| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
5 (-1) |
2 (-2) |
4 (-1) |
9 (1) |
4 (-1) |
9 (1) |
| Nibbler |
| Skills |
| Athletics (Endurance) 1 |
| Broker 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Flyer 0 |
| Persuade 1 |
| Profession 0 |
| Steward 1 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Intelligence at age 22 |
| 2 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 3 | Became a Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Switched to Free Trader at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Imperial trade restrictions force you out of business. |