Senior Crewman Ora Fitzsimons
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
2 (-2) |
9 (1) |
8 (0) |
| Glorious |
| Skills |
| Advocate 2 |
| Animals 0 |
| Athletics 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 2 |
| Flyer (Grav) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
5 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Moved to a new world. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Smuggle illegal items onto a planet. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |