Craftsman Elta Carter permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 1 (-2)
Reluctant, Incoherent, Agreeable
 
Skills
Animals 0
Carouse 0
Deception 1
Drive (Mole) 2
Drive (Track) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 2
Flyer 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession (Construction) 1
Profession (Polymers) 1
Science (Physics) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scholar Field Researcher 0 1
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 3
Navy Engineer/Gunner 0 1
Entertainer Artist 0 1
Citizen Worker Craftsman 5 6
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Field Researcher at age 22
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Switched to Wanderer at age 30
4Attempted a risky adventure and was injured.
4Lightly injured, no permanent damage. Fully recovered.
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Engineer/Gunner at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Returned to Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Artist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Worker at age 50
9You rise to a position of power in your colony or corporation.
9Promoted to rank 1
10Continued as Worker at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Promoted to rank 2
10Is now a Technician
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Worker at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Promoted to rank 3
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Worker at age 62
12You gain experience in a technical field as a computer operator or surveyor.
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Worker at age 66
13You are rewarded for your diligence or cunning.
13Promoted to rank 4
13Is now a Craftsman
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Worker at age 70
14You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
14Gain a criminal contact.
14Promoted to rank 5
15Aging Crisis. Owe 50,000 for medical bills.