Tara Andrew permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 2 (-2) 2 (-2) 8 (0) 8 (0)
Nimble, Vulgar
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics 0
Drive (Mole) 1
Electronics (Computer) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Jack-of-All-Trades 2
Leadership 0
Medic 1
Profession 0
Recon 0
Science 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Thief 0 1
Scholar Physician 1 2
Drifter Barbarian 0 1
Citizen Corporate 1 3
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
2Voluntarily left Colonist
2Became a Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Physician at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Continued as Physician at age 30
4Gained a contact.
5Voluntarily left Physician
5Became a Barbarian at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Corporate at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Corporate at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Corporate at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Switched to Wanderer at age 50
9Nearly killed. Fully recovered. Owe 20,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.