Senior Manager Bertram Male permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 1 (-2)
Honorable
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Carouse 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computer) 2
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Flyer 1
Gambler 1
Gun Combat 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 4
Citizen Corporate Senior Manager 5 6
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a notable military engagement.
3Continued as Engineer/Gunner at age 26
3A new romantic starts. Gain an Ally.
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Became a Corporate at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Corporate at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 1
7Continued as Corporate at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 2
7Is now a Manager
8Continued as Corporate at age 46
8Advanced training in a specialist field.
8Promoted to rank 3
9Continued as Corporate at age 50
9You rise to a position of power in your colony or corporation.
9Forced to continue current assignment
9Promoted to rank 4
9Is now a Senior Manager
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Corporate at age 54
10Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Promoted to rank 5
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Scarred. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.