| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Switched to Flight at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Voluntarily left Flight |
| 4 | Became a Scavenger at age 30 |
| 4 | Birth or Death involving a family member or close friend. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Nearly killed. Owe 40,000 for medical bills. |
| 6 | Became a Corporate at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Good fortune |
| 7 | Promoted to rank 2 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |