| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Entered Army Academy at age 26 |
| 3 | Contacted by an underground psionic group |
| 3 | Graduated at age 26. |
| 3 | Tested for psionic powers |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Scavenger at age 30 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 34 |
| 6 | Gained a contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 38 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Scavenger |
| 8 | Became a Wild Talent at age 42 |
| 8 | Refused to use your psionic powers in an unethical fashion. |
| 9 | Switched to Barbarian at age 46 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Barbarian at age 50 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Returned to Scavenger at age 54 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |