| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Returned to Free Trader at age 30 |
| 4 | Victim of a crime |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Continued as Free Trader at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | Find an Alien Artifact. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |