| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Became a Journalist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Returned to Engineer/Gunner at age 34 |
| 5 | Abuse your position for profit |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to Engineer/Gunner rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to Engineer/Gunner rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Switched to Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Artist at age 54 |
| 10 | Contact with Government. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Artist at age 58 |
| 11 | Nearly killed. Fully recovered. |
| 12 | Returned to Barbarian at age 62 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Became a Worker at age 66 |
| 13 | You rise to a position of power in your colony or corporation. |
| 13 | Promoted to rank 1 |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |