Able Spacehand Donie McDonald
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
F |
4 (-1) |
5 (-1) |
11 (1) |
8 (0) |
5 (-1) |
7 (0) |
| Compulsive |
| Skills |
| Athletics (Strength) 3 |
| Deception 0 |
| Engineer (Life Support) 1 |
| Engineer (Power) 1 |
| Gambler 1 |
| Gun Combat 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Rogue |
Thief |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Thief at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 1 |