Crewman Mae Strachan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
4 (-1) |
11 (1) |
8 (0) |
8 (0) |
8 (0) |
8 (0) |
| Narcissistic, Civilised |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Medic 0 |
| Pilot (Small craft) 1 |
| Recon 0 |
| Stealth 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Entertainer |
Performer |
|
2 |
2 |
| Scout |
Courier |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Became a Performer at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Find Ancient Technology. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Performer |
| 4 | Became a Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Forced to muster out. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |