Zenobia Finnerty permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)
Approachable, Worried, Placid
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Language 0
Mechanic 2
Melee (Unarmed) 1
Profession (Hydroponics) 1
Recon 0
Science 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Agent Intelligence 0 1
Rogue Enforcer 0 2
Drifter Scavenger 1 4
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Intelligence at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Enforcer at age 26
3Involved in the planning of an impressive heist.
4Continued as Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Forced to muster out.
5Returned to Wanderer at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Switched to Scavenger at age 38
7Continued as Scavenger at age 42
7Find valuable salvage.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Survived a risky adventure but gained nothing.
9Continued as Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.