Hope Hall permalink

Age Sex Str Dex End Int Edu Soc
55 F 2 (-2) 7 (0) 2 (-2) 1 (-2) 8 (0) 7 (0)
Punctual, Popular, Witty
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Broker 1
Carouse 1
Drive (Track) 1
Electronics (Comms) 1
Engineer (Power) 1
Gambler 1
Persuade 1
Profession (Biologicals) 1
Recon 0
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Barbarian 1 2
Merchant Free Trader 1 2
Agent Intelligence 0 1
Entertainer Performer 1 2
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Nearly killed. Fully recovered. Owe 15,000 for medical bills.
3Became a Barbarian at age 26
3Attacked by enemies and injured.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Free Trader at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Nearly killed.
7Became a Intelligence at age 42
7You go above and beyond the call of duty.
8Voluntarily left Intelligence
8Became a Performer at age 46
8Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Performer at age 50
9Public opinion turns on you.