| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | You survey an alien world. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 6 Contacts. Gain 1 Enemies. |
| 3 | Became a Barbarian at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Continued as Corporate at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Find Ancient Technology. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Journalist at age 54 |
| 10 | Refused to criticise a questionable political leader on your homeworld. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 1 |
| 10 | Is now a Freelancer |
| 11 | Continued as Journalist at age 58 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 2 |
| 11 | Is now a Staff Writer |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Journalist at age 62 |
| 12 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |