4th Officer Jayden Walsh permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)
Mild, Callous, Receptive
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics (Dexterity) 1
Broker 2
Carouse 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 2
Gun Combat 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Cosmology) 1
Steward 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 4
Scout Courier Scout 1 2
Entertainer Journalist Freelancer 1 2
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew Petty Officer, 3rd class 2 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 26
3A good deal ensures you are living the high life for a few years.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Forced to muster out.
5Became a Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Psychologically damaged by your time in the scouts.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Voluntarily left Courier
7Became a Journalist at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 1
7Is now a Freelancer
8Continued as Journalist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Nearly killed. Fully recovered.
10Switched to Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Continued as Line/Crew at age 58
11Birth or Death involving a family member or close friend.
12Continued as Line/Crew at age 62
12Vessel participates in a diplomatic mission.
12Gain a contact.
12Promoted to Line/Crew rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Line/Crew at age 66
13Abuse your position for profit
13Promoted to Line/Crew rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Line/Crew at age 70
14Vessel participates in a notable military engagement.
14Forced to muster out.
15Aging Crisis. Owe 10,000 for medical bills.