| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 26 |
M |
4 (-1) |
7 (0) |
8 (0) |
6 (0) |
9 (1) |
10 (1) |
| Enigmatic |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Investigate 0 |
| Medic 0 |
| Science 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 1 | Gain an Enemy |
| 2 | Continued as Scientist at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |