Able Spacehand Jules Mar permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 11 (1) 3 (-1)
Spiteful
 
Skills
Admin 1
Animals 0
Art (Instrument) 1
Astrogation 0
Athletics (Endurance) 1
Deception 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Jack-of-all-Trades 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession 0
Science 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Entertainer Performer 1 2
Entertainer Journalist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 0 2
Drifter Scavenger 1 1
 
TermHistory
1Became a Courier at age 18
1Psychologically damaged by your time in the scouts.
2Became a Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Promoted to rank 1
3Continued as Performer at age 26
3Public opinion turns on you.
4Switched to Journalist at age 30
4Expose or are involved in a scandal of some sort.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
6Continued as Engineer/Gunner at age 38
6Abuse your position for profit
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Voluntarily left Engineer/Gunner
7Became a Barbarian at age 42
7Attacked by enemies and injured.
7Lightly injured, no permanent damage. Fully recovered.
7Gain Enemy if you don't already have one.
8Continued as Barbarian at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Switched to Scavenger at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
9Promoted to rank 1