Crewman Roy McGrath
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 73 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
9 (1) |
| Superstitious |
| Skills |
| Advocate 1 |
| Art 0 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Engineer (M-drive) 1 |
| Engineer (Power) 1 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Mechanic 3 |
| Medic 1 |
| Pilot (Small Craft) 1 |
| Science (Chemistry) 2 |
| Science (Economics) 1 |
| Science (Psychology) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Scholar |
Scientist |
|
4 |
6 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
4 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Severely injured. |
| 2 | Became a Scientist at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | Victim of a crime |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 4 |
| 8 | Voluntarily left Scientist |
| 8 | Became a Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Colonist at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |