| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
8 (0) |
10 (1) |
7 (0) |
7 (0) |
7 (0) |
| Lingering |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Archaic) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
4 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Arrested and charged. |
| 1 | Hired a lawyer to beat the charges. |
| 2 | Continued as Thief at age 22 |
| 2 | Contact with Government. |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |