| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A crime lord considers you his protégé. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Find an Alien Artifact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Enforcer at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Barbarian at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | You spend months in the dangerous criminal underworld. |
| 8 | Continued as Pirate at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Pirate at age 50 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Continued as Pirate at age 54 |
| 10 | A job goes wrong, forcing you to flee off-planet. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |