Craftsman Reta McCnaghty permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)
Surly
 
Skills
Admin 0
Advocate 1
Astrogation 0
Broker 1
Deception 1
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 2
Engineer (Power) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gambler 1
Language 0
Mechanic 1
Persuade 1
Profession (Hydroponics) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 2 4
Scout Explorer 0 1
Citizen Worker Craftsman 4 4
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Broker at age 18
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
2Continued as Broker at age 22
2Imperial trade restrictions force you out of business.
3Became a Explorer at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4Returned to Broker at age 30
4Given advanced training in a specialist field
4Promoted to rank 2
5Continued as Broker at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 3
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 4
9Is now a Craftsman
10Voluntarily left Worker
10Became a Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Switched to Wanderer at age 58
11Nearly killed. Owe 35,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 40,000 for medical bills.