Able Spacehand Micheal Fallow permalink

Age Sex Str Dex End Int Edu Soc
45 M 2 (-2) 7 (0) 3 (-1) 5 (-1) 8 (0) 8 (0)
Eloquent, Frigid
 
Skills
Admin 0
Animals 0
Athletics 0
Drive 0
Gun Combat 1
Language 0
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Profession (Biologicals) 1
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Worker 0 1
Navy Flight Crewman 0 1
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Colonist at age 18
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Switched to Worker at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Switched to Line/Crew at age 30
4Moved to a new world.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.