| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | Nearly killed. Owe 20,000 for medical bills. |
| 3 | Switched to Wanderer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Contact with Government. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Contact with Government. |
| 5 | Forced to muster out. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 8 | Became a Cavalry at age 46 |
| 8 | Is now a Private |
| 8 | Advanced training in a specialist field |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Cavalry rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Cavalry at age 50 |
| 9 | Assigned to a peacekeeping role. |
| 9 | Promoted to Cavalry rank 2 |
| 9 | Is now a Corporal |
| 10 | Continued as Cavalry at age 54 |
| 10 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 10 | Gain rebels as Enemy |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | Abuse your position for profit |
| 11 | Commissioned in Navy/Flight |
| 11 | Is now a Ensign |
| 12 | Continued as Flight at age 62 |
| 12 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |