Agent Myrta Hughes
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
3 (-1) |
1 (-2) |
1 (-2) |
8 (0) |
9 (1) |
6 (0) |
| Gullible, Suave, Cynical |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (Power) 1 |
| Explosives 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Science 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
2 |
| Rogue |
Enforcer |
|
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Retired |
|
|
0 |
2 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Worker at age 18 |
| 2 | Gained a contact. |
| 3 | Continued as Worker at age 22 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Enforcer at age 26 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 30 |
| 5 | Involved in a gambling ring. |
| 6 | Continued as Enforcer at age 34 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Intelligence at age 38 |
| 7 | Established a network of contacts. Gain 1 contacts. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Intelligence at age 42 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Retired at age 46 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | A new romantic starts. Gain an Ally. |