| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Victim of a crime |
| 2 | Continued as Explorer at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 5 | Returned to Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 3 Contacts. Gain 2 Enemies. |
| 6 | Became a Star Marine at age 38 |
| 6 | Is now a Marine |
| 6 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 6 | Cover for the commander and gain an Ally. |
| 7 | Voluntarily left Star Marine |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | Moved to a new world. |
| 8 | Continued as Dilettante at age 46 |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Dilettante at age 50 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Join a conspiracy of nobles that were caught. |
| 10 | A disaster or war strikes. |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Dilettante at age 58 |
| 11 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |