| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Became a Barbarian at age 22 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 4 | Returned to Artist at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 6 | Became a Free Trader at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Returned to Barbarian at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Explorer at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Returned to Artist at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Artist at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 12 | Promoted to rank 4 |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |