| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 3 | Voluntarily left Marine Support |
| 3 | Became a Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Artist |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Returned to Engineer/Gunner at age 42 |
| 7 | Severely injured. Fully recovered. |
| 8 | Switched to Corporate at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Continued as Corporate at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Scarred. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Contact with Government. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |