Able Spacehand Drucilla Barry permalink

Age Sex Str Dex End Int Edu Soc
57 F 6 (0) 6 (0) 7 (0) 10 (1) 4 (-1) 4 (-1)
Charming, Understanding, Flighty
 
Skills
Animals 0
Art (Holography) 1
Art (Instrument) 1
Athletics (Dexterity) 1
Carouse 2
Deception 0
Drive 0
Electronics (Comms) 1
Gunner (Ortillery) 2
Language 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Entertainer Artist 2 3
Merchant Free Trader 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
1Promoted to rank 1
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Switched to Artist at age 26
3Invited to take part in a controversial event or exhibition that injures your social standing.
4Continued as Artist at age 30
4Join homeworld’s celebrity circles
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 2
6Voluntarily left Artist
6Became a Free Trader at age 38
6Imperial trade restrictions force you out of business.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Line/Crew at age 50
9Gained a contact.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand