| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Accused of a crime |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Became a Thug at age 26 |
| 3 | Disgraced. Word of your criminal past reaches your homeworld. |
| 4 | Continued as Thug at age 30 |
| 4 | Vocational Training. |
| 4 | Promoted to rank 1 |
| 4 | Paroled from prison. |
| 5 | Switched to Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 6 | Continued as Thief at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Nearly killed. Owe 20,000 for medical bills. |
| 9 | Became a Broker at age 50 |
| 9 | Given advanced training in a specialist field |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Broker |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |