Field Agent Lida Robertson permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 5 (-1)
Unkind
 
Skills
Advocate 1
Athletics (Dexterity) 1
Broker 1
Deception 2
Diplomat 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 2
Language 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Pilot 0
Profession 0
Recon 1
Stealth 2
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 2 4
Scout Explorer 0 1
Merchant Broker 2 3
Navy Flight Able Spacehand 1 1
Drifter Wanderer 3 5
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Explorer at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Broker at age 26
3A good deal ensures you are living the high life for a few years.
3Promoted to rank 1
4Continued as Broker at age 30
4Given advanced training in a specialist field
4Promoted to rank 2
5Continued as Broker at age 34
5Risk your fortune on a possibility lucrative deal and win.
6Voluntarily left Broker
6Returned to Intelligence at age 38
6Established a network of contacts. Gain 1 contacts.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Go undercover to investigate an enemy.
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Intelligence at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Flight at age 50
9Is now a Crewman
9Vessel participates in a diplomatic mission.
9Attempt at commissioned failed.
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Voluntarily left Flight
10Became a Wanderer at age 54
10Moved to a new world.
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Wanderer at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Wanderer at age 62
12Find valuable salvage.
12Promoted to rank 2
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Wanderer at age 66
13Attacked by enemies that you easily defeat.
13Gain Enemy if you don't already have one.
13Promoted to rank 3
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Wanderer at age 70
14Injured. Fully recovered. Owe 2,500 for medical bills.
15Aging Crisis. Owe 60,000 for medical bills.