| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Severely injured. Owe 3,750 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Worker at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Voluntarily left Merchant Marine |
| 6 | Became a Scavenger at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Free Trader at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Free Trader at age 46 |
| 8 | Imperial trade restrictions force you out of business. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |