Scout Addie Uleaven
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
3 (-1) |
3 (-1) |
5 (-1) |
10 (1) |
11 (1) |
5 (-1) |
| Spontaneous |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Life Support) 1 |
| Investigate 1 |
| Language (Oynprith (Droyne)) 1 |
| Leadership 0 |
| Mechanic 0 |
| Medic 0 |
| Navigation 2 |
| Science (Cosmology) 1 |
| Science (Genetics) 2 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
5 |
7 |
| Citizen |
Corporate |
|
1 |
2 |
| Scout |
Explorer |
Scout |
1 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Corporate at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Returned to Field Researcher at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Work leads to a considerable breakthrough. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 5 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 10 | Voluntarily left Field Researcher |
| 10 | Became a Explorer at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |