Experienced Broker Felicia Morgan permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)
Intrepid, Saintly
 
Skills
Advocate 3
Animals 0
Astrogation 2
Broker 1
Carouse 0
Electronics (Comms) 2
Electronics (Computers) 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Science 0
Seafarer 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Merchant Broker Experienced Broker 3 5
Scholar Field Researcher 0 1
Merchant Merchant Marine 3rd Officer 3 7
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Broker at age 22
2Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Broker at age 26
3A good deal ensures you are living the high life for a few years.
3Promoted to rank 2
4Continued as Broker at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 3
4Is now a Experienced Broker
5Continued as Broker at age 34
5Embroiled in legal trouble.
6Continued as Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Field Researcher at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Merchant Marine at age 46
8Is now a Crewman
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Returned to Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Returned to Merchant Marine at age 54
10A new romantic starts. Gain an Ally.
10Promoted to rank 1
10Is now a Senior Crewman
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
11Forced to continue current assignment
11Promoted to rank 2
11Is now a 4th Officer
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Merchant Marine at age 62
12Given advanced training in a specialist field
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Merchant Marine at age 66
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Merchant Marine at age 70
14A good deal ensures you are living the high life for a few years.
14Promoted to rank 3
14Is now a 3rd Officer
15Aging Crisis. Owe 60,000 for medical bills.
15Continued as Merchant Marine at age 74
15Embroiled in legal trouble.
15Forced to muster out.
16Aging Crisis. Owe 60,000 for medical bills.