| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Injured. Fully recovered. |
| 3 | Became a Explorer at age 22 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Switched to Infantry at age 26 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Infantry at age 30 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Journalist at age 34 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Worker at age 38 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 42 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Worker at age 46 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Continued as Worker at age 50 |
| 10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Worker at age 54 |
| 11 | Severely injured. Fully recovered. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Craftsman |
| 12 | Continued as Worker at age 58 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 12 | Promoted to rank 5 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Worker at age 62 |
| 13 | You are rewarded for your diligence or cunning. |
| 13 | Promoted to rank 6 |
| 13 | Is now a Master Technician |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |