Corporal Clair Howell permalink

Age Sex Str Dex End Int Edu Soc
63 M 3 (-1) 1 (-2) 1 (-2) 11 (1) 3 (-1) 5 (-1)
Threatening, Romantic
 
Skills
Art 0
Athletics (Dexterity) 2
Deception 0
Drive (Track) 1
Gun Combat 0
Language 0
Recon 1
Science (Robotics) 1
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Navy Engineer/Gunner Crewman 0 2
Agent Law Enforcement Corporal 1 2
Entertainer Performer 0 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Enforcer at age 18
1A job goes wrong, forcing you to flee off-planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Continued as Engineer/Gunner at age 26
3Injured. Fully recovered.
4Became a Law Enforcement at age 30
4Is now a Rookie
4An investigation takes on a dangerous turn.
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Performer at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Wanderer at age 42
7Nearly killed. Owe 15,000 for medical bills.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Victim of a crime
9Aging Crisis. Owe 40,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Spend time with an alien race. Gain a contact.
12Aging Crisis. Owe 50,000 for medical bills.