Able Spacehand Anita Bartley permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)
Lascivious
 
Skills
Animals 0
Astrogation 0
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gunner (Capital) 2
Mechanic 3
Medic 0
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Science (Xenology) 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 4
Merchant Free Trader 1 1
Citizen Colonist 0 1
Scout Courier Scout 1 5
Retired 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
2Continued as Flight at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
4Voluntarily left Free Trader
4Became a Colonist at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Returned to Flight at age 34
5Refuse to abuse your position for profit
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Became a Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 3 Enemies.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 1
8Is now a Scout
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9Nearly killed. Owe 25,000 for medical bills.
10Continued as Courier at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Courier at age 58
11You spend a great deal of time on the fringes of Charted Space.
11Gain a contact in an alien race.
11Forced to muster out.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Spend time with an alien race. Gain a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.