| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
3 (-1) |
10 (1) |
6 (0) |
4 (-1) |
4 (-1) |
8 (0) |
| Approachable |
| Skills |
| Drive 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Free Trader at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Free Trader at age 38 |
| 6 | Given advanced training in a specialist field |
| 6 | Forced to muster out. |