Senior Crewman Mae Robinson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 46 |
F |
8 (0) |
5 (-1) |
6 (0) |
7 (0) |
4 (-1) |
7 (0) |
| Paranoid, Successful |
| Skills |
| Astrogation 0 |
| Carouse 1 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Medic 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Recon 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Psychologically damaged by your time in the scouts. |
| 1 | Forced to muster out. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Voluntarily left Merchant Marine |
| 3 | Became a Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Journalist at age 38 |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Became a Intelligence at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |