Chester Griffiths permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)
Simian, Introverted, Protective
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Gambler 1
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Navigation 1
Pilot 0
Recon 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Merchant Free Trader 0 2
Scout Explorer 0 2
Agent Intelligence 0 1
Drifter Barbarian 0 2
Drifter Scavenger 0 1
Citizen Colonist 0 1
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1Severely injured. Fully recovered. Owe 20,000 for medical bills.
2Became a Free Trader at age 22
3Continued as Free Trader at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Explorer at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Intelligence at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Became a Barbarian at age 42
7Find valuable salvage.
8Continued as Barbarian at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Forced to muster out.
9Switched to Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Became a Colonist at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.