Corporal Merle Vear permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 3 (-1)
Horrible, Persistent
 
Skills
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Explosives 1
Gun Combat 0
Gunner (Screen) 1
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Agent Law Enforcement Corporal 1 2
Prisoner Thug 0 1
Prisoner Fixer 1 1
Rogue Thief 0 1
Citizen Colonist 0 1
Retired 0 7
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Advanced training in a specialist field.
2Promoted to rank 1
2Is now a Corporal
3Continued as Law Enforcement at age 26
3Accused of a crime
4Became a Thug at age 30
4Disgraced. Word of your criminal past reaches your homeworld.
5Switched to Fixer at age 34
5Escaped from prison.
5Promoted to rank 1
6Became a Thief at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Colonist at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Accused of a crime
10Good fortune
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.