Settler Savannah Foster permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 5 (-1)
Mentally Slow, Solitary
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Carouse 1
Drive (Mole) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Language 0
Mechanic 2
Medic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession (Polymers) 1
Recon 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 0 3
Citizen Colonist Settler 3 4
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
4Continued as Thief at age 30
4Involved in the planning of an impressive heist.
4Forced to muster out.
5Became a Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to rank 3
8Continued as Colonist at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Became a Scavenger at age 50
9Injured. Fully recovered. Owe 1,250 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.