| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accused of a crime |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Became a Fixer at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Switched to Thug at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Continued as Thug at age 30 |
| 4 | Accused of assaulting a prison guard. |
| 5 | Returned to Fixer at age 34 |
| 5 | Hire a new lawyer. |
| 5 | Promoted to rank 1 |
| 6 | Switched to Inmate at age 38 |
| 6 | A riot engulfs the prison. |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Returned to Fixer at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Returned to Inmate at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Returned to Fixer at age 50 |
| 9 | Nearly killed. Owe 35,000 for medical bills. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Returned to Thug at age 54 |
| 10 | Offended a prison gang you tried to join. Gain an Enemy. |
| 11 | Returned to Inmate at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |