| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Entered Army Academy at age 22 |
| 2 | Widely recognized. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Journalist at age 22 |
| 3 | Win a prestigious prize. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Voluntarily left Journalist |
| 4 | Became a Star Marine at age 26 |
| 4 | Is now a Marine |
| 4 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Free Trader at age 38 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Wanderer at age 42 |
| 8 | Attacked by enemies and injured. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Wanderer at age 46 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 50 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |