| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Suffered a deep tragedy. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Intelligence at age 22 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Corporate at age 26 |
| 4 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Became a Scavenger at age 30 |
| 5 | Severely injured. Owe 12,500 for medical bills. |
| 6 | Switched to Barbarian at age 34 |
| 6 | Find valuable salvage. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Continued as Barbarian at age 38 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 42 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |