Crewman Signe Brooks permalink

Age Sex Str Dex End Int Edu Soc
41 F 6 (0) 5 (-1) 7 (0) 7 (0) 6 (0) 12 (2)
Fortunate
 
Skills
Advocate 1
Art 0
Athletics (Strength) 1
Carouse 0
Engineer (Power) 1
Gun Combat 1
Gunner (Turret) 1
Mechanic 3
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession 0
Streetwise 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Worker 1 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.