Smith Fisher permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 7 (0)
Plain
 
Skills
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Heavy Weapons 0
Language (Oynprith (Droyne)) 1
Melee 0
Profession (Biologicals) 1
Recon 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 6
Retired 0 3
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Entered Army Academy at age 26
3Spent the college years partying.
3Dropped out of military academy.
4Continued as Wanderer at age 26
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Continued as Wanderer at age 30
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Wanderer at age 34
6Attacked by enemies and injured.
6Lightly injured, no permanent damage. Fully recovered.
6Gain Enemy if you don't already have one.
6Forced to continue current assignment
6Promoted to rank 2
7Continued as Wanderer at age 38
7You do not know what happened to you. There is a gap in your memory.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 42
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Moved to a new world.
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.