| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Surveyor at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 5 Contacts. Gain 1 Enemies. |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Thief at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Arrested and charged. |
| 5 | Hired a lawyer to beat the charges. |
| 6 | Continued as Thief at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 7 | Continued as Thief at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Sergeant |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | You go above and beyond the call of duty. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Voluntarily left Law Enforcement |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |