Craftsman Martin Fallow permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 5 (-1) 2 (-2) 11 (1) 6 (0) 3 (-1)
Obliging
 
Skills
Admin 0
Carouse 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Jack-of-All-Trades 1
Mechanic 1
Pilot 0
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 1
Science 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Drifter Scavenger 1 2
Entertainer Performer 0 1
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Forced to continue current assignment
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Lightly injured, no permanent damage. Fully recovered.
6Promoted to rank 3
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 4
7Is now a Craftsman
8Voluntarily left Worker
8Became a Scavenger at age 46
8Promoted to rank 1
9Continued as Scavenger at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Became a Performer at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.