Settler Merlin Fisher permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 7 (0) 6 (0) 11 (1) 7 (0) 9 (1)
Pleasing, Shiftless
 
Skills
Athletics (Strength) 1
Electronics 0
Engineer (Life Support) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 2
Profession (Belter) 1
Recon 1
Science 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Citizen Colonist Settler 2 3
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Given advanced training in a specialist field
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Victim of a crime