| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Explorer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Broker at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 2 |
| 5 | Continued as Broker at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Voluntarily left Broker |
| 6 | Returned to Intelligence at age 38 |
| 6 | Established a network of contacts. Gain 1 contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Attempt at commissioned failed. |
| 9 | Promoted to Flight rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Voluntarily left Flight |
| 10 | Became a Wanderer at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Find valuable salvage. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Wanderer at age 66 |
| 13 | Attacked by enemies that you easily defeat. |
| 13 | Gain Enemy if you don't already have one. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Wanderer at age 70 |
| 14 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |