| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Promoted to rank 3 |
| 3 | Is now a Experienced Trader |
| 4 | Voluntarily left Free Trader |
| 4 | Became a Scavenger at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Scavenger |
| 5 | Became a Intelligence at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Returned to Scavenger at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |