| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Became a Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Free Trader at age 26 |
| 4 | Continued as Free Trader at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Scavenger at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Switched to Corporate at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Contact with Government. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |