| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 7 | Continued as Scientist at age 42 |
| 7 | Win a prestigious prize for your work. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Became a Artist at age 50 |
| 9 | Join homeworld’s celebrity circles |
| 10 | Continued as Artist at age 54 |
| 10 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Artist at age 58 |
| 11 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |