Field Agent Krin Moreno permalink

Age Sex Str Dex End Int Edu Soc Psi
59 F 3 (-1) 5 (-1) 6 (0) 11 (1) 6 (0) 10 (1) 1 (-2)
Nervous
 
Skills
Admin 0
Broker 1
Deception 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Comms) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Leadership 1
Melee (Natural) 1
Persuade 1
Recon 0
Science (Genetics) 1
Stealth 0
Streetwise 3
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Citizen Corporate 1 2
Agent Corporate Agent Field Agent 3 3
Merchant Broker Experienced Broker 3 3
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was wildly successful.
2Continued as Wanderer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Forced to muster out.
3Became a Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Corporate at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Corporate Agent at age 34
5You go above and beyond the call of duty.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 42
7You go above and beyond the call of duty.
7Promoted to rank 3
8Voluntarily left Corporate Agent
8Became a Broker at age 46
8Promoted to rank 1
9Continued as Broker at age 50
9Forced to continue current assignment
9Promoted to rank 2
10Continued as Broker at age 54
10Promoted to rank 3
10Is now a Experienced Broker