Petty Officer, 2nd class Dominic Garrett permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 3 (-1)
Tardy
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Computers) 2
Flyer 0
Gunner (Ortillery) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 1
Recon 1
Science (Sophontology) 1
Stealth 1
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 1
Agent Intelligence 0 1
Merchant Free Trader 0 1
Navy Line/Crew Petty Officer, 2nd class 3 4
Drifter Wanderer 0 1
Entertainer Performer 1 4
 
TermHistory
1Became a Colonist at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Colonist at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Journalist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Voluntarily left Merchant Marine
5Became a Intelligence at age 34
5Nearly killed. Owe 17,500 for medical bills.
6Switched to Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Line/Crew at age 42
7You join a gambling circle on board.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 3
9Is now a Petty Officer, 2nd class
10Voluntarily left Line/Crew
10Became a Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Returned to Line/Crew at age 58
11During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
12Switched to Performer at age 62
12One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
13Continued as Performer at age 66
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Performer at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Continued as Performer at age 74
15Win a prestigious prize.
15Promoted to rank 1
16Aging Crisis. Owe 40,000 for medical bills.