Crewman Evert Jones permalink

Age Sex Str Dex End Int Edu Soc
45 M 6 (0) 4 (-1) 4 (-1) 7 (0) 8 (0) 8 (0)
Harried
 
Skills
Broker 0
Carouse 2
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Agent Intelligence 0 1
Rogue Thief 4 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Intelligence at age 22
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Thief at age 26
3A crime lord considers you his protégé.
3Promoted to rank 1
4Continued as Thief at age 30
4You commit a legendary crime.
4Promoted to rank 2
5Continued as Thief at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 3
6Continued as Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Promoted to rank 4