| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
2 (-2) |
8 (0) |
6 (0) |
11 (1) |
3 (-1) |
5 (-1) |
| Meek, Creepy, Goal Orientated |
| Skills |
| Diplomat 2 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Investigate 1 |
| Language 0 |
| Mechanic 0 |
| Medic 0 |
| Persuade 1 |
| Science (Sophontology) 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
3 |
4 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Forced to muster out. |
| 5 | Became a Broker at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |