| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Broker at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Broker |
| 6 | Became a Enforcer at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 7 | Continued as Enforcer at age 42 |
| 7 | Arrested and charged. |
| 7 | Failed to defend self. Gain an Enemy and go to prison. |
| 7 | Promoted to rank 1 |
| 8 | Became a Fixer at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Accused of assaulting a prison guard. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Switched to Thug at age 54 |
| 10 | The warden takes an interest in your case. |
| 10 | Promoted to rank 1 |
| 10 | Paroled from prison. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |