| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Thief at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Good fortune |
| 5 | Continued as Thief at age 34 |
| 5 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Became a Wanderer at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Voluntarily left Wanderer |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Flight rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Flight at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Flight rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Flight at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |