| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
7 (0) |
7 (0) |
1 (-2) |
6 (0) |
6 (0) |
1 (-2) |
| Ugly |
| Skills |
| Advocate 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Carouse 2 |
| Deception 0 |
| Drive (Track) 1 |
| Medic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Steward 0 |
| Streetwise 3 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
3 |
5 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Contact with Government. |
| 3 | Continued as Performer at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Performer at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Performer at age 34 |
| 5 | Public opinion turns on you. |
| 6 | Became a Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Corporate at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Survived a risky adventure but gained nothing. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |