Settler Lizzie Steen permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)
Observant
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Mechanic 1
Melee 0
Recon 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Citizen Worker 1 3
Citizen Colonist Settler 2 3
Retired 0 6
 
TermHistory
1Became a Barbarian at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Returned to Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Colonist at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Colonist at age 42
7Good fortune
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Aging Crisis. Owe 50,000 for medical bills.
10Amnesia.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.