Scout David Butler permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 4 (-1)
Reluctant
 
Skills
Animals 0
Astrogation 0
Diplomat 1
Electronics (Comms) 1
Explosives 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Pilot 0
Science (Psychology) 1
Seafarer (Submarine) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Citizen Worker 1 4
Navy Line/Crew Crewman 0 1
Retired 0 6
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Courier
3Became a Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Severely injured. Owe 5,000 for medical bills.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.