| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Forced to muster out. |
| 5 | Became a Broker at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 7 | Continued as Broker at age 42 |
| 8 | Continued as Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Forced to muster out. |
| 9 | Switched to Flight at age 50 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 10 | Continued as Flight at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Flight rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Continued as Flight at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |