| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
2 (-2) |
4 (-1) |
1 (-2) |
6 (0) |
7 (0) |
6 (0) |
| Panicky, Equable, Shallow |
| Skills |
| Athletics 0 |
| Deception 0 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Mechanic 0 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
1 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Lost eye or limb. Owe 1,250 for medical bills. |
| 4 | Became a Scavenger at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |