Crewman Grady Wright permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 10 (1)
Lying
 
Skills
Art 0
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 2
Engineer (M-drive) 1
Gun Combat 1
Pilot (Capital Ships) 1
Recon 0
Science (Archaeology) 1
Science (History) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Navy Flight Crewman 0 1
Scout Explorer 0 1
Merchant Broker 0 2
Drifter Barbarian 0 3
Scholar Scientist 2 3
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Flight at age 26
3Is now a Crewman
3Nearly killed.
4Became a Explorer at age 30
4Psychologically damaged by your time in the scouts.
5Became a Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Switched to Barbarian at age 42
7Contact with Government.
8Continued as Barbarian at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Continued as Barbarian at age 50
9Scarred. Owe 5,000 for medical bills.
10Became a Scientist at age 54
10Work leads to a considerable breakthrough.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Scientist at age 58
11Assigned to work on a secret project for a patron or organisation.
11Promoted to rank 2
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Scientist at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.