Term | History |
1 | Became a Intelligence at age 18 |
1 | Given specialist training in vehicles. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Intelligence at age 22 |
2 | Rewarded for a successful mission. |
2 | Promoted to rank 2 |
2 | Is now a Field Agent |
3 | Continued as Intelligence at age 26 |
3 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 | Became a Merchant Marine at age 30 |
4 | Is now a Crewman |
4 | Promoted to rank 1 |
4 | Is now a Senior Crewman |
5 | Continued as Merchant Marine at age 34 |
5 | Embroiled in legal trouble. |
5 | Forced to muster out. |
6 | Became a Barbarian at age 38 |
6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
7 | Switched to Free Trader at age 42 |
7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
7 | Gain rebels as Enemy |
8 | Became a Worker at age 46 |
8 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 | Became a Flight at age 50 |
9 | Is now a Crewman |
9 | Commanding officer takes an interest in your career. |
9 | Promoted to Flight rank 1 |
9 | Is now a Able Spacehand |
10 | Continued as Flight at age 54 |
10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 | Promoted to Flight rank 2 |
10 | Is now a Petty Officer, 3rd class |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Continued as Flight at age 58 |
11 | Severely injured. Fully recovered. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Retired at age 62 |
12 | Birth or Death involving a family member or close friend. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
14 | Aging Crisis. Owe 20,000 for medical bills. |