Crewman Cameron Porter permalink

Age Sex Str Dex End Int Edu Soc
44 M 9 (1) 9 (1) 10 (1) 5 (-1) 9 (1) 6 (0)
Wishy Washy, Harmonious, Debonair
 
Skills
Animals 0
Art (Perform) 1
Athletics 0
Deception 1
Drive 0
Gun Combat 1
Mechanic 1
Medic 0
Profession (Polymers) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Navy Flight 0 1
Entertainer Artist 1 2
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Switched to Flight at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Artist at age 38
6Expose or are involved in a scandal of some sort.