| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Free Trader at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Switched to Field Researcher at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Became a Journalist at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Continued as Journalist at age 46 |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 9 | Became a Wanderer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 10 | Became a Intelligence at age 54 |
| 10 | Befriended by a senior agent. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Intelligence at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Field Agent |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Intelligence at age 62 |
| 12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |