Able Spacehand Clair Kuhn permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Responsive, Inconsistent
 
Skills
Animals (Training) 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Heavy Weapons 0
Language 0
Mechanic 1
Melee 0
Pilot (Small Craft) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Navy Flight 1 3
Navy Engineer/Gunner 1 1
Scholar Field Researcher 0 1
Drifter Barbarian 0 2
Retired 0 1
 
EducationGraduated
Army Academy
 
TermHistory
1Entered Army Academy at age 18
1Join a social movement.
1Kicked out of military academy.
2Became a Line/Crew at age 18
2Is now a Crewman
2Moved to a new world.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Voluntarily left Line/Crew
3Switched to Flight at age 22
3You join a gambling circle on board.
4Continued as Flight at age 26
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Returned to Line/Crew at age 30
5Vessel participates in a diplomatic mission.
5Gain a contact.
6Voluntarily left Line/Crew
6Switched to Engineer/Gunner at age 34
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Returned to Flight at age 38
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Became a Field Researcher at age 42
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Became a Barbarian at age 46
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Barbarian at age 50
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 54
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.