Settler Leatha Carrington permalink

Age Sex Str Dex End Int Edu Soc
68 F 2 (-2) 6 (0) 6 (0) 10 (1) 14 (2) 4 (-1)
Pathetic
 
Skills
Admin 2
Animals 0
Athletics (Dexterity) 3
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 1
Medic 0
Melee (Blade) 1
Navigation 1
Persuade 1
Profession (Polymers) 1
Recon 2
Steward 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 3
Rogue Enforcer 5 5
Drifter Scavenger 0 2
Navy Line/Crew Able Spacehand 1 1
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Graduated at age 22.
2Became a Colonist at age 22
2Good fortune
2Promoted to rank 1
3Continued as Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 3
5Voluntarily left Colonist
5Became a Enforcer at age 34
5Involved in a gambling ring.
5Promoted to rank 1
6Continued as Enforcer at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Gained a contact.
7Promoted to rank 3
8Continued as Enforcer at age 46
8Involved in a feud with a rival criminal organization.
8Scarred. Fully recovered. Owe 10,000 for medical bills.
8Promoted to rank 4
9Continued as Enforcer at age 50
9Crime pays off. Gain victim as Enemy.
9Promoted to rank 5
10Voluntarily left Enforcer
10Became a Scavenger at age 54
10Survived a risky adventure but gained nothing.
11Continued as Scavenger at age 58
11Lightly injured, no permanent damage. Fully recovered.
12Became a Line/Crew at age 62
12Is now a Crewman
12Birth or Death involving a family member or close friend.
12Promoted to Line/Crew rank 1
12Is now a Able Spacehand