Craftsman Gretchen Hill permalink

Age Sex Str Dex End Int Edu Soc
44 F 7 (0) 1 (-2) 7 (0) 2 (-2) 6 (0) 4 (-1)
Splendid, Goal Orientated
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 1
Drive (Hovercraft) 2
Drive (Track) 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Mechanic 1
Melee (Blade) 2
Profession (Polymers) 1
Recon 0
Science (Sophontology) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Worker Craftsman 5 5
 
TermHistory
1Became a Colonist at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Switched to Worker at age 22
2Good fortune
2Promoted to rank 1
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 3
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 5