Scout Geraldine Small permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1) 7 (0)
Industrious, Simian, Compliant
 
Skills
Art 0
Astrogation 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Investigate 0
Persuade 1
Science (Psionicology) 1
Stealth 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 2
Rogue Thief 0 1
Drifter Wanderer 0 1
Agent Intelligence 0 1
Scout Explorer Scout 2 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Journalist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Intelligence at age 34
5Nearly killed. Owe 6,250 for medical bills.
6Became a Explorer at age 38
6Serve as the courier for an important message from the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Continued as Explorer at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8Promoted to rank 2
9Voluntarily left Explorer
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.