Private Elizabeth Gibb permalink

Age Sex Str Dex End Int Edu Soc
67 M 4 (-1) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)
Considerate, Caustic
 
Skills
Advocate 1
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat 1
Heavy Weapons (Vehicle) 1
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Profession (Belter) 1
Recon 1
Science (Cybernetics) 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scholar Field Researcher 1 3
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 1 1
Merchant Free Trader 0 2
Drifter Scavenger 2 3
Retired 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Field Researcher at age 22
2Assigned to work on a secret project for a patron or organisation.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Win a prestigious prize for your work.
4Continued as Field Researcher at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Voluntarily left Field Researcher
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Colonist at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1
7Voluntarily left Colonist
7Became a Free Trader at age 42
7Embroiled in legal trouble.
8Continued as Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Scavenger at age 50
9Promoted to rank 1
10Continued as Scavenger at age 54
10Survived a risky adventure but gained nothing.
10Promoted to rank 2
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.