Anne Gregory permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 5 (-1) 1 (-2) 3 (-1) 4 (-1) 6 (0)
Picky, Stingy
 
Skills
Animals (Handling) 1
Art 0
Astrogation 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Polymers) 1
Recon 1
Science (Archaeology) 1
Science (History) 1
Seafarer (Sails) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Citizen Colonist 0 2
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Scholar Field Researcher 0 1
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2You survey an alien world.
3Voluntarily left Courier
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7Switched to Wanderer at age 42
7Suffer from a life-threatening illness.
8Switched to Scavenger at age 46
8Severely injured. Fully recovered. Owe 2,500 for medical bills.
9Became a Field Researcher at age 50
9A disaster or war strikes.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
9The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Voluntarily left Field Researcher
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 60,000 for medical bills.