| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Study Science (Philosophy) as a hobby. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Thief at age 26 |
| 4 | A crime lord considers you his protégé. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 30 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 34 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Thief at age 38 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |