| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Worker at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Continued as Worker at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Worker at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 2 Enemies. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |