Corporal Mable Hill permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 9 (1)
Formal
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Mechanic 1
Pilot 0
Recon 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 6
Rogue Pirate Lackey 0 1
Drifter Barbarian 0 1
Agent Law Enforcement Corporal 1 3
 
TermHistory
1Became a Courier at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Courier at age 38
6Good fortune
6Forced to muster out.
7Became a Pirate at age 42
7Is now a Lackey
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Became a Barbarian at age 46
8Drafted into Law Enforcement
9Became a Law Enforcement at age 50
9Is now a Rookie
9Rewarded for a successful mission.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Law Enforcement at age 54
10Established a network of contacts. Gain 1 contacts.
10Promoted to rank 1
10Is now a Corporal
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Law Enforcement at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.