| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Scarred. Fully recovered. |
| 2 | Became a Barbarian at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Artist at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Continued as Artist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Returned to Line/Crew at age 46 |
| 8 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Gained a contact. |
| 9 | Forced to muster out. |
| 10 | Became a Scientist at age 54 |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |