| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Performer at age 18 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 22 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 2 |
| 4 | Continued as Performer at age 26 |
| 4 | Nearly killed. Owe 7,500 for medical bills. |
| 5 | Became a Field Researcher at age 30 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Merchant Marine at age 34 |
| 6 | Is now a Crewman |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Engineer/Gunner at age 38 |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Switched to Line/Crew at age 42 |
| 8 | Abuse your position for profit |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Line/Crew at age 46 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Nearly killed. Owe 40,000 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |