| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Advanced training in a specialist field |
| 2 | Attempt at commissioned failed. |
| 3 | Continued as Infantry at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Commissioned in Army/Infantry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Infantry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Infantry at age 30 |
| 4 | Victim of a crime |
| 5 | Continued as Infantry at age 34 |
| 5 | Display heroism in battle. |
| 5 | Promoted to Infantry officer rank 3 |
| 5 | Is now a Major |
| 6 | Voluntarily left Infantry |
| 6 | Became a Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Switched to Surveyor at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 5 Contacts. Gain 2 Enemies. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |