| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Lost eye or limb. Owe 5,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Gain a contact in an alien race. |
| 4 | Continued as Courier at age 30 |
| 4 | Nearly killed. Owe 35,000 for medical bills. |
| 5 | Became a Artist at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 3 |
| 8 | Continued as Artist at age 46 |
| 8 | Works is especially well received and popular, making you a minor celebrity |
| 8 | Promoted to rank 4 |
| 9 | Voluntarily left Artist |
| 9 | Became a Free Trader at age 50 |
| 9 | Risk your fortune on a possibility lucrative deal and win. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Free Trader at age 54 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Became a Wanderer at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |