| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Physician at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Voluntarily left Physician |
| 3 | Switched to Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Contact with Government. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 8 | Returned to Field Researcher at age 46 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Nearly killed. Owe 20,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |