| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Gained a contact. |
| 2 | Continued as Dilettante at age 22 |
| 2 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Continued as Dilettante at age 26 |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Continued as Dilettante at age 30 |
| 4 | Inherit a gift from a rich relative. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Forced to muster out. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Abuse your position for profit |
| 7 | Continued as Flight at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Intelligence at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Lost eye or limb. Owe 5,000 for medical bills. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | Involved in a gambling ring. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Continued as Intelligence at age 58 |
| 11 | An investigation takes on a dangerous turn. |
| 11 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |