Crewman Ernst Carlson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
11 (1) |
8 (0) |
10 (1) |
4 (-1) |
5 (-1) |
5 (-1) |
| Distant, Open |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive 0 |
| Gun Combat 1 |
| Jack-of-all-Trades 1 |
| Recon 0 |
| Seafarer 0 |
| Steward 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Artist |
|
0 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Free Trader at age 22 |
| 2 | Given advanced training in a specialist field |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Artist at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 5 | Continued as Artist at age 34 |
| 5 | Expose or are involved in a scandal of some sort. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |