Scout Beaulah Mitchell permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)
Glamorous, Taciturn, Dissolute
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 2
Athletics (Endurance) 1
Carouse 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Investigate 1
Language 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 1
Science (Sophontology) 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Rogue Pirate Henchman 1 1
Scholar Scientist 1 2
Scout Surveyor Scout 2 4
Drifter Barbarian 0 2
Retired 0 5
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Assigned to an urbanised planet torn by war.
2Voluntarily left Army Support
2Became a Pirate at age 22
2Is now a Lackey
2Involved in a feud with a rival criminal organization.
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Promoted to rank 1
2Is now a Henchman
3Voluntarily left Pirate
3Became a Scientist at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Continued as Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Surveyor at age 34
5Serve as the courier for an important message from the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
6Promoted to rank 2
7Continued as Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Surveyor at age 46
8Nearly killed. Owe 30,000 for medical bills.
9Became a Barbarian at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 60,000 for medical bills.