Scout Kate Day permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 4 (-1) 3 (-1) 8 (0) 11 (1) 9 (1)
Intellectual
 
Skills
Animals (Handling) 1
Astrogation 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Medic 0
Profession 0
Recon 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Scout Explorer Scout 2 4
Citizen Colonist 1 1
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Nearly killed. Owe 8,750 for medical bills.
2Became a Explorer at age 22
2Gained a contact.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4Continued as Explorer at age 30
4You survey an alien world.
4Promoted to rank 2
5Continued as Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Became a Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Aging Crisis. Owe 20,000 for medical bills.
7Voluntarily left Colonist
7Retired at age 42
7Good fortune
8Moved to a new world.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.