Crewman Kathryne Crawford permalink

Age Sex Str Dex End Int Edu Soc
41 F 1 (-2) 4 (-1) 7 (0) 7 (0) 7 (0) 9 (1)
Testy, Young
 
Skills
Animals 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Investigate 0
Mechanic 1
Medic 0
Profession 0
Recon 0
Science (Archaeology) 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.