| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 5 | Continued as Courier at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | Moved to a new world. |
| 7 | Continued as Courier at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Became a Thug at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 9 | Switched to Inmate at age 50 |
| 9 | Attacked by another prisoner. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Vocational Training. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Fixer at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Beaten by a prison gang. |
| 12 | Nearly killed. Owe 30,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |