Settler Ophelia Gregory permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 3 (-1) 1 (-2) 9 (1) 9 (1) 7 (0)
Deferential
 
Skills
Deception 2
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 2
Melee (Unarmed) 1
Profession 0
Recon 0
Seafarer 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Navy Line/Crew Sublieutenant 2 / 0 1
Agent Law Enforcement Rookie 0 1
Citizen Colonist Settler 3 4
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Fully recovered. Owe 25,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Voluntarily left Line/Crew
3Returned to Intelligence at age 26
3Rewarded for a successful mission.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Switched to Law Enforcement at age 34
5Is now a Rookie
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Colonist at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 3
9Continued as Colonist at age 50
9Nearly killed. Owe 11,250 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Find an Alien Artifact.
12Aging Crisis. Owe 20,000 for medical bills.