| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Explorer at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 4 | Switched to Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 4 Contacts. Gain 3 Enemies. |
| 5 | Continued as Surveyor at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Nearly killed. Owe 20,000 for medical bills. |
| 7 | Became a Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Free Trader at age 50 |
| 9 | Risk your fortune on a possibility lucrative deal and win. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Free Trader at age 54 |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Switched to Engineer/Gunner at age 58 |
| 11 | Abuse your position for profit |
| 11 | Promoted to Engineer/Gunner rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Severely injured. Fully recovered. |