Crewman Muriel Long permalink

Age Sex Str Dex End Int Edu Soc
65 F 4 (-1) 4 (-1) 3 (-1) 1 (-2) 12 (2) 5 (-1)
Imaginative, Unsympathetic, Envious
 
Skills
Admin 0
Advocate 1
Art (Write) 1
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Medic 0
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Science 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Engineer/Gunner Crewman 0 2
Citizen Corporate 1 4
Rogue Enforcer 1 2
Prisoner Inmate 0 1
 
EducationGraduated
University Failed
 
TermHistory
1Became a Free Trader at age 18
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Entered University at age 26
3Study Seafarer (Ocean Ships) as a hobby.
3Dropped out of university.
4Continued as Engineer/Gunner at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Corporate at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Corporate at age 38
6You befriend a superior in the corporation or the colony.
7Continued as Corporate at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 1
8Continued as Corporate at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Became a Enforcer at age 50
9Involved in the planning of an impressive heist.
9Forced to continue current assignment
9Promoted to rank 1
10Continued as Enforcer at age 54
10Arrested
11Became a Inmate at age 58
11Persecuted by a prison gang.