| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
5 (-1) |
6 (0) |
4 (-1) |
10 (1) |
5 (-1) |
7 (0) |
| Fearful |
| Skills |
| Art (Visual Media) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Engineer (M-drive) 1 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Profession (Biologicals) 1 |
| Profession (Civil Engineering) 1 |
| Science (Psychology) 1 |
| Seafarer 0 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Colonist at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Switched to Worker at age 30 |
| 4 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Continued as Worker at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |