Crewman Cassie Meighan permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 10 (1)
Imaginative, Miserly
 
Skills
Animals 0
Carouse 0
Flyer 0
Jack-of-All-Trades 1
Mechanic 2
Melee 0
Profession 0
Science 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Scout Explorer 0 1
Navy Flight Crewman 0 2
Navy Engineer/Gunner 0 1
Citizen Colonist 1 3
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Switched to Scavenger at age 22
2Drafted into Scout
3Became a Explorer at age 26
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Switched to Engineer/Gunner at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Returned to Flight at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Colonist at age 42
7You are rewarded for your diligence or cunning.
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Colonist at age 46
8Good fortune
8Promoted to rank 1
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Colonist at age 50
9Nearly killed. Fully recovered. Owe 20,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.