Crewman Isabell Marshall permalink

Age Sex Str Dex End Int Edu Soc
43 F 5 (-1) 6 (0) 6 (0) 4 (-1) 4 (-1) 4 (-1)
Self-Giving, Merciful, Forgiving
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Carouse 2
Diplomat 1
Electronics 0
Flyer 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Leadership 0
Pilot 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Wanderer 0 1
Citizen Colonist 0 1
Scout Courier 0 1
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Wanderer at age 26
3Offered job by a patron. Now owe him a favor.
4Switched to Colonist at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Courier at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Became a Line/Crew at age 38
6Is now a Crewman
6Special assignment or duty on board ship.