Crewman Florida Harris
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
3 (-1) |
5 (-1) |
8 (0) |
3 (-1) |
9 (1) |
7 (0) |
| Exuberant |
| Skills |
| Admin 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Language 0 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Enforcer |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |