Commander Gretchen Clark permalink

Age Sex Str Dex End Int Edu Soc
67 F 5 (-1) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 9 (1)
Lowly
 
Skills
Art 0
Deception 2
Drive (Wheel) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 2
Investigate 1
Leadership 2
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Science (History) 1
Science (Xenology) 1
Stealth 2
Steward 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Scholar Field Researcher 1 1
Navy Flight Lieutenant 3 / 0 3
Entertainer Performer 1 2
Navy Line/Crew Commander 4 / 0 3
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Uncover a major conspiracy against your employers.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Field Researcher at age 26
3Refused to perform research that goes against your conscience.
3Promoted to rank 1
4Voluntarily left Field Researcher
4Became a Flight at age 30
4Is now a Crewman
4Refuse to abuse your position for profit
4Commissioned in Navy/Flight
4Is now a Ensign
4Promoted to Flight officer rank 2
4Is now a Sublieutenant
5Continued as Flight at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Flight officer rank 3
5Is now a Lieutenant
6Continued as Flight at age 38
6A new romantic starts. Gain an Ally.
6Forced to muster out.
7Became a Performer at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1
9Voluntarily left Performer
9Switched to Line/Crew at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to Line/Crew officer rank 4
9Is now a Commander
10Continued as Line/Crew at age 54
10Gained a contact.
11Continued as Line/Crew at age 58
11You join a gambling circle on board.
11Forced to muster out.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.