Sidney Lawrence permalink

Age Sex Str Dex End Int Edu Soc
64 M 5 (-1) 3 (-1) 1 (-2) 9 (1) 6 (0) 6 (0)
Smooth, Passive
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Mechanic 1
Persuade 0
Pilot 0
Profession 0
Recon 1
Stealth 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 6
Merchant Free Trader 0 1
Rogue Thief 1 4
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Courier at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Continued as Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Free Trader at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Became a Thief at age 46
8Involved in a feud with a rival criminal organization.
8Promoted to rank 1
9Continued as Thief at age 50
9A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Thief at age 54
10Crime pays off. Gain victim as Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Thief at age 58
11Refuse to backstab a fellow rogue for personal gain. Gain an Ally
11Forced to muster out.
12Aging Crisis. Owe 40,000 for medical bills.