Petty Officer, 3rd class Elsie Gardiner permalink

Age Sex Str Dex End Int Edu Soc
63 F 3 (-1) 1 (-2) 1 (-2) 9 (1) 7 (0) 7 (0)
Valiant, Evil, Unassuming
 
Skills
Admin 1
Advocate 0
Art (Visual Media) 1
Broker 0
Deception 2
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Leadership 0
Mechanic 2
Persuade 1
Profession 0
Science (Chemistry) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scholar Field Researcher 1 2
Marine Star Marine Marine 0 1
Entertainer Artist 2 3
Navy Line/Crew Petty Officer, 3rd class 2 4
 
TermHistory
1Became a Corporate at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Star Marine at age 30
4Is now a Marine
4A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Became a Artist at age 34
5Refused to criticise a questionable political leader on your homeworld.
5Promoted to rank 1
6Continued as Artist at age 38
6Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
6Promoted to rank 2
7Continued as Artist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Became a Line/Crew at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9Advanced training in a specialist field
10Continued as Line/Crew at age 54
10Moved to a new world.
10Promoted to Line/Crew rank 2
10Is now a Petty Officer, 3rd class
11Continued as Line/Crew at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Aging Crisis. Owe 20,000 for medical bills.