| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Forced to muster out. |
| 4 | Became a Broker at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Severely injured. Owe 7,500 for medical bills. |
| 9 | Became a Surveyor at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Corporate at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Corporate at age 58 |
| 11 | You gain experience in a technical field as a computer operator or surveyor. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Manager |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Corporate at age 62 |
| 12 | Advanced training in a specialist field. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Corporate at age 66 |
| 13 | You are rewarded for your diligence or cunning. |
| 13 | Promoted to rank 4 |
| 13 | Is now a Senior Manager |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |