Lieutenant Ray Newman permalink

Age Sex Str Dex End Int Edu Soc
57 M 11 (1) 4 (-1) 6 (0) 9 (1) 6 (0) 10 (1)
Ornery
 
Skills
Admin 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat 1
Gunner (Ortillery) 1
Investigate 2
Leadership 1
Medic 1
Melee (Blade) 1
Persuade 1
Science (Linguistics) 1
Science (Psionicology) 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 3 4
Navy Engineer/Gunner Lieutenant 3 / 0 5
 
TermHistory
1Became a Field Researcher at age 18
1Your work is sabotaged by unknown parties. You start again from scratch.
2Continued as Field Researcher at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 3
5Voluntarily left Field Researcher
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Special assignment or duty on board ship.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
7Continued as Engineer/Gunner at age 42
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Continued as Engineer/Gunner at age 50
9Commanding officer takes an interest in your career.
9Promoted to Engineer/Gunner officer rank 3
9Is now a Lieutenant