Term | History |
1 | Became a Surveyor at age 18 |
1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 | Voluntarily left Surveyor |
2 | Became a Ground Assault at age 22 |
2 | Is now a Marine |
2 | Injured. |
3 | Became a Field Researcher at age 26 |
3 | Advanced training in a specialist field. |
4 | Continued as Field Researcher at age 30 |
4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
5 | Continued as Field Researcher at age 34 |
5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
5 | Scarred. Owe 2,500 for medical bills. |
6 | Became a Scavenger at age 38 |
6 | Suffer from a life-threatening illness. |
7 | Switched to Wanderer at age 42 |
7 | You do not know what happened to you. There is a gap in your memory. |
8 | Aging Crisis. Owe 10,000 for medical bills. |
8 | Retired at age 46 |
8 | A new romantic starts. Gain an Ally. |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | A new romantic starts. Gain an Ally. |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Birth or Death involving a family member or close friend. |
15 | Aging Crisis. Owe 60,000 for medical bills. |
15 | Moved to a new world. |
16 | Aging Crisis. Owe 40,000 for medical bills. |