Field Agent Altha Holland permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 8 (0)
Sadistic
 
Skills
Advocate 1
Animals (Training) 1
Art 0
Deception 2
Drive 0
Flyer (Airship) 2
Gun Combat (Energy) 1
Investigate 1
Language 0
Mechanic 2
Melee (Bludgeon) 1
Melee (Natural) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Recon 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 3 4
Army Infantry Private 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 2 3
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Befriended by a senior agent.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 3
5Voluntarily left Corporate Agent
5Became a Infantry at age 34
5Is now a Private
5Nearly killed.
6Became a Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Switched to Scavenger at age 46
8Find valuable salvage.
8Promoted to rank 1
9Continued as Scavenger at age 50
9Promoted to rank 2
10Continued as Scavenger at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Switched to Barbarian at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.