Crewman Neal Meighan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
8 (0) |
6 (0) |
4 (-1) |
10 (1) |
10 (1) |
6 (0) |
| Wary, Nimble |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics 0 |
| Broker 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Profession (Belter) 1 |
| Profession (Construction) 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Corporate at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |