| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
7 (0) |
6 (0) |
| Simian, Introverted, Protective |
| Skills |
| Art 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Gambler 1 |
| Gun Combat 0 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Navigation 1 |
| Pilot 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Explorer at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Explorer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Intelligence at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Forced to muster out. |
| 9 | Switched to Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Colonist at age 54 |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |