| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Became a Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 38 |
| 6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 4 |
| 9 | Continued as Scientist at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 5 |
| 10 | Continued as Scientist at age 54 |
| 10 | Refused to perform research that goes against your conscience. |
| 10 | Promoted to rank 6 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 11 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 11 | Injured. Fully recovered. |
| 11 | Gain an Enemy |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |