Crewman Ella Andrew permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 7 (0) 6 (0) 11 (1) 3 (-1) 7 (0)
Constricting
 
Skills
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat 1
Gunner (Screen) 2
Investigate 2
Language (Anglic (3rd Imperium)) 1
Persuade 1
Pilot (Small Craft) 2
Science (Chemistry) 1
Science (Cybernetics) 1
Science (Genetics) 1
Science (Planetology) 1
Science (Sophontology) 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 3
Scholar Scientist 4 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
2Continued as Engineer/Gunner at age 22
2Commanding officer takes an interest in your career.
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Refused to perform research that goes against your conscience.
5Promoted to rank 2
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 3
8Continued as Scientist at age 46
8Work leads to a considerable breakthrough.
8Promoted to rank 4
9Continued as Scientist at age 50
9Assigned to work on a secret project for a patron or organisation.