Chief Rena Fabble permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 3 (-1) 2 (-2) 8 (0) 6 (0) 10 (1)
Repugnant, Short
 
Skills
Admin 2
Advocate 3
Diplomat 2
Drive (Mole) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Investigate 0
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Profession 0
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Barbarian 0 1
Citizen Colonist 0 2
Navy Line/Crew Sublieutenant 2 / 0 2
Noble Administrator Chief 4 4
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Colonist at age 26
3Advanced training in a specialist field.
4Continued as Colonist at age 30
4Severely injured. Fully recovered. Owe 12,500 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Administrator at age 42
7Is now a Assistant
7Your efforts do not go unnoticed by the Imperium.
7Promoted to rank 1
7Is now a Clerk
8Continued as Administrator at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 2
8Is now a Supervisor
9Continued as Administrator at age 50
9Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
9Promoted to rank 3
9Is now a Manager
10Continued as Administrator at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Promoted to rank 4
10Is now a Chief