| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Abuse your position for profit |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Enforcer at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 4 |
| 8 | Continued as Enforcer at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Physician at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Physician at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Continued as Physician at age 58 |
| 11 | Make a breakthrough in your field. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Physician at age 62 |
| 12 | Advanced training in a specialist field. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |