Millicent Terry permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 5 (-1) 7 (0) 3 (-1) 9 (1) 6 (0)
Scruffy, Cheerless, Vigorous
 
Skills
Advocate 0
Animals 0
Athletics (Strength) 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Flyer (Rotor) 1
Investigate 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 0
Profession (Construction) 1
Science (Cosmology) 1
Science (Economics) 1
Science (History) 1
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Drifter Barbarian 1 4
Scout Courier 0 1
Citizen Colonist 0 1
Citizen Corporate 1 1
 
TermHistory
1Became a Field Researcher at age 18
1A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Win a prestigious prize for your work.
2Forced to muster out.
3Became a Barbarian at age 26
4Continued as Barbarian at age 30
4Find valuable salvage.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Forced to muster out.
6Became a Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Colonist at age 42
7Severely injured. Fully recovered. Owe 15,000 for medical bills.
8Returned to Barbarian at age 46
8Survived a risky adventure but gained nothing.
8Forced to muster out.
9Switched to Corporate at age 50
9You gain experience in a technical field as a computer operator or surveyor.
9Promoted to rank 1
10Aging Crisis. Owe 40,000 for medical bills.