| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Continued as Performer at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 2 |
| 4 | Continued as Performer at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 3 |
| 5 | Continued as Performer at age 34 |
| 5 | Refused to criticise a questionable political leader on your homeworld. |
| 5 | Forced to muster out. |
| 6 | Became a Free Trader at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Enforcer at age 42 |
| 7 | Lost eye or limb. Owe 5,000 for medical bills. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Your business or ship thrives. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |