Able Spacehand Libbie Spice permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 7 (0)
Fighter
 
Skills
Broker 2
Drive (Walker) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Mechanic 1
Persuade 0
Profession 0
Recon 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 5
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Befriended by a senior agent.
2Continued as Law Enforcement at age 22
2Scarred. Fully recovered. Owe 10,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Attempt at commissioned failed.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Merchant Marine at age 42
7Good fortune
8Continued as Merchant Marine at age 46
8Find an Alien Artifact.
9Continued as Merchant Marine at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Accused of a crime
15Aging Crisis. Owe 50,000 for medical bills.