Agent Clem Knight permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 4 (-1) 2 (-2) 4 (-1) 3 (-1) 7 (0)
Witty
 
Skills
Admin 1
Art 0
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Medic 1
Persuade 0
Pilot (Capital Ships) 1
Science (Psychology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Agent Corporate Agent Agent 1 4
Agent Intelligence Agent 1 1
Entertainer Artist 0 1
 
TermHistory
1Became a Scientist at age 18
1Gained a contact.
2Continued as Scientist at age 22
2Work leads to a considerable breakthrough.
2Promoted to rank 1
3Continued as Scientist at age 26
3A new romantic starts. Gain an Ally.
3Forced to muster out.
4Became a Corporate Agent at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
5Continued as Corporate Agent at age 34
5An investigation takes on a dangerous turn.
5Hard times caused by a lack of interstellar trade costs you your job.
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Switched to Intelligence at age 46
8You go above and beyond the call of duty.
8Promoted to rank 1
9Voluntarily left Intelligence
9Became a Artist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.