Crewman Chauncey Walla permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 5 (-1)
Mischievous, Wretched
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Gun Combat 5
Investigate 1
Mechanic 1
Science (Cybernetics) 1
Science (Linguistics) 2
Science (Physics) 1
Science (Planetology) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Drifter Scavenger 0 1
Scholar Scientist 2 5
Scholar Field Researcher 2 4
Scout Explorer 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Voluntarily left Line/Crew
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Returned to Line/Crew at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Scientist at age 30
4A disaster or war strikes.
4The planetary government interferes with your research for political or religious reasons. You continue working secretely.
5Voluntarily left Scientist
5Switched to Field Researcher at age 34
5Win a prestigious prize for your work.
6Continued as Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Your work is sabotaged by unknown parties. You start again from scratch.
6Gain an Enemy
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Refuse to join a cheat in some fashion.
7Promoted to rank 2
8Continued as Field Researcher at age 46
8Refused to perform research that goes against your conscience.
9Voluntarily left Field Researcher
9Became a Explorer at age 50
9Psychologically damaged by your time in the scouts.
10Returned to Scientist at age 54
10Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
10Gain an Enemy
10Promoted to rank 1
11Continued as Scientist at age 58
11Make a breakthrough in your field.
11Promoted to rank 2
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Scientist at age 62
12Work for an eccentric but brilliant mentor, who becomes an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Scientist at age 66
13Win a prestigious prize for your work.
14Aging Crisis. Owe 10,000 for medical bills.