| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Voluntarily left Corporate |
| 2 | Became a Thief at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Thief |
| 3 | Became a Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Courier at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 6 | Continued as Flight at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Wanderer at age 42 |
| 8 | Voluntarily left Wanderer |
| 8 | Switched to Barbarian at age 46 |
| 8 | Find an Alien Artifact. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |