| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 1 | Promoted to Line/Crew officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew officer rank 3 |
| 2 | Is now a Lieutenant |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Promoted to Line/Crew officer rank 4 |
| 3 | Is now a Commander |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Injured. Fully recovered. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Became a Journalist at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Continued as Journalist at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 7 | Promoted to rank 2 |
| 7 | Is now a Staff Writer |
| 8 | Continued as Journalist at age 46 |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |