Corporal Madeline Hutchinson permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 6 (0)
Vulnerable, Immodest
 
Skills
Animals 0
Astrogation 0
Diplomat 1
Drive 0
Explosives 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Recon 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 1
Scout Explorer 0 1
Scout Surveyor Scout 1 3
Navy Line/Crew Able Spacehand 1 2
Retired 0 6
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Corporal
2Voluntarily left Law Enforcement
2Became a Explorer at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Switched to Surveyor at age 26
3Gained a contact.
4Continued as Surveyor at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 6 Contacts. Gain 3 Enemies.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Became a Line/Crew at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.