Agent Ward Clubb permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 1 (-2) 4 (-1) 10 (1) 8 (0) 8 (0)
Dynamic, Wary, Bright
 
Skills
Athletics (Strength) 1
Deception 1
Drive (Walker) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Mechanic 0
Medic 0
Recon 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Scout Explorer 0 1
Citizen Colonist 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
3Voluntarily left Corporate Agent
3Became a Explorer at age 26
3Nearly killed. Owe 15,000 for medical bills.
4Became a Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy