| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Established a network of contacts. Gain 2 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Established a network of contacts. Gain 3 contacts. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Scavenger at age 30 |
| 4 | Drafted into Navy |
| 4 | Promoted to rank 1 |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Commissioned in Navy/Line/Crew |
| 5 | Is now a Ensign |
| 5 | Promoted to Line/Crew officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Display heroism in battle, saving the whole ship. |
| 6 | Promoted to Line/Crew officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Voluntarily left Line/Crew |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Special assignment or duty on board ship. |
| 8 | Promoted to Engineer/Gunner officer rank 4 |
| 8 | Is now a Commander |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Special assignment or duty on board ship. |
| 9 | Promoted to Engineer/Gunner officer rank 5 |
| 9 | Is now a Captain |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Engineer/Gunner officer rank 6 |
| 10 | Is now a Admiral |