Scout Martin Halpine permalink

Age Sex Str Dex End Int Edu Soc
59 M 6 (0) 2 (-2) 3 (-1) 6 (0) 3 (-1) 7 (0)
Plucky, Serene, Right
 
Skills
Art 0
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gun Combat 1
Gunner (Capital) 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot (Capital Ships) 1
Stealth 3
Steward 1
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Scout Explorer Scout 2 4
Navy Line/Crew Able Spacehand 1 4
Navy Engineer/Gunner 1 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
2Became a Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Explorer at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 2
5Continued as Explorer at age 34
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
7Continued as Line/Crew at age 42
7You join a gambling circle on board.
8Continued as Line/Crew at age 46
8Refuse to abuse your position for profit
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9Abuse your position for profit
9Forced to muster out.
10Switched to Engineer/Gunner at age 54
10Good fortune