| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Embroiled in legal trouble. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a 3rd Secretary |
| 6 | Continued as Diplomat at age 38 |
| 6 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 2nd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Your efforts do not go unnoticed by the Imperium. |
| 7 | Promoted to rank 3 |
| 7 | Is now a 1st Secretary |
| 8 | Continued as Diplomat at age 46 |
| 8 | Political manoeuvrings usurp your position. Gain a Rival. |
| 9 | Returned to Merchant Marine at age 50 |
| 9 | Smuggle illegal items onto a planet. |
| 10 | Voluntarily left Merchant Marine |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | You join a gambling circle on board. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Attempt at commissioned failed. |
| 11 | Promoted to Engineer/Gunner rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Commanding officer takes an interest in your career. |
| 12 | Promoted to Engineer/Gunner rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |