| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
7 (0) |
9 (1) |
9 (1) |
| Giving |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 2 |
| Engineer (Power) 1 |
| Explosives 1 |
| Investigate 2 |
| Medic 0 |
| Pilot 0 |
| Science (Genetics) 1 |
| Science (Linguistics) 1 |
| Science (Xenology) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
4 |
6 |
| Scout |
Explorer |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Work leads to a considerable breakthrough. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Continued as Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 4 |
| 7 | Voluntarily left Scientist |
| 7 | Became a Explorer at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Explorer at age 46 |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Became a Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |