| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Switched to Enforcer at age 26 |
| 3 | Arrested |
| 4 | Became a Fixer at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Switched to Inmate at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Returned to Fixer at age 38 |
| 6 | A guard takes a dislike to you. |
| 7 | Continued as Fixer at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Promoted to rank 1 |
| 8 | Returned to Inmate at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Continued as Inmate at age 50 |
| 9 | Defeated a prison gang. Gain an Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | Persecuted by a prison gang. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Returned to Thug at age 66 |
| 13 | Persecuted by a prison gang. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |