Major Nellie Foster permalink

Age Sex Str Dex End Int Edu Soc Psi
75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 4 (-1) 6 (0)
Withdrawn, Rhetorical, Feisty
 
Skills
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Leadership 1
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Navigation 1
Persuade 1
Recon 3
Stealth 1
Steward 0
Streetwise 1
Tactics (Military) 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Army Infantry Major 3 / 0 2
Drifter Wanderer 0 1
Marine Ground Assault Marine 0 1
Rogue Enforcer 3 5
Retired 0 4
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Broker at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Entered Army Academy at age 22
2Contacted by an underground psionic group
2Graduated at age 22.
2Tested for psionic powers
3Became a Infantry at age 22
3Is now a Private
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Commissioned in Army/Infantry
3Is now a Lieutenant
3Promoted to Infantry officer rank 2
3Is now a Captain
4Continued as Infantry at age 26
4A new romantic starts. Gain an Ally.
4Promoted to Infantry officer rank 3
4Is now a Major
5Voluntarily left Infantry
5Became a Wanderer at age 30
5Severely injured. Owe 25,000 for medical bills.
6Became a Ground Assault at age 34
6Is now a Marine
6Nearly killed. Owe 3,750 for medical bills.
7Became a Enforcer at age 38
7You spend months in the dangerous criminal underworld.
7Promoted to rank 1
8Continued as Enforcer at age 42
8Involved in a feud with a rival criminal organization.
8Scarred. Fully recovered. Owe 10,000 for medical bills.
9Continued as Enforcer at age 46
9Involved in a gambling ring.
9Promoted to rank 2
10Continued as Enforcer at age 50
10Crime pays off. Gain victim as Enemy.
10Promoted to rank 3
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Enforcer at age 54
11A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.