| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 2 | Nearly killed. |
| 3 | Became a Barbarian at age 22 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 4 | Became a Thug at age 26 |
| 4 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 5 | Switched to Fixer at age 30 |
| 5 | Joined a prison gang |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Switched to Wanderer at age 34 |
| 6 | Attacked by enemies and injured. |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 38 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |