advanced training in a specialist field.
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Physician at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Forced to continue current assignment
8Promoted to rank 1
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Physician at age 50
9A rival researcher blackens your name or steals your research. Gain a Rival.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Physician at age 54
10Entangled in a bureaucratic or legal morass that distracts you from your work.
11Aging Crisis. Owe 60,000 for medical bills.