Crewman Fairy McRae permalink

Age Sex Str Dex End Int Edu Soc
59 F 3 (-1) 1 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)
Sharp, Jittery
 
Skills
Animals (Veterinary) 1
Carouse 2
Electronics 0
Gunner (Turret) 1
Jack-of-all-Trades 1
Medic 0
Melee 0
Persuade 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Navy Flight Crewman 0 1
Entertainer Performer 2 4
Scout Explorer 0 1
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1Amnesia.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Suffer from a life-threatening illness.
3Became a Flight at age 26
3Is now a Crewman
3Nearly killed. Owe 7,500 for medical bills.
4Became a Performer at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Continued as Performer at age 34
5Join homeworld’s celebrity circles
5Promoted to rank 1
6Continued as Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Performer at age 42
7Severely injured. Owe 1,250 for medical bills.
8Became a Explorer at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.