| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Good fortune |
| 2 | Forced to muster out. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Pirate at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 5 |
| 7 | Is now a Leader |
| 8 | Continued as Pirate at age 46 |
| 8 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Became a Artist at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Artist |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Gained a contact. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Abuse your position for profit |
| 11 | Promoted to Engineer/Gunner officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |