Marine Tanya Miller
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
5 (-1) |
9 (1) |
2 (-2) |
10 (1) |
11 (1) |
6 (0) |
| Precise, Distressed |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 2 |
| Mechanic 0 |
| Medic 2 |
| Science (Archaeology) 1 |
| Science (Genetics) 1 |
| Stealth 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scholar |
Physician |
|
3 |
7 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Physician at age 22 |
| 2 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 3 | Continued as Physician at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Continued as Physician at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Physician at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Continued as Physician at age 42 |
| 7 | Good fortune |
| 7 | Promoted to rank 3 |
| 8 | Continued as Physician at age 46 |
| 8 | Make a breakthrough in your field. |
| 8 | Forced to muster out. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 4 Contacts. Gain 1 Enemies. |