Crewman Delbert Ming permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 7 (0)
Handsome, Rowdy
 
Skills
Astrogation 0
Athletics 0
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Pilot 0
Profession 0
Recon 2
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Citizen Worker 0 2
Drifter Wanderer 0 2
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 1 2
Army Cavalry Private 0 1
Retired 0 5
 
TermHistory
1Became a Explorer at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Became a Worker at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Voluntarily left Worker
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Scarred. Fully recovered.
6Switched to Scavenger at age 38
6Drafted into Army
6Promoted to rank 1
7Became a Cavalry at age 42
7Is now a Private
7Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
8Returned to Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Returned to Scavenger at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.