Sergeant Addie Kirkham permalink

Age Sex Str Dex End Int Edu Soc
66 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 4 (-1)
Particular, Industrious, Indifferent
 
Skills
Advocate 1
Art 0
Athletics (Strength) 1
Broker 1
Deception 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Explosives 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 1
Jack-of-All-Trades 3
Melee (Bludgeon) 1
Persuade 1
Recon 0
Stealth 2
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 4
Agent Law Enforcement Sergeant 2 3
Merchant Free Trader 1 2
Citizen Colonist 1 2
Retired 0 1
 
TermHistory
1Became a Thief at age 18
1Gained a contact.
2Continued as Thief at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 1
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Lost eye or limb. Owe 2,500 for medical bills.
4Forced to muster out.
5Became a Law Enforcement at age 34
5Is now a Rookie
5An investigation takes on a dangerous turn.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Rewarded for a successful mission.
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 42
7Accepted a deal with criminal or other figure under investigation.
8Became a Free Trader at age 46
8Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Imperial trade restrictions force you out of business.
10Became a Colonist at age 54
10Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Forced to continue current assignment
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Colonist at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.