| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Scavenger |
| 3 | Became a Courier at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Continued as Courier at age 30 |
| 4 | You survey an alien world. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 3 Contacts. Gain 3 Enemies. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Courier at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Continued as Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 9 | Continued as Courier at age 50 |
| 9 | Perform an exemplary service for the scouts. |
| 10 | Continued as Courier at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Senior Scout |
| 11 | Voluntarily left Courier |
| 11 | Became a Artist at age 58 |
| 11 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | Public opinion turns on you. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |