Agent Myrta Hughes permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 1 (-2) 1 (-2) 8 (0) 9 (1) 6 (0)
Gullible, Suave, Cynical
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Engineer (Power) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession 0
Science 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Rogue Enforcer 1 3
Agent Intelligence Agent 1 2
Retired 0 2
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Suffered a deep tragedy.
1Dropped out of military academy.
2Became a Worker at age 18
2Gained a contact.
3Continued as Worker at age 22
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Enforcer at age 26
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Continued as Enforcer at age 30
5Involved in a gambling ring.
6Continued as Enforcer at age 34
6A job goes wrong, forcing you to flee off-planet.
7Became a Intelligence at age 38
7Established a network of contacts. Gain 1 contacts.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Agent
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Intelligence at age 42
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Retired at age 46
9A new romantic starts. Gain an Ally.
10A new romantic starts. Gain an Ally.