Able Spacehand Miriam Arnold permalink

Age Sex Str Dex End Int Edu Soc Psi
43 F 8 (0) 5 (-1) 4 (-1) 4 (-1) 7 (0) 6 (0) 5 (-1)
Jealous, Self-Reliant, Confused
 
Skills
Animals (Training) 1
Carouse 1
Gun Combat 4
Language 0
Mechanic 2
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession (Belter) 1
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 1 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Barbarian at age 26
4Continued as Barbarian at age 30
4Find Ancient Technology.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Encounter a Psionic institute.
5Tested for psionic powers
6Continued as Barbarian at age 38
6Attacked by enemies and injured.
6Severely injured. Owe 7,500 for medical bills.
6Gain Enemy if you don't already have one.
6Forced to muster out.