Able Spacehand Violet Dunn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 45 |
F |
3 (-1) |
5 (-1) |
10 (1) |
5 (-1) |
7 (0) |
6 (0) |
1 (-2) |
| Brainy |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Drive 0 |
| Gun Combat (Energy) 1 |
| Gunner (Screen) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Profession 0 |
| Stealth 1 |
| Survival 1 |
| Tactics (Military) 1 |
| Telepathy 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
3 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Special assignment or duty on board ship. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |