Crewman Orlo Ahern
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
M |
2 (-2) |
2 (-2) |
1 (-2) |
8 (0) |
3 (-1) |
5 (-1) |
| Dark, Unresponsive, Indulgent |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat 1 |
| Investigate 0 |
| Medic 0 |
| Pilot 0 |
| Science 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
2 |
| Entertainer |
Artist |
|
0 |
1 |
| Scout |
Courier |
|
0 |
3 |
| Entertainer |
Performer |
|
0 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Make a breakthrough in your field. |
| 2 | Continued as Physician at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Artist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Courier at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 1 Contacts. Gain 3 Enemies. |
| 6 | Forced to muster out. |
| 7 | Switched to Performer at age 42 |
| 7 | Nearly killed. Owe 11,250 for medical bills. |
| 8 | Continued as Performer at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Became a Free Trader at age 50 |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 10 | Became a Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Became a Line/Crew at age 58 |
| 11 | Is now a Crewman |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |