Henchman Sidney Hall permalink

Age Sex Str Dex End Int Edu Soc
64 M 5 (-1) 1 (-2) 2 (-2) 10 (1) 3 (-1) 3 (-1)
Sleazy, Nut
 
Skills
Admin 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Turret) 2
Investigate 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Rogue Pirate Henchman 1 2
Prisoner Inmate 0 2
Prisoner Thug 0 1
Prisoner Fixer 1 1
Merchant Merchant Marine Senior Crewman 1 2
Navy Line/Crew Crewman 0 1
Drifter Scavenger 1 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Pirate at age 22
2Is now a Lackey
2Severely injured. Owe 5,000 for medical bills.
3Continued as Pirate at age 26
3Arrested and charged.
3Failed to defend self. Gain an Enemy and go to prison.
3Promoted to rank 1
3Is now a Henchman
4Became a Inmate at age 30
4Disgraced. Word of your criminal past reaches your homeworld.
5Continued as Inmate at age 34
5A guard takes a dislike to you.
6Switched to Thug at age 38
6Disgraced. Word of your criminal past reaches your homeworld.
7Switched to Fixer at age 42
7Joined a prison gang
7Promoted to rank 1
7Paroled from prison.
8Became a Merchant Marine at age 46
8Is now a Crewman
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Nearly killed. Fully recovered. Owe 8,750 for medical bills.
10Became a Line/Crew at age 54
10Is now a Crewman
10Gained a contact.
11Voluntarily left Line/Crew
11Became a Scavenger at age 58
11Promoted to rank 1
12Aging Crisis. Owe 50,000 for medical bills.