Corporal Jacqueline Warren permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 6 (0)
Purposeful
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Drive (Wheel) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Investigate 1
Language 0
Melee (Blade) 1
Pilot 0
Recon 4
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Army Cavalry Corporal 2 3
Agent Intelligence Field Agent 2 2
Scout Courier 0 4
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Assigned to an urbanised planet torn by war.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2Gained a contact.
2Promoted to Cavalry rank 2
2Is now a Corporal
3Continued as Cavalry at age 26
3Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
4Became a Intelligence at age 30
4Go undercover to investigate an enemy.
4Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Rewarded for a successful mission.
5Promoted to rank 2
5Is now a Field Agent
6Voluntarily left Intelligence
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 1 Enemies.
9Continued as Courier at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.