Scout Geraldine Small
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
1 (-2) |
8 (0) |
8 (0) |
5 (-1) |
7 (0) |
| Industrious, Simian, Compliant |
| Skills |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Engineer (J-drive) 1 |
| Flyer 0 |
| Investigate 0 |
| Persuade 1 |
| Science (Psionicology) 1 |
| Stealth 0 |
| Steward 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
Freelancer |
1 |
2 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Scout |
Explorer |
Scout |
2 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Thief at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Wanderer at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Intelligence at age 34 |
| 5 | Nearly killed. Owe 6,250 for medical bills. |
| 6 | Became a Explorer at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Continued as Explorer at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Explorer |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |